Player Matchup

Amaterasu
Amaterasu
GED_XP
Amaterasu
Level 26
God Stats
35W - 41L
1,478 SR
Queue Stats
62W - 70L
1,360 Elo+
Party 3
Fenrir
Fenrir
Gus-Work
Fenrir
Level 53
God Stats
13W - 16L
1,505 SR
Queue Stats
232W - 237L
1,499 Elo+
Party 3
Anhur
Anhur
V-LONE_JONEZ
Anhur
Level 31
God Stats
4W - 2L
1,241 SR
Queue Stats
114W - 99L
1,418 Elo+
Party 1
Hera
Hera
freddytheyeti
Hera
Level 60
God Stats
40W - 35L
1,342 SR
Queue Stats
799W - 737L
1,469 Elo+
Party 1
Cupid
Cupid
roger_lopes2
Cupid
Level 18
God Stats
25W - 24L
1,460 SR
Queue Stats
33W - 40L
1,364 Elo+
Party 3
Team Averages
Level 38
1,405 SR
1,422 Elo+

VS

Team Averages
Level 48
1,500 SR
1,367 Elo+
Janus
Janus
SantexReapx
Janus
Level 45
God Stats
21W - 32L
1,408 SR
Queue Stats
353W - 429L
1,406 Elo+
Solo
Ymir
Ymir
Silver_Bandi2
Ymir
Level 33
God Stats
27W - 41L
1,445 SR
Queue Stats
374W - 469L
1,308 Elo+
Party 2
Tiamat
Tiamat
ZAYA_13
Tiamat
Level 43
God Stats
3W - 15L
1,643 SR
Queue Stats
204W - 271L
1,338 Elo+
Party 2
Danzaburou
Danzaburou
chechochechos
Danzaburou
Level 85
God Stats
75W - 90L
1,502 SR
Queue Stats
297W - 354L
1,407 Elo+
Party 2
Apollo
Apollo
soccerdudem13
Apollo
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 20L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GED_XP
Amaterasu
16
0 / 2 / 4
9,466
526
1,944
5,453
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Gus-Work
Fenrir
16
10 / 1 / 4
10,130
563
9,565
11,484
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

13
4 / 5 / 0
8,186
455
5,802
11,475
3,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
8 / 0 / 3
11,272
626
16,501
5,086
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 7
7,895
439
6,458
8,481
2,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
8,779
488
5,362
12,038
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 3 / 4
8,815
490
2,199
12,871
9,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
ZAYA_13
Tiamat
13
1 / 4 / 0
7,601
422
3,503
8,449
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
chechochechos
Danzaburou
14
4 / 4 / 5
8,878
493
8,426
13,326
4,312
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 5 / 2
7,186
399
3,377
10,795
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
22
Kills
12
12
Deaths
22
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
GED_XP
Amaterasu
0
2
4
1
W
Fenrir
Gus-Work
Fenrir
10
1
4
12
L
2
6
1
0.42
L
4
3
4
2
W
4
5
0
0.8
L
Tiamat
ZAYA_13
Tiamat
1
4
0
0.25
L
Danzaburou
chechochechos
Danzaburou
4
4
5
1.63
W
8
0
3
9.5
W
0
4
7
0.88
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,270
Damage
22,867
41,979
Taken
57,479
15,716
Mitigated
24,328
13,005
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
GED_XP
Amaterasu
1,944
593
0
1,028
5,453
2,713
3,010
2,658
2,504
0
43,054
W
Fenrir
Gus-Work
Fenrir
9,565
1,932
573
4,834
11,484
4,645
633
2,521
8,701
0
54,994
L
5,362
212
13
3,131
12,038
3,318
222
1,885
10,059
58,561
0
L
2,199
14
549
3,736
12,871
9,453
0
3,842
8,960
24,589
0
W
5,802
2,961
0
3,303
11,475
3,551
0
1,298
10,137
0
33,041
L
Tiamat
ZAYA_13
Tiamat
3,503
113
0
1,838
8,449
3,386
112
2,161
6,083
40,003
0
L
Danzaburou
chechochechos
Danzaburou
8,426
3,888
0
3,859
13,326
4,312
192
3,340
9,909
0
52,424
W
16,501
3,543
0
1,613
5,086
1,921
187
1,011
3,901
90,470
0
W
6,458
2,628
185
1,469
8,481
2,886
729
2,701
5,672
0
40,021
L
3,377
1,192
0
1,457
10,795
3,859
140
4,512
5,967
0
28,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,949
Gold Earned
41,259
486
Minions Killed
412
0
Camps Cleared
0
1,698,203
Distance Traveled
1,518,408
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,466
526
102
6
0
358,881
3
W
Fenrir
10,130
563
97
5
0
380,961
3
L
Janus
8,779
488
129
7
0
294,010
0
L
Ymir
8,815
490
28
2
0
307,232
7
W
Anhur
8,186
455
66
4
0
284,625
1
L
Tiamat
7,601
422
85
5
0
336,932
1
L
Danzaburou
8,878
493
122
7
0
293,983
5
W
Hera
11,272
626
158
9
0
353,223
0
W
Cupid
7,895
439
63
4
0
320,513
3
L
Apollo
7,186
399
48
3
0
286,251
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role