Player Matchup

King Arthur
King Arthur
BeefytheBoof
King Arthur
Level 12
God Stats
0W - 3L
1,253 SR
Queue Stats
5W - 9L
1,192 Elo+
Solo
Guan Yu
Guan Yu
MUNOZS81
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,148 Elo+
Solo
Hera
Hera
WandaVision8891
Hera
Level 16
God Stats
7W - 4L
1,721 SR
Queue Stats
19W - 15L
1,376 Elo+
Solo
Kukulkan
Kukulkan
iangelff
Kukulkan
Level 28
God Stats
35W - 27L
1,495 SR
Queue Stats
152W - 156L
1,322 Elo+
Solo
Cthulhu
Cthulhu
josepor476
Cthulhu
Level 18
God Stats
21W - 13L
1,500 SR
Queue Stats
104W - 109L
1,390 Elo+
Solo
Team Averages
Level 16
1,494 SR
1,286 Elo+

VS

Team Averages
Level 24
1,443 SR
1,391 Elo+
Fenrir
Fenrir
Kegelapan666
Fenrir
Level 18
God Stats
46W - 32L
1,528 SR
Queue Stats
198W - 248L
1,336 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LYONDDOCTA
Ah Muzen Cab
Level 28
God Stats
27W - 26L
1,475 SR
Queue Stats
86W - 86L
1,446 Elo+
Solo
Bellona
Bellona
Ookami161
Bellona
Level 27
God Stats
44W - 32L
1,488 SR
Queue Stats
132W - 187L
1,300 Elo+
Party 1
Discordia
Discordia
OokamisAngel
Discordia
Level 29
God Stats
4W - 6L
1,226 SR
Queue Stats
86W - 123L
1,396 Elo+
Party 1
Ra
Ra
chunkybuff
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeefytheBoof
King Arthur
20
1 / 9 / 12
13,592
906
12,599
39,850
27,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
MUNOZS81
Guan Yu
16
0 / 4 / 1
11,285
752
1,559
4,315
1,619
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
5 / 7 / 9
15,515
1,034
24,427
19,247
8,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
iangelff
Kukulkan
20
3 / 3 / 12
14,439
963
29,164
16,344
6,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
josepor476
Cthulhu
20
9 / 12 / 7
16,244
1,083
24,120
51,521
25,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
11 / 5 / 14
15,760
1,051
19,468
24,682
16,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
LYONDDOCTA
Ah Muzen Cab
20
14 / 4 / 15
17,133
1,142
39,810
23,956
9,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Ookami161
Bellona
20
7 / 5 / 20
15,812
1,054
23,783
28,798
24,688
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
OokamisAngel
Discordia
20
2 / 2 / 25
14,841
989
26,203
11,066
4,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 3 / 15
13,140
876
12,833
12,195
4,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
123
18
Kills
34
35
Deaths
19
41
Assists
89
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BeefytheBoof
King Arthur
1
9
12
0.78
W
Fenrir
11
5
14
3.6
W
Ah Muzen Cab
LYONDDOCTA
Ah Muzen Cab
14
4
15
5.38
L
Guan Yu
MUNOZS81
Guan Yu
0
4
1
0.13
W
Bellona
Ookami161
Bellona
7
5
20
3.4
W
Discordia
OokamisAngel
Discordia
2
2
25
7.25
L
5
7
9
1.36
W
0
3
15
2.5
L
Kukulkan
iangelff
Kukulkan
3
3
12
3
L
Cthulhu
josepor476
Cthulhu
9
12
7
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,869
Damage
122,097
131,277
Taken
100,697
68,960
Mitigated
60,133
20,918
Healing
16,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BeefytheBoof
King Arthur
12,599
2,895
279
4,613
39,850
27,098
0
12,129
27,721
0
20,972
W
Fenrir
19,468
3,839
0
438
24,682
16,667
0
16,674
7,748
0
39,535
W
Ah Muzen Cab
LYONDDOCTA
Ah Muzen Cab
39,810
16,527
0
7,122
23,956
9,611
0
18,785
5,074
0
73,316
L
Guan Yu
MUNOZS81
Guan Yu
1,559
374
0
110
4,315
1,619
0
453
3,862
0
3,398
W
Bellona
Ookami161
Bellona
23,783
13,084
0
3,986
28,798
24,688
0
22,114
6,599
552
46,497
W
Discordia
OokamisAngel
Discordia
26,203
1,504
152
1,256
11,066
4,189
0
10,222
782
54,747
0
L
24,427
4,433
71
2,240
19,247
8,090
0
5,848
13,399
73,122
0
W
12,833
1,046
1,271
1,842
12,195
4,978
0
9,516
2,639
39,071
0
L
Kukulkan
iangelff
Kukulkan
29,164
1,244
0
915
16,344
6,770
0
6,343
10,001
63,967
0
L
Cthulhu
josepor476
Cthulhu
24,120
2,546
699
11,991
51,521
25,383
0
14,711
36,810
49,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,075
Gold Earned
76,686
322
Minions Killed
292
5
Camps Cleared
6
1,184,864
Distance Traveled
1,488,348
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,592
906
14
1
0
266,560
0
W
Fenrir
15,760
1,051
41
3
0
328,148
0
W
Ah Muzen Cab
17,133
1,142
68
5
0
309,652
0
L
Guan Yu
11,285
752
7
0
1
44,111
0
W
Bellona
15,812
1,054
30
2
6
278,783
0
W
Discordia
14,841
989
82
5
0
320,725
0
L
Hera
15,515
1,034
131
9
0
248,965
2
W
Ra
13,140
876
71
5
0
251,040
1
L
Kukulkan
14,439
963
91
6
2
307,227
0
L
Cthulhu
16,244
1,083
79
5
2
318,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role