Player Matchup

Set
Set
Attxla
Set
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 38L
1,242 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ColeBroSmacks
Tsukuyomi
Level 27
God Stats
17W - 9L
1,547 SR
Queue Stats
90W - 78L
1,369 Elo+
Party 3
Janus
Janus
Sinister Banks0
Janus
Level 26
God Stats
69W - 45L
1,548 SR
Queue Stats
92W - 79L
1,397 Elo+
Party 3
Danzaburou
Danzaburou
ethanarce99
Danzaburou
Level 14
God Stats
34W - 24L
1,568 SR
Queue Stats
35W - 32L
1,316 Elo+
Party 3
Yemoja
Yemoja
zuproc33
Yemoja
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 105L
1,175 Elo+
Party 1
Team Averages
Level 19
1,533 SR
1,300 Elo+

VS

Team Averages
Level 26
1,386 SR
1,226 Elo+
Achilles
Achilles
Himarix
Achilles
Level 15
God Stats
7W - 16L
1,170 SR
Queue Stats
81W - 96L
995 Elo+
Solo
Yemoja
Yemoja
Maxxed0z
Yemoja
Level 26
God Stats
13W - 15L
1,315 SR
Queue Stats
28W - 36L
1,204 Elo+
Solo
Cthulhu
Cthulhu
ZiMiTrYDJ
Cthulhu
Level 56
God Stats
1W - 1L
1,641 SR
Queue Stats
51W - 119L
1,268 Elo+
Party 2
Ne Zha
Ne Zha
forge_lord17
Ne Zha
Level 16
God Stats
3W - 4L
1,532 SR
Queue Stats
12W - 11L
1,349 Elo+
Party 2
Zeus
Zeus
the_shadow_templ
Zeus
Level 18
God Stats
0W - 3L
1,274 SR
Queue Stats
10W - 11L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Attxla
Set
16
1 / 8 / 6
10,840
434
6,110
14,378
6,911
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
ColeBroSmacks
Tsukuyomi
20
17 / 6 / 5
14,648
586
18,780
23,082
10,645
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 1 / 9
15,273
611
23,655
17,035
6,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
ethanarce99
Danzaburou
16
2 / 6 / 4
10,345
414
9,912
13,962
4,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
zuproc33
Yemoja
14
0 / 8 / 0
9,337
373
3,266
16,238
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Himarix
Achilles
17
5 / 6 / 5
11,752
470
13,164
18,704
25,598
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Maxxed0z
Yemoja
15
1 / 5 / 9
9,465
379
7,638
11,966
7,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
ZiMiTrYDJ
Cthulhu
18
9 / 5 / 3
11,614
465
18,032
19,702
10,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
17
9 / 12 / 2
11,923
477
10,792
17,298
7,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 10 / 1
11,383
455
10,475
16,179
5,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
48
35
Kills
28
29
Deaths
38
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Set
Attxla
Set
1
8
6
0.5
W
Tsukuyomi
ColeBroSmacks
Tsukuyomi
17
6
5
3.25
L
Achilles
Himarix
Achilles
5
6
5
1.25
L
Yemoja
Maxxed0z
Yemoja
1
5
9
1.1
W
15
1
9
19.5
L
Cthulhu
ZiMiTrYDJ
Cthulhu
9
5
3
2.1
W
Danzaburou
ethanarce99
Danzaburou
2
6
4
0.67
L
Ne Zha
9
12
2
0.83
L
4
10
1
0.45
W
Yemoja
zuproc33
Yemoja
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,723
Damage
60,101
84,695
Taken
83,849
36,754
Mitigated
56,426
25,608
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Attxla
Set
6,110
3,012
0
805
14,378
6,911
1,926
1,312
13,022
0
59,605
W
Tsukuyomi
ColeBroSmacks
Tsukuyomi
18,780
6,003
0
10,864
23,082
10,645
401
4,042
18,934
0
117,944
L
Achilles
Himarix
Achilles
13,164
5,107
0
1,641
18,704
25,598
248
2,500
16,018
0
50,244
L
Yemoja
Maxxed0z
Yemoja
7,638
118
1,098
1,414
11,966
7,152
146
4,327
7,513
29,014
0
W
23,655
373
334
5,450
17,035
6,676
615
7,166
9,268
119,654
0
L
Cthulhu
ZiMiTrYDJ
Cthulhu
18,032
549
221
3,164
19,702
10,216
74
7,211
12,303
73,648
0
W
Danzaburou
ethanarce99
Danzaburou
9,912
3,435
0
2,619
13,962
4,950
926
11,273
2,649
0
48,789
L
Ne Zha
10,792
4,756
0
1,293
17,298
7,788
0
2,882
14,330
0
70,098
L
10,475
1,419
255
1,924
16,179
5,672
1,315
8,911
6,764
57,267
0
W
Yemoja
zuproc33
Yemoja
3,266
377
1,496
4,040
16,238
7,572
524
11,529
4,677
21,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,443
Gold Earned
56,137
589
Minions Killed
414
0
Camps Cleared
0
2,024,030
Distance Traveled
2,061,237
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,840
434
118
5
0
371,929
1
W
Tsukuyomi
14,648
586
167
7
0
458,030
0
L
Achilles
11,752
470
72
3
0
438,612
2
L
Yemoja
9,465
379
42
2
0
333,178
8
W
Janus
15,273
611
191
8
0
502,783
0
L
Cthulhu
11,614
465
107
4
0
450,168
1
W
Danzaburou
10,345
414
85
3
0
348,646
0
L
Ne Zha
11,923
477
97
4
0
431,943
0
L
Zeus
11,383
455
96
4
0
407,336
2
W
Yemoja
9,337
373
28
1
0
342,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role