Player Matchup

Amaterasu
Amaterasu
BIG_GOD_CHUNGUS
Amaterasu
Level 29
God Stats
9W - 4L
1,777 SR
Queue Stats
68W - 74L
1,522 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CarlosMJ11
Tsukuyomi
Level 44
God Stats
20W - 14L
1,624 SR
Queue Stats
115W - 123L
1,462 Elo+
Party 1
Skadi
Skadi
DE_Imagin_Sooner
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
EXUSE_MY_LAG
Merlin
Level 29
God Stats
8W - 6L
1,555 SR
Queue Stats
63W - 88L
1,438 Elo+
Party 1
Ymir
Ymir
V0rTeXPlayZ1
Ymir
Level 30
God Stats
11W - 3L
1,853 SR
Queue Stats
109W - 124L
1,488 Elo+
Party 1
Team Averages
Level 28
1,662 SR
1,482 Elo+

VS

Team Averages
Level 21
1,676 SR
1,493 Elo+
Cupid
Cupid
BlOoDy_SaNdS87
Cupid
Level 27
God Stats
8W - 4L
1,740 SR
Queue Stats
57W - 45L
1,536 Elo+
Solo
Ymir
Ymir
CarnitaAsada16
Ymir
Level 16
God Stats
2W - 4L
1,745 SR
Queue Stats
109W - 74L
1,737 Elo+
Solo
Mercury
Mercury
Monkey_D_Elijah
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,259 Elo+
Solo
Hel
Hel
SAVAGE_LIFE_44
Hel
Level 29
God Stats
21W - 19L
1,640 SR
Queue Stats
127W - 150L
1,497 Elo+
Solo
Achilles
Achilles
daya_chaves06
Achilles
Level 16
God Stats
0W - 2L
1,755 SR
Queue Stats
105W - 110L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BIG_GOD_CHUNGUS
Amaterasu
5
0 / 0 / 0
3,342
477
1,125
2,540
686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
CarlosMJ11
Tsukuyomi
8
1 / 0 / 0
4,385
626
555
3,437
914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 1 / 1
4,102
586
1,330
2,127
441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
7
0 / 0 / 1
4,137
591
710
1,578
325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 3 / 0
3,606
515
360
4,382
1,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 0
4,281
612
3,130
2,631
501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 0 / 3
4,556
651
2,142
2,470
874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

1
0 / 2 / 0
2,798
400
0
1,022
138
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 1 / 0
4,091
584
606
2,651
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
daya_chaves06
Achilles
6
0 / 1 / 0
3,645
521
710
3,138
1,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
4
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BIG_GOD_CHUNGUS
Amaterasu
0
0
0
0
L
3
0
0
3
W
Tsukuyomi
CarlosMJ11
Tsukuyomi
1
0
0
1
L
0
0
3
1.5
W
1
1
1
1.5
W
Merlin
0
0
1
0.5
L
0
2
0
0
L
0
1
0
0
W
0
3
0
0
L
Achilles
daya_chaves06
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,080
Damage
6,588
14,064
Taken
11,912
3,718
Mitigated
3,963
2,362
Healing
3,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BIG_GOD_CHUNGUS
Amaterasu
1,125
435
0
162
2,540
686
0
681
1,859
0
4,416
L
3,130
1,535
0
965
2,631
501
432
106
2,525
0
13,726
W
Tsukuyomi
CarlosMJ11
Tsukuyomi
555
102
0
379
3,437
914
605
0
3,412
0
20,983
L
2,142
928
0
1,158
2,470
874
0
254
2,216
19,456
0
W
1,330
882
0
0
2,127
441
509
0
2,052
0
8,593
W
Merlin
710
225
0
567
1,578
325
458
508
972
14,840
0
L
0
0
0
0
1,022
138
0
0
1,022
0
1,206
L
606
105
0
951
2,651
694
0
622
1,941
15,595
0
W
360
180
0
1,254
4,382
1,352
0
1,461
2,921
5,059
0
L
Achilles
daya_chaves06
Achilles
710
156
0
259
3,138
1,756
0
0
3,138
0
10,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,572
Gold Earned
19,371
126
Minions Killed
142
0
Camps Cleared
0
626,441
Distance Traveled
498,915
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
3,342
477
10
1
0
123,953
0
L
Cupid
4,281
612
32
5
0
113,846
0
W
Tsukuyomi
4,385
626
54
8
0
141,296
1
L
Ymir
4,556
651
40
6
0
120,225
0
W
Skadi
4,102
586
19
3
0
132,267
0
W
Merlin
4,137
591
34
5
0
110,047
0
L
Mercury
2,798
400
2
0
0
29,991
0
L
Hel
4,091
584
47
7
0
119,444
3
W
Ymir
3,606
515
9
1
0
118,878
2
L
Achilles
3,645
521
21
3
0
115,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role