Player Matchup

Mulan
Mulan
EsP BLuE DReAM
Mulan
Level 69
God Stats
37W - 53L
1,329 SR
Queue Stats
580W - 660L
1,407 Elo+
Party 1
Hou Yi
Hou Yi
TheeCamJam
Hou Yi
Level 49
God Stats
11W - 18L
1,465 SR
Queue Stats
489W - 425L
1,567 Elo+
Party 1
Janus
Janus
Wifi Boii
Janus
Level 45
God Stats
23W - 23L
1,490 SR
Queue Stats
367W - 371L
1,423 Elo+
Party 1
Team Averages
Level 54
1,428 SR
1,466 Elo+

VS

Team Averages
Level 85
1,722 SR
1,459 Elo+
Bakasura
Bakasura
DrTREYBayBay26
Bakasura
Level 88
God Stats
2W - 1L
1,841 SR
Queue Stats
3W - 6L
1,432 Elo+
Party 2
Hercules
Hercules
ImperialBoo21
Hercules
Level 83
God Stats
3W - 2L
1,689 SR
Queue Stats
6W - 14L
1,439 Elo+
Party 2
Chang'e
Chang'e
XaviJoestar
Chang'e
Level 84
God Stats
6W - 6L
1,636 SR
Queue Stats
175W - 202L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 3
4,318
864
2,270
3,397
1,115
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
TheeCamJam
Hou Yi
7
2 / 0 / 1
4,754
951
1,739
1,899
442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Wifi Boii
Janus
8
2 / 0 / 2
4,892
978
2,341
1,231
254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
7
2 / 2 / 0
4,392
878
1,774
4,520
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
ImperialBoo21
Hercules
7
0 / 2 / 2
4,068
814
1,164
4,852
3,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
XaviJoestar
Chang'e
3
0 / 0 / 0
3,420
684
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
4
Kills
2
2
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
2
0
1
W
0
2
3
0.75
L
Hercules
ImperialBoo21
Hercules
0
2
2
0.5
W
Hou Yi
TheeCamJam
Hou Yi
2
0
1
2.5
W
Janus
Wifi Boii
Janus
2
0
2
3
L
Chang'e
XaviJoestar
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,350
Damage
2,938
6,527
Taken
9,372
1,811
Mitigated
4,423
1,459
Healing
3,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
1,774
1,402
0
1,545
4,520
1,393
0
1,276
3,142
0
7,688
W
2,270
767
250
246
3,397
1,115
307
0
3,242
0
8,567
L
Hercules
ImperialBoo21
Hercules
1,164
471
0
1,559
4,852
3,030
0
903
3,862
0
7,117
W
Hou Yi
TheeCamJam
Hou Yi
1,739
1,079
123
618
1,899
442
112
88
1,736
0
12,155
W
Janus
Wifi Boii
Janus
2,341
282
222
0
1,231
254
393
8
1,223
15,085
0
L
Chang'e
XaviJoestar
Chang'e
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,964
Gold Earned
11,880
59
Minions Killed
36
0
Camps Cleared
0
290,271
Distance Traveled
195,340
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,392
878
24
5
0
103,727
0
W
Mulan
4,318
864
10
2
0
109,441
1
L
Hercules
4,068
814
12
2
0
91,613
0
W
Hou Yi
4,754
951
14
3
0
98,037
1
W
Janus
4,892
978
35
7
0
82,793
1
L
Chang'e
3,420
684
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role