Player Matchup

Persephone
Persephone
GlizFrio
Persephone
Level 11
God Stats
0W - 1L
1,211 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
SmurfAriBlink
Chang'e
Level 7
God Stats
4W - 4L
1,791 SR
Queue Stats
20W - 19L
1,862 Elo+
Solo
Thor
Thor
kevinndk
Thor
Level 18
God Stats
1W - 4L
1,298 SR
Queue Stats
44W - 49L
1,521 Elo+
Solo
Bellona
Bellona
mulford87
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
rimba333
Cernunnos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 17L
1,632 Elo+
Solo
Team Averages
Level 12
1,460 SR
1,603 Elo+

VS

Team Averages
Level 17
1,454 SR
1,463 Elo+
Aphrodite
Aphrodite
Achering
Aphrodite
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 34L
1,609 Elo+
Party 1
Rama
Rama
Athosdsk
Rama
Level 10
God Stats
3W - 3L
1,223 SR
Queue Stats
30W - 44L
1,233 Elo+
Solo
Ra
Ra
HarryHD
Ra
Level 29
God Stats
6W - 4L
1,549 SR
Queue Stats
50W - 43L
1,489 Elo+
Solo
Bellona
Bellona
Natiruts1
Bellona
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 4L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
mοοn
Gilgamesh
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GlizFrio
Persephone
12
1 / 8 / 2
7,410
463
4,109
8,479
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
12
1 / 2 / 8
8,080
505
5,963
9,946
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
14
3 / 2 / 2
8,281
518
3,316
10,452
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
mulford87
Bellona
10
2 / 7 / 4
6,936
434
7,376
11,580
8,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
rimba333
Cernunnos
15
10 / 2 / 2
9,665
604
13,985
12,039
4,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Achering
Aphrodite
12
1 / 4 / 1
7,556
472
4,977
11,125
4,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
11
0 / 5 / 2
6,816
426
2,585
9,192
2,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 2 / 6
9,874
617
9,661
11,475
5,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Natiruts1
Bellona
14
4 / 5 / 1
8,503
531
5,486
9,666
6,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
mοοn
Gilgamesh
17
10 / 1 / 2
10,509
657
11,367
11,349
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
17
Kills
20
21
Deaths
17
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Achering
Aphrodite
1
4
1
0.38
W
Rama
0
5
2
0.2
L
Persephone
GlizFrio
Persephone
1
8
2
0.25
W
5
2
6
4
W
Bellona
Natiruts1
Bellona
4
5
1
0.9
L
Chang'e
1
2
8
2.5
L
Thor
3
2
2
2
L
Bellona
mulford87
Bellona
2
7
4
0.57
W
Gilgamesh
mοοn
Gilgamesh
10
1
2
11
L
Cernunnos
rimba333
Cernunnos
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,749
Damage
34,076
52,496
Taken
52,807
26,194
Mitigated
24,372
14,820
Healing
19,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Achering
Aphrodite
4,977
688
1,724
5,787
11,125
4,308
324
2,308
8,737
39,567
0
W
Rama
2,585
2,145
0
1,362
9,192
2,881
718
1,438
7,714
0
32,729
L
Persephone
GlizFrio
Persephone
4,109
1,022
0
371
8,479
2,219
120
2,757
5,511
28,419
0
W
9,661
912
564
5,086
11,475
5,120
736
3,173
8,084
75,525
0
W
Bellona
Natiruts1
Bellona
5,486
1,862
0
533
9,666
6,509
302
568
9,054
0
40,458
L
Chang'e
5,963
475
1,775
4,039
9,946
7,652
81
3,236
6,568
26,565
0
L
Thor
3,316
550
0
3,006
10,452
3,487
0
2,374
7,942
0
46,073
L
Bellona
mulford87
Bellona
7,376
2,392
0
478
11,580
8,172
29
1,536
10,002
0
23,337
W
Gilgamesh
mοοn
Gilgamesh
11,367
4,002
0
4,356
11,349
5,554
0
2,141
9,146
0
73,266
L
Cernunnos
rimba333
Cernunnos
13,985
7,100
0
5,151
12,039
4,664
0
4,178
7,831
0
68,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,372
Gold Earned
43,258
354
Minions Killed
486
0
Camps Cleared
0
1,420,401
Distance Traveled
1,477,629
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,556
472
62
4
0
296,986
2
W
Rama
6,816
426
62
4
0
276,340
0
L
Persephone
7,410
463
59
4
0
270,270
0
W
Ra
9,874
617
146
9
0
289,714
1
W
Bellona
8,503
531
86
5
0
285,319
1
L
Chang'e
8,080
505
36
2
0
288,244
5
L
Thor
8,281
518
103
6
0
317,800
1
L
Bellona
6,936
434
38
2
0
285,012
0
W
Gilgamesh
10,509
657
130
8
0
329,270
0
L
Cernunnos
9,665
604
118
7
0
259,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role