Player Matchup

Kumbhakarna
Kumbhakarna
Campoo
Kumbhakarna
Level 68
God Stats
3W - 0L
1,699 SR
Queue Stats
239W - 107L
1,744 Elo+
Party 2
Fenrir
Fenrir
Germ46
Fenrir
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 69L
1,713 Elo+
Party 2
Camazotz
Camazotz
RoteuxVapeur
Camazotz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 6L
1,978 Elo+
Party 2
Danzaburou
Danzaburou
SylarnatorQc
Danzaburou
Level 104
God Stats
16W - 15L
1,545 SR
Queue Stats
62W - 40L
1,592 Elo+
Party 2
Ra
Ra
eLmachina
Ra
Level 155
God Stats
3W - 2L
1,195 SR
Queue Stats
387W - 190L
1,784 Elo+
Party 2
Team Averages
Level 96
1,488 SR
1,762 Elo+

VS

Team Averages
Level 55
1,501 SR
1,464 Elo+
Sylvanus
Sylvanus
Capt Unohana
Sylvanus
Level 27
God Stats
3W - 7L
1,434 SR
Queue Stats
27W - 21L
1,632 Elo+
Party 1
Chaac
Chaac
ComputerSwag
Chaac
Level 46
God Stats
6W - 8L
1,629 SR
Queue Stats
59W - 81L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
DevilInASkiMask
Hou Yi
Level 24
God Stats
6W - 8L
1,445 SR
Queue Stats
108W - 100L
1,437 Elo+
Party 1
Thor
Thor
EliJack
Thor
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,335 Elo+
Solo
Vulcan
Vulcan
Grunchies
Vulcan
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 40L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Campoo
Kumbhakarna
15
1 / 5 / 12
9,892
471
7,513
20,817
15,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Germ46
Fenrir
15
2 / 5 / 10
9,890
471
5,116
15,809
8,343
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Camazotz
RoteuxVapeur
Camazotz
19
15 / 0 / 6
12,390
590
26,489
26,335
16,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
SylarnatorQc
Danzaburou
16
3 / 0 / 10
10,570
503
12,879
12,980
5,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
12 / 5 / 5
12,214
582
27,134
16,975
8,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Capt Unohana
Sylvanus
14
2 / 6 / 6
8,920
425
13,156
21,076
22,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 4 / 6
10,099
481
13,914
21,119
21,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 2 / 6
9,859
469
13,697
15,486
5,372
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
EliJack
Thor
14
2 / 8 / 3
9,004
429
9,844
21,436
7,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Grunchies
Vulcan
13
4 / 13 / 2
8,529
406
13,665
17,959
6,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
33
Kills
15
15
Deaths
33
43
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Campoo
Kumbhakarna
1
5
12
1.4
L
Sylvanus
Capt Unohana
Sylvanus
2
6
6
0.83
L
4
4
6
1.75
L
3
2
6
3
L
Thor
EliJack
Thor
2
8
3
0.44
W
Fenrir
Germ46
Fenrir
2
5
10
1.4
L
Vulcan
Grunchies
Vulcan
4
13
2
0.38
W
Camazotz
RoteuxVapeur
Camazotz
15
0
6
18
W
Danzaburou
SylarnatorQc
Danzaburou
3
0
10
8
W
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,131
Damage
64,276
92,916
Taken
97,076
55,011
Mitigated
62,945
39,630
Healing
28,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Campoo
Kumbhakarna
7,513
1,234
0
2,265
20,817
15,823
379
8,065
12,400
38,407
0
L
Sylvanus
Capt Unohana
Sylvanus
13,156
3,553
4,132
7,219
21,076
22,026
0
9,089
11,751
34,725
6,257
L
13,914
1,681
0
6,510
21,119
21,357
0
6,971
13,875
0
43,971
L
13,697
6,636
0
5,244
15,486
5,372
0
5,223
10,151
0
57,369
L
Thor
EliJack
Thor
9,844
1,333
0
4,132
21,436
7,428
0
4,153
17,131
0
63,548
W
Fenrir
Germ46
Fenrir
5,116
808
0
2,050
15,809
8,343
653
3,312
12,080
0
34,222
L
Vulcan
Grunchies
Vulcan
13,665
1,384
0
1,164
17,959
6,762
0
8,311
9,371
40,865
0
W
Camazotz
RoteuxVapeur
Camazotz
26,489
9,267
0
18,712
26,335
16,849
570
6,121
19,755
0
94,988
W
Danzaburou
SylarnatorQc
Danzaburou
12,879
6,808
0
5,331
12,980
5,288
2,128
2,801
10,135
0
66,016
W
27,134
2,599
4,026
7,246
16,975
8,708
1,095
4,999
11,590
106,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,956
Gold Earned
46,411
571
Minions Killed
384
0
Camps Cleared
0
2,055,860
Distance Traveled
1,831,522
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,892
471
67
3
0
418,278
4
L
Sylvanus
8,920
425
58
3
0
334,996
1
L
Chaac
10,099
481
70
3
0
390,431
1
L
Hou Yi
9,859
469
85
4
0
394,625
3
L
Thor
9,004
429
102
5
0
361,294
1
W
Fenrir
9,890
471
77
4
0
350,357
0
L
Vulcan
8,529
406
69
3
0
350,176
1
W
Camazotz
12,390
590
128
6
0
452,258
2
W
Danzaburou
10,570
503
113
5
0
426,102
1
W
Ra
12,214
582
186
9
0
408,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role