Player Matchup

Ymir
Ymir
ChirraPS
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 99L
1,279 Elo+
Party 1
Izanami
Izanami
Rafitox
Izanami
Level 8
God Stats
5W - 10L
1,255 SR
Queue Stats
52W - 67L
1,452 Elo+
Party 1
Chronos
Chronos
ZarPaolo
Chronos
Level 75
God Stats
54W - 55L
1,367 SR
Queue Stats
342W - 357L
1,396 Elo+
Party 1
Nemesis
Nemesis
chelpsss
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Odin
Odin
gabomch
Odin
Level 68
God Stats
42W - 24L
1,564 SR
Queue Stats
370W - 392L
1,447 Elo+
Party 1
Team Averages
Level 32
1,437 SR
1,415 Elo+

VS

Team Averages
Level 29
1,547 SR
1,435 Elo+
Cerberus
Cerberus
CCLTCN
Cerberus
Level 25
God Stats
8W - 11L
1,428 SR
Queue Stats
88W - 74L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
GimmieDatDab
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
JImmyCubano
Janus
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,468 Elo+
Party 2
Amaterasu
Amaterasu
Okoawsome
Amaterasu
Level 27
God Stats
1W - 3L
1,364 SR
Queue Stats
33W - 44L
1,248 Elo+
Solo
Xbalanque
Xbalanque
TrulyViking
Xbalanque
Level 83
God Stats
5W - 2L
1,944 SR
Queue Stats
144W - 153L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 3 / 2
7,152
511
3,827
8,692
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Rafitox
Izanami
11
2 / 1 / 2
6,542
467
2,736
4,981
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
ZarPaolo
Chronos
15
10 / 1 / 3
9,324
666
8,066
9,947
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
chelpsss
Nemesis
10
1 / 5 / 1
6,590
471
1,361
6,632
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
gabomch
Odin
11
2 / 2 / 1
7,026
502
2,170
7,430
4,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CCLTCN
Cerberus
11
2 / 2 / 3
6,470
462
3,327
8,476
5,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
GimmieDatDab
Sun Wukong
3
0 / 3 / 0
4,596
328
501
3,796
1,226
Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 8 / 2
7,008
501
7,484
7,324
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Okoawsome
Amaterasu
13
4 / 2 / 1
7,540
539
5,906
8,689
3,658
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
TrulyViking
Xbalanque
11
1 / 3 / 1
6,539
467
5,721
8,804
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
17
Kills
9
12
Deaths
18
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CCLTCN
Cerberus
2
2
3
1.75
W
Ymir
2
3
2
1
L
Sun Wukong
GimmieDatDab
Sun Wukong
0
3
0
0
L
2
8
2
0.38
L
Amaterasu
Okoawsome
Amaterasu
4
2
1
2.25
W
Izanami
Rafitox
Izanami
2
1
2
3
L
Xbalanque
TrulyViking
Xbalanque
1
3
1
0.5
W
Chronos
ZarPaolo
Chronos
10
1
3
11.5
W
Nemesis
chelpsss
Nemesis
1
5
1
0.3
W
Odin
gabomch
Odin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,160
Damage
22,939
37,682
Taken
37,089
15,671
Mitigated
15,847
7,857
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CCLTCN
Cerberus
3,327
113
0
850
8,476
5,806
171
3,462
4,898
17,871
0
W
Ymir
3,827
474
0
800
8,692
5,394
352
2,677
5,991
30,124
0
L
Sun Wukong
GimmieDatDab
Sun Wukong
501
120
0
0
3,796
1,226
0
693
3,103
0
6,882
L
7,484
1,020
0
217
7,324
2,441
140
4,645
2,339
37,335
0
L
Amaterasu
Okoawsome
Amaterasu
5,906
2,732
0
1,563
8,689
3,658
0
1,025
7,622
0
41,275
W
Izanami
Rafitox
Izanami
2,736
1,786
0
1,196
4,981
1,253
422
1,273
3,668
0
19,058
L
Xbalanque
TrulyViking
Xbalanque
5,721
2,203
0
2,631
8,804
2,716
579
1,570
7,234
0
45,746
W
Chronos
ZarPaolo
Chronos
8,066
3,004
0
2,213
9,947
3,237
280
5,030
4,447
49,595
0
W
Nemesis
chelpsss
Nemesis
1,361
652
0
780
6,632
1,601
868
814
5,778
0
18,369
W
Odin
gabomch
Odin
2,170
545
564
2,304
7,430
4,186
1,192
421
6,987
543
27,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,634
Gold Earned
32,153
294
Minions Killed
265
0
Camps Cleared
0
1,303,005
Distance Traveled
1,132,755
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,470
462
25
2
0
281,203
3
W
Ymir
7,152
511
45
3
0
262,790
1
L
Sun Wukong
4,596
328
11
1
0
140,196
0
L
Janus
7,008
501
69
5
0
245,725
1
L
Amaterasu
7,540
539
75
5
0
241,477
1
W
Izanami
6,542
467
35
3
0
257,002
0
L
Xbalanque
6,539
467
85
6
0
224,154
1
W
Chronos
9,324
666
93
7
0
281,919
2
W
Nemesis
6,590
471
45
3
0
253,593
0
W
Odin
7,026
502
76
5
0
247,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role