Player Matchup

Scylla
Scylla
Dark_rus
Scylla
Level 109
God Stats
0W - 1L
1,479 SR
Queue Stats
24W - 32L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
NationArmy2
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,652 Elo+
Party 1
Khepri
Khepri
ahmedbenladen
Khepri
Level 128
God Stats
2W - 1L
1,551 SR
Queue Stats
204W - 164L
1,758 Elo+
Party 1
Nike
Nike
c-a_honda
Nike
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 33L
1,310 Elo+
Party 1
Hera
Hera
leirbager
Hera
Level 157
God Stats
0W - 1L
1,516 SR
Queue Stats
13W - 28L
1,472 Elo+
Party 1
Team Averages
Level 124
1,509 SR
1,517 Elo+

VS

Team Averages
Level 91
1,474 SR
1,553 Elo+
He Bo
He Bo
DarkphantomOk
He Bo
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 125L
1,567 Elo+
Party 2
Chaac
Chaac
IDehumanize
Chaac
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 34L
1,521 Elo+
Party 2
Ares
Ares
ItsJaylin546
Ares
Level 92
God Stats
1W - 0L
1,605 SR
Queue Stats
19W - 16L
1,588 Elo+
Party 3
Hun Batz
Hun Batz
Se7eNking
Hun Batz
Level 65
God Stats
1W - 0L
1,265 SR
Queue Stats
12W - 10L
1,528 Elo+
Party 3
Anubis
Anubis
T3IR
Anubis
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dark_rus
Scylla
19
3 / 6 / 13
12,243
583
13,159
14,141
6,633
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
NationArmy2
Cthulhu
20
4 / 7 / 12
13,028
620
21,385
29,753
45,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 6 / 15
13,620
649
13,327
28,338
38,455
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
19
3 / 8 / 7
12,069
575
9,602
36,002
31,631
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
20
8 / 8 / 9
14,179
675
29,404
21,830
14,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 20
14,719
701
27,473
16,241
9,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 5 / 15
13,581
647
23,562
29,122
33,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 4 / 22
15,405
734
21,893
24,937
38,878
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Se7eNking
Hun Batz
20
11 / 4 / 12
14,145
674
24,319
18,920
11,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
T3IR
Anubis
20
2 / 5 / 21
13,508
643
21,926
19,307
14,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
125
23
Kills
35
35
Deaths
23
56
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dark_rus
Scylla
3
6
13
1.58
W
7
5
20
3.4
W
8
5
15
3.1
W
7
4
22
4.5
L
Cthulhu
NationArmy2
Cthulhu
4
7
12
1.43
W
Hun Batz
Se7eNking
Hun Batz
11
4
12
4.25
W
Anubis
T3IR
Anubis
2
5
21
2.5
L
5
6
15
2.08
L
Nike
3
8
7
0.81
L
Hera
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,877
Damage
119,173
130,064
Taken
108,527
136,438
Mitigated
107,864
31,511
Healing
41,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dark_rus
Scylla
13,159
412
1,643
1,226
14,141
6,633
1,617
7,044
7,097
24,434
0
W
27,473
2,048
3,351
3,760
16,241
9,816
676
13,209
3,032
58,817
0
W
23,562
2,011
671
10,167
29,122
33,325
679
21,022
8,100
0
56,045
W
21,893
892
2,807
3,258
24,937
38,878
649
16,139
8,798
29,932
0
L
Cthulhu
NationArmy2
Cthulhu
21,385
1,536
353
1,876
29,753
45,620
544
13,972
15,781
39,504
0
W
Hun Batz
Se7eNking
Hun Batz
24,319
4,469
4,777
2,430
18,920
11,647
1,212
11,840
7,080
0
41,435
W
Anubis
T3IR
Anubis
21,926
277
3,529
6,535
19,307
14,198
1,763
15,065
4,242
59,441
0
L
13,327
1,083
5,266
4,233
28,338
38,455
339
14,095
14,243
30,582
0
L
Nike
9,602
1,628
1,149
8,258
36,002
31,631
62
25,441
10,561
0
19,747
L
Hera
29,404
7,734
1,893
5,614
21,830
14,099
1,468
10,740
11,090
66,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,139
Gold Earned
71,358
188
Minions Killed
219
0
Camps Cleared
0
1,769,450
Distance Traveled
1,844,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,243
583
25
1
0
380,526
0
W
He Bo
14,719
701
69
3
0
345,056
0
W
Chaac
13,581
647
31
1
0
350,604
0
W
Ares
15,405
734
13
1
0
403,978
0
L
Cthulhu
13,028
620
32
2
0
360,309
0
W
Hun Batz
14,145
674
30
1
0
414,755
0
W
Anubis
13,508
643
76
4
0
329,867
0
L
Khepri
13,620
649
20
1
0
366,656
0
L
Nike
12,069
575
15
1
0
353,553
0
L
Hera
14,179
675
96
5
0
308,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role