Player Matchup

Sylvanus
Sylvanus
All-Dat-Gravy
Sylvanus
Level 41
God Stats
1W - 2L
1,333 SR
Queue Stats
16W - 42L
1,202 Elo+
Party 1
Cernunnos
Cernunnos
B-Nice1016
Cernunnos
Level 28
God Stats
4W - 4L
1,485 SR
Queue Stats
19W - 29L
1,271 Elo+
Party 1
Da Ji
Da Ji
SC_-SOSA
Da Ji
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 79L
1,231 Elo+
Party 1
Fenrir
Fenrir
SC_EAZY74
Fenrir
Level 116
God Stats
13W - 20L
1,392 SR
Queue Stats
53W - 87L
1,305 Elo+
Party 1
Persephone
Persephone
SC_twan803
Persephone
Level 96
God Stats
0W - 3L
1,214 SR
Queue Stats
58W - 84L
1,303 Elo+
Party 1
Team Averages
Level 79
1,385 SR
1,262 Elo+

VS

Team Averages
Level 73
1,516 SR
1,514 Elo+
Loki
Loki
AidedSpice6325
Loki
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 10L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Boogzz84
Nu Wa
Level 102
God Stats
2W - 2L
1,686 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 2
Athena
Athena
Ddrokk
Athena
Level 65
God Stats
9W - 7L
1,596 SR
Queue Stats
225W - 193L
1,487 Elo+
Solo
Danzaburou
Danzaburou
Im JDubs
Danzaburou
Level 85
God Stats
23W - 10L
1,361 SR
Queue Stats
107W - 92L
1,582 Elo+
Party 2
Cu Chulainn
Cu Chulainn
brightredbeardo
Cu Chulainn
Level 108
God Stats
7W - 9L
1,434 SR
Queue Stats
756W - 737L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
All-Dat-Gravy
Sylvanus
13
2 / 5 / 2
9,243
370
6,916
16,452
14,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
B-Nice1016
Cernunnos
16
3 / 9 / 1
10,673
427
6,244
13,976
4,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
SC_-SOSA
Da Ji
14
3 / 11 / 3
9,959
398
7,581
18,852
9,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
SC_EAZY74
Fenrir
17
3 / 8 / 1
10,600
424
4,052
23,465
26,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
SC_twan803
Persephone
16
1 / 3 / 4
10,150
406
11,987
8,461
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 8
15,233
609
16,243
21,023
10,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Boogzz84
Nu Wa
17
5 / 4 / 8
12,841
514
8,493
12,343
4,838
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Ddrokk
Athena
19
4 / 3 / 16
13,171
527
9,788
20,032
17,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Im JDubs
Danzaburou
20
7 / 1 / 12
14,525
581
13,280
11,350
4,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
brightredbeardo
Cu Chulainn
20
7 / 3 / 6
14,163
567
16,394
19,242
23,583
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
12
Kills
35
36
Deaths
13
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
12
2
8
8
L
Sylvanus
All-Dat-Gravy
Sylvanus
2
5
2
0.6
L
Cernunnos
B-Nice1016
Cernunnos
3
9
1
0.39
W
Nu Wa
Boogzz84
Nu Wa
5
4
8
2.25
W
Athena
Ddrokk
Athena
4
3
16
4
W
Danzaburou
Im JDubs
Danzaburou
7
1
12
13
L
Da Ji
SC_-SOSA
Da Ji
3
11
3
0.41
L
Fenrir
SC_EAZY74
Fenrir
3
8
1
0.44
L
Persephone
SC_twan803
Persephone
1
3
4
1
W
Cu Chulainn
brightredbeardo
Cu Chulainn
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,780
Damage
64,198
81,206
Taken
83,990
58,659
Mitigated
61,420
16,887
Healing
21,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,243
4,646
0
8,551
21,023
10,870
962
2,900
18,123
0
134,084
L
Sylvanus
All-Dat-Gravy
Sylvanus
6,916
1,481
3,011
4,725
16,452
14,658
0
4,365
12,087
28,458
0
L
Cernunnos
B-Nice1016
Cernunnos
6,244
2,928
0
378
13,976
4,714
1,914
2,984
10,992
0
57,839
W
Nu Wa
Boogzz84
Nu Wa
8,493
2,377
0
1,519
12,343
4,838
3,572
5,414
6,929
66,648
0
W
Athena
Ddrokk
Athena
9,788
2,293
1,482
6,350
20,032
17,402
820
6,236
13,796
54,578
0
W
Danzaburou
Im JDubs
Danzaburou
13,280
5,571
0
3,062
11,350
4,727
4,628
3,350
8,000
0
106,818
L
Da Ji
SC_-SOSA
Da Ji
7,581
2,035
219
2,254
18,852
9,735
0
5,734
13,118
0
36,795
L
Fenrir
SC_EAZY74
Fenrir
4,052
977
0
3,076
23,465
26,129
200
5,652
17,813
0
28,635
L
Persephone
SC_twan803
Persephone
11,987
1,851
1,020
2,204
8,461
3,423
0
1,985
6,474
51,345
0
W
Cu Chulainn
brightredbeardo
Cu Chulainn
16,394
2,430
0
863
19,242
23,583
920
5,204
14,038
17,936
89,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,625
Gold Earned
69,933
346
Minions Killed
704
0
Camps Cleared
0
1,829,204
Distance Traveled
2,329,727
44
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,233
609
199
8
0
516,865
0
L
Sylvanus
9,243
370
44
2
0
429,900
17
L
Cernunnos
10,673
427
115
5
0
307,784
5
W
Nu Wa
12,841
514
94
4
0
432,904
2
W
Athena
13,171
527
81
3
0
509,552
6
W
Danzaburou
14,525
581
150
6
0
450,179
0
L
Da Ji
9,959
398
55
2
0
335,971
5
L
Fenrir
10,600
424
61
2
0
389,248
8
L
Persephone
10,150
406
71
3
0
366,301
9
W
Cu Chulainn
14,163
567
180
7
0
420,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role