Player Matchup

Ah Puch
Ah Puch
DankScorpion267
Ah Puch
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 126L
1,449 Elo+
Party 2
Izanami
Izanami
ImperialNatsu
Izanami
Level 25
God Stats
20W - 24L
1,329 SR
Queue Stats
73W - 89L
1,428 Elo+
Party 3
Serqet
Serqet
KushBby
Serqet
Level 47
God Stats
58W - 85L
1,343 SR
Queue Stats
980W - 1,056L
1,466 Elo+
Solo
Ymir
Ymir
LemmeGetMyWig
Ymir
Level 41
God Stats
7W - 5L
1,634 SR
Queue Stats
650W - 719L
1,378 Elo+
Party 3
Agni
Agni
Locustdrone8099
Agni
Level 41
God Stats
1W - 2L
1,480 SR
Queue Stats
41W - 52L
1,451 Elo+
Party 2
Team Averages
Level 37
1,457 SR
1,434 Elo+

VS

Team Averages
Level 96
1,602 SR
1,452 Elo+
Artemis
Artemis
Calibos75
Artemis
Level 62
God Stats
284W - 215L
1,576 SR
Queue Stats
579W - 545L
1,423 Elo+
Solo
Guan Yu
Guan Yu
Megakid0606
Guan Yu
Level 8
God Stats
10W - 3L
1,661 SR
Queue Stats
26W - 20L
1,370 Elo+
Party 1
Bacchus
Bacchus
Nobbles20
Bacchus
Level 127
God Stats
11W - 13L
1,735 SR
Queue Stats
208W - 207L
1,505 Elo+
Party 1
Tiamat
Tiamat
Rhylee577
Tiamat
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 74L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
scottahawk
Sun Wukong
Level 157
God Stats
4W - 1L
1,537 SR
Queue Stats
286W - 283L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 1
10,471
873
6,619
16,628
4,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
16
0 / 8 / 4
10,544
879
15,574
25,662
7,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
KushBby
Serqet
16
0 / 10 / 3
10,112
843
4,607
20,823
7,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 6 / 5
11,273
939
13,035
24,485
28,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 11 / 3
11,620
968
13,467
24,258
7,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Calibos75
Artemis
19
3 / 1 / 19
12,180
1,015
16,545
6,525
2,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Megakid0606
Guan Yu
19
6 / 2 / 19
11,986
999
9,843
14,031
14,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Nobbles20
Bacchus
20
17 / 0 / 15
14,410
1,201
29,085
13,117
9,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Rhylee577
Tiamat
20
7 / 0 / 20
13,065
1,089
22,963
9,753
8,850
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
scottahawk
Sun Wukong
20
12 / 3 / 20
13,735
1,145
27,201
18,129
11,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
138
6
Kills
45
45
Deaths
6
16
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Artemis
Calibos75
Artemis
3
1
19
12.5
L
2
10
1
0.25
L
Izanami
0
8
4
0.25
L
Serqet
KushBby
Serqet
0
10
3
0.15
L
1
6
5
0.58
L
3
11
3
0.41
W
Guan Yu
Megakid0606
Guan Yu
6
2
19
7.75
W
Bacchus
Nobbles20
Bacchus
17
0
15
24.5
W
Tiamat
Rhylee577
Tiamat
7
0
20
17
W
Sun Wukong
scottahawk
Sun Wukong
12
3
20
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,302
Damage
105,637
111,856
Taken
61,555
54,406
Mitigated
47,435
1,259
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Calibos75
Artemis
16,545
7,183
0
1,652
6,525
2,823
0
3,692
2,833
0
49,837
L
6,619
750
0
347
16,628
4,358
0
7,925
8,703
17,449
0
L
Izanami
15,574
12,950
0
246
25,662
7,384
0
14,160
11,502
0
42,080
L
Serqet
KushBby
Serqet
4,607
1,353
0
0
20,823
7,133
0
9,695
11,128
0
11,926
L
13,035
1,589
0
0
24,485
28,065
0
8,655
15,830
38,237
0
L
13,467
479
0
666
24,258
7,466
0
11,797
12,461
42,520
0
W
Guan Yu
Megakid0606
Guan Yu
9,843
666
2,364
2,358
14,031
14,800
0
8,179
5,690
0
15,739
W
Bacchus
Nobbles20
Bacchus
29,085
4,340
0
2,648
13,117
9,268
0
5,252
7,076
37,118
0
W
Tiamat
Rhylee577
Tiamat
22,963
1,331
0
1,992
9,753
8,850
0
4,796
4,957
41,207
0
W
Sun Wukong
scottahawk
Sun Wukong
27,201
5,232
0
1,643
18,129
11,694
0
11,202
5,829
184
49,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,020
Gold Earned
65,376
213
Minions Killed
223
6
Camps Cleared
8
947,646
Distance Traveled
1,173,897
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,180
1,015
114
10
0
173,877
1
L
Ah Puch
10,471
873
18
2
0
128,603
0
L
Izanami
10,544
879
57
5
1
204,976
1
L
Serqet
10,112
843
20
2
1
191,954
0
L
Ymir
11,273
939
55
5
3
209,715
1
L
Agni
11,620
968
63
5
1
212,398
0
W
Guan Yu
11,986
999
12
1
0
285,404
0
W
Bacchus
14,410
1,201
15
1
5
266,019
0
W
Tiamat
13,065
1,089
36
3
2
221,043
0
W
Sun Wukong
13,735
1,145
46
4
1
227,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role