Player Matchup

Fenrir
Fenrir
EddyAMI
Fenrir
Level 24
God Stats
4W - 7L
1,356 SR
Queue Stats
103W - 107L
1,445 Elo+
Party 2
Nemesis
Nemesis
IBrokenwinnGZ
Nemesis
Level 8
God Stats
4W - 12L
1,319 SR
Queue Stats
19W - 16L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
Sorceinist
Nu Wa
Level 16
God Stats
1W - 5L
1,289 SR
Queue Stats
38W - 46L
1,533 Elo+
Solo
Cthulhu
Cthulhu
SupremeBranchy
Cthulhu
Level 7
God Stats
0W - 3L
1,300 SR
Queue Stats
5W - 11L
1,311 Elo+
Solo
Guan Yu
Guan Yu
murder1ne
Guan Yu
Level 7
God Stats
3W - 5L
1,691 SR
Queue Stats
17W - 22L
1,649 Elo+
Solo
Team Averages
Level 12
1,391 SR
1,482 Elo+

VS

Team Averages
Level 27
1,454 SR
1,543 Elo+
Nox
Nox
BaconatorJR
Nox
Level 41
God Stats
55W - 26L
1,668 SR
Queue Stats
454W - 215L
1,600 Elo+
Party 1
Mercury
Mercury
JCFpalcara
Mercury
Level 29
God Stats
17W - 29L
1,399 SR
Queue Stats
266W - 295L
1,443 Elo+
Solo
Kukulkan
Kukulkan
SaudiHottie93
Kukulkan
Level 24
God Stats
265W - 157L
1,639 SR
Queue Stats
600W - 353L
1,571 Elo+
Party 1
Zeus
Zeus
Susano8765
Zeus
Level 27
God Stats
2W - 3L
1,231 SR
Queue Stats
237W - 91L
1,676 Elo+
Party 1
Neith
Neith
zermz 60fps
Neith
Level 12
God Stats
1W - 1L
1,331 SR
Queue Stats
13W - 13L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EddyAMI
Fenrir
13
0 / 6 / 1
8,074
807
4,362
12,964
6,008
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
14
2 / 7 / 2
9,165
917
7,019
12,343
4,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
15
1 / 7 / 1
9,063
906
5,645
16,089
4,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 16 / 0
8,965
897
7,992
25,605
22,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
murder1ne
Guan Yu
15
0 / 9 / 3
8,848
885
3,138
24,957
24,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 26
12,298
1,230
14,098
4,653
1,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
JCFpalcara
Mercury
17
4 / 2 / 22
10,112
1,011
8,645
8,699
2,956
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
SaudiHottie93
Kukulkan
18
3 / 0 / 23
10,859
1,086
17,754
6,545
2,657
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
26 / 0 / 14
14,235
1,424
34,847
4,162
1,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 3 / 21
9,483
948
8,502
7,167
2,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
151
5
Kills
45
45
Deaths
5
7
Assists
106
Player
Kills
Deaths
Assists
KDA
W
11
0
26
24
L
Fenrir
EddyAMI
Fenrir
0
6
1
0.08
L
Nemesis
2
7
2
0.43
W
Mercury
JCFpalcara
Mercury
4
2
22
7.5
W
Kukulkan
SaudiHottie93
Kukulkan
3
0
23
14.5
L
Nu Wa
1
7
1
0.21
L
2
16
0
0.13
W
26
0
14
33
L
Guan Yu
murder1ne
Guan Yu
0
9
3
0.17
W
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,156
Damage
83,846
91,958
Taken
31,226
62,768
Mitigated
11,143
5,061
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,098
1,114
360
428
4,653
1,904
0
2,445
2,158
20,972
0
L
Fenrir
EddyAMI
Fenrir
4,362
646
0
108
12,964
6,008
0
7,399
5,565
0
6,146
L
Nemesis
7,019
3,242
0
381
12,343
4,438
0
8,642
3,701
0
16,326
W
Mercury
JCFpalcara
Mercury
8,645
4,483
0
995
8,699
2,956
0
2,229
6,395
0
14,934
W
Kukulkan
SaudiHottie93
Kukulkan
17,754
1,643
122
365
6,545
2,657
0
4,149
2,296
60,827
0
L
Nu Wa
5,645
2,509
137
1,448
16,089
4,987
0
11,912
4,177
40,704
0
L
7,992
1,138
802
219
25,605
22,474
0
19,535
6,070
17,885
0
W
34,847
7,033
0
942
4,162
1,533
0
1,115
3,022
62,467
0
L
Guan Yu
murder1ne
Guan Yu
3,138
948
514
1,452
24,957
24,861
0
19,211
5,746
0
20,718
W
8,502
4,666
123
313
7,167
2,093
0
3,699
3,393
0
13,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,115
Gold Earned
56,987
153
Minions Killed
206
8
Camps Cleared
7
887,854
Distance Traveled
916,992
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,298
1,230
17
2
1
169,055
0
L
Fenrir
8,074
807
1
0
0
205,125
0
L
Nemesis
9,165
917
14
1
6
189,689
1
W
Mercury
10,112
1,011
12
1
0
181,222
3
W
Kukulkan
10,859
1,086
105
11
3
198,688
0
L
Nu Wa
9,063
906
77
8
2
146,389
0
L
Cthulhu
8,965
897
26
3
0
171,416
1
W
Zeus
14,235
1,424
65
7
1
191,817
1
L
Guan Yu
8,848
885
35
4
0
175,235
1
W
Neith
9,483
948
7
1
2
176,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role