Player Matchup

Merlin
Merlin
MajestikMerc
Merlin
Level 21
God Stats
2W - 0L
1,725 SR
Queue Stats
3W - 0L
1,783 Elo+
Party 2
Ra
Ra
MannyMAN0121
Ra
Level 142
God Stats
4W - 4L
1,509 SR
Queue Stats
161W - 132L
1,538 Elo+
Party 2
Guan Yu
Guan Yu
MonkeyDLufy18
Guan Yu
Level 127
God Stats
1W - 2L
1,280 SR
Queue Stats
96W - 87L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
Oillick
Gilgamesh
Level 105
God Stats
3W - 0L
1,734 SR
Queue Stats
9W - 9L
1,702 Elo+
Party 2
Zeus
Zeus
hylov
Zeus
Level 126
God Stats
11W - 3L
1,600 SR
Queue Stats
47W - 35L
1,476 Elo+
Party 2
Team Averages
Level 104
1,570 SR
1,598 Elo+

VS

Team Averages
Level 65
1,493 SR
1,423 Elo+
The Morrigan
The Morrigan
DankLonk
The Morrigan
Level 149
God Stats
5W - 13L
1,214 SR
Queue Stats
537W - 571L
1,586 Elo+
Party 1
Chaac
Chaac
Law_roks
Chaac
Level 67
God Stats
4W - 3L
1,551 SR
Queue Stats
10W - 13L
1,336 Elo+
Party 3
Neith
Neith
Turtle11216
Neith
Level 43
God Stats
25W - 29L
1,449 SR
Queue Stats
224W - 231L
1,509 Elo+
Party 1
Geb
Geb
lolxright2
Geb
Level 44
God Stats
2W - 2L
1,829 SR
Queue Stats
9W - 17L
1,324 Elo+
Party 3
Gilgamesh
Gilgamesh
zombtoy
Gilgamesh
Level 24
God Stats
4W - 7L
1,422 SR
Queue Stats
80W - 86L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
3 / 5 / 24
11,698
731
13,044
11,179
4,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 1 / 23
13,762
860
14,022
18,102
8,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
19
8 / 4 / 19
13,442
840
8,348
17,778
17,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Oillick
Gilgamesh
20
9 / 7 / 19
15,057
941
17,338
27,302
15,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
hylov
Zeus
19
11 / 2 / 19
13,295
831
25,440
10,256
4,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DankLonk
The Morrigan
18
7 / 7 / 8
12,540
784
18,982
10,982
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Law_roks
Chaac
16
0 / 8 / 13
10,179
636
12,629
20,756
19,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 10 / 3
9,813
613
8,277
18,622
7,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 5 / 9
10,749
672
9,792
19,889
25,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
zombtoy
Gilgamesh
17
6 / 8 / 6
11,383
711
16,749
17,500
11,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
56
38
Kills
17
19
Deaths
38
104
Assists
39
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
DankLonk
The Morrigan
7
7
8
1.57
L
Chaac
Law_roks
Chaac
0
8
13
0.81
W
Merlin
3
5
24
3
W
7
1
23
18.5
W
Guan Yu
8
4
19
4.38
W
Gilgamesh
Oillick
Gilgamesh
9
7
19
2.64
L
1
10
3
0.25
W
Zeus
hylov
Zeus
11
2
19
10.25
L
3
5
9
1.5
L
Gilgamesh
zombtoy
Gilgamesh
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,192
Damage
66,429
84,617
Taken
87,749
50,988
Mitigated
69,458
36,750
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
DankLonk
The Morrigan
18,982
2,390
0
750
10,982
4,634
13
5,893
4,706
44,610
3,095
L
Chaac
Law_roks
Chaac
12,629
1,305
573
4,940
20,756
19,837
0
11,766
8,990
0
35,386
W
Merlin
13,044
812
1,887
678
11,179
4,605
1,271
5,400
5,699
32,841
0
W
14,022
1,190
5,425
8,705
18,102
8,891
2,398
5,864
12,094
61,540
0
W
Guan Yu
8,348
1,373
7,559
6,090
17,778
17,373
630
5,529
11,969
0
24,902
W
Gilgamesh
Oillick
Gilgamesh
17,338
5,058
0
5,792
27,302
15,918
1,703
5,648
21,546
0
43,490
L
8,277
3,705
0
718
18,622
7,494
195
11,257
7,365
0
26,378
W
Zeus
hylov
Zeus
25,440
988
0
614
10,256
4,201
1,745
4,170
5,994
53,338
0
L
9,792
1,421
0
31
19,889
25,943
32
13,738
6,151
21,381
0
L
Gilgamesh
zombtoy
Gilgamesh
16,749
3,532
0
358
17,500
11,550
492
9,788
7,712
0
34,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,254
Gold Earned
54,664
328
Minions Killed
246
12
Camps Cleared
5
1,485,301
Distance Traveled
1,320,133
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,540
784
80
5
4
264,544
1
L
Chaac
10,179
636
59
4
0
277,244
1
W
Merlin
11,698
731
52
3
1
283,133
0
W
Ra
13,762
860
122
8
5
304,161
0
W
Guan Yu
13,442
840
27
2
0
306,231
1
W
Gilgamesh
15,057
941
58
4
4
287,482
3
L
Neith
9,813
613
51
3
0
210,391
0
W
Zeus
13,295
831
69
4
2
304,294
4
L
Geb
10,749
672
19
1
1
290,509
4
L
Gilgamesh
11,383
711
37
2
0
277,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role