Player Matchup

Cernunnos
Cernunnos
CuhzLightyear
Cernunnos
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
205W - 193L
1,537 Elo+
Party 1
Janus
Janus
DUSSAMANE
Janus
Level 108
God Stats
6W - 8L
1,462 SR
Queue Stats
171W - 166L
1,522 Elo+
Party 1
Achilles
Achilles
Glodere
Achilles
Level 23
God Stats
41W - 17L
1,677 SR
Queue Stats
248W - 194L
1,637 Elo+
Solo
Team Averages
Level 66
1,546 SR
1,565 Elo+

VS

Team Averages
Level 52
1,633 SR
1,553 Elo+
Discordia
Discordia
FreeF2R
Discordia
Level 109
God Stats
2W - 2L
1,698 SR
Queue Stats
193W - 147L
1,699 Elo+
Party 2
Cupid
Cupid
H3erg
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,324 Elo+
Solo
Horus
Horus
KidBeans
Horus
Level 43
God Stats
12W - 11L
1,701 SR
Queue Stats
190W - 173L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CuhzLightyear
Cernunnos
17
9 / 3 / 6
14,176
709
16,598
16,344
7,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
DUSSAMANE
Janus
17
3 / 5 / 12
12,942
647
14,972
7,969
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Glodere
Achilles
17
6 / 3 / 11
13,345
667
13,388
20,157
20,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FreeF2R
Discordia
18
8 / 5 / 2
13,906
695
18,224
17,441
6,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
H3erg
Cupid
15
1 / 7 / 7
11,991
600
5,479
16,727
6,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
KidBeans
Horus
16
2 / 6 / 7
12,539
627
6,949
20,537
20,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
18
Kills
11
11
Deaths
18
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CuhzLightyear
Cernunnos
9
3
6
4
W
Janus
DUSSAMANE
Janus
3
5
12
1.8
L
Discordia
FreeF2R
Discordia
8
5
2
1.8
W
Achilles
Glodere
Achilles
6
3
11
3.83
L
Cupid
H3erg
Cupid
1
7
7
0.64
L
Horus
KidBeans
Horus
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,958
Damage
30,652
44,470
Taken
54,705
31,013
Mitigated
32,816
9,125
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CuhzLightyear
Cernunnos
16,598
5,531
0
3,438
16,344
7,561
2,808
6,322
9,506
0
97,333
W
Janus
DUSSAMANE
Janus
14,972
648
0
975
7,969
2,498
677
4,443
3,209
70,713
0
L
Discordia
FreeF2R
Discordia
18,224
751
0
2,975
17,441
6,330
1,302
4,040
13,237
87,275
0
W
Achilles
Glodere
Achilles
13,388
2,111
0
4,712
20,157
20,954
278
6,169
13,021
0
39,994
L
Cupid
H3erg
Cupid
5,479
2,115
453
1,585
16,727
6,302
1,128
3,643
12,850
0
33,574
L
Horus
KidBeans
Horus
6,949
3,375
1,090
2,219
20,537
20,184
445
6,410
13,616
0
31,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,463
Gold Earned
38,436
260
Minions Killed
213
0
Camps Cleared
0
1,087,860
Distance Traveled
1,048,264
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,176
709
109
5
0
346,785
8
W
Janus
12,942
647
109
5
0
350,922
4
L
Discordia
13,906
695
122
6
0
334,977
2
W
Achilles
13,345
667
42
2
0
390,153
2
L
Cupid
11,991
600
53
3
0
324,402
0
L
Horus
12,539
627
38
2
0
388,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role