Player Matchup

Sun Wukong
Sun Wukong
CreeperBlue
Sun Wukong
Level 28
God Stats
7W - 4L
1,699 SR
Queue Stats
240W - 171L
1,684 Elo+
Solo
Ymir
Ymir
DaddyAndYou
Ymir
Level 27
God Stats
8W - 5L
1,631 SR
Queue Stats
161W - 147L
1,654 Elo+
Solo
Neith
Neith
FlavourCats
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 64L
1,726 Elo+
Solo
Susano
Susano
OkayuSimper
Susano
Level 29
God Stats
9W - 6L
1,774 SR
Queue Stats
147W - 101L
1,680 Elo+
Party 1
The Morrigan
The Morrigan
Redwood20
The Morrigan
Level 33
God Stats
27W - 25L
1,646 SR
Queue Stats
248W - 205L
1,659 Elo+
Party 1
Team Averages
Level 29
1,650 SR
1,681 Elo+

VS

Team Averages
Level 25
1,542 SR
1,775 Elo+
Chronos
Chronos
Giggabyte
Chronos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,934 Elo+
Solo
Chaac
Chaac
Scarfacê
Chaac
Level 29
God Stats
1W - 2L
1,288 SR
Queue Stats
180W - 128L
1,737 Elo+
Party 2
Bakasura
Bakasura
XVIKingx
Bakasura
Level 28
God Stats
8W - 10L
1,699 SR
Queue Stats
224W - 187L
1,782 Elo+
Party 2
Sol
Sol
fastslowzip
Sol
Level 27
God Stats
5W - 8L
1,683 SR
Queue Stats
181W - 144L
1,680 Elo+
Solo
Ares
Ares
fatality150
Ares
Level 28
God Stats
7W - 8L
1,538 SR
Queue Stats
251W - 212L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CreeperBlue
Sun Wukong
19
10 / 0 / 8
11,793
621
22,837
21,029
14,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 18
10,636
560
6,470
14,557
10,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 2 / 6
12,266
646
11,003
12,623
4,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
17
7 / 0 / 11
10,576
557
12,469
12,064
6,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
Redwood20
The Morrigan
17
7 / 2 / 7
11,049
582
12,518
6,129
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Giggabyte
Chronos
11
0 / 8 / 1
7,176
378
6,483
15,299
4,740
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Scarfacê
Chaac
16
0 / 4 / 2
9,746
513
12,131
27,934
20,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
XVIKingx
Bakasura
17
4 / 3 / 0
10,288
541
6,781
14,291
7,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 8 / 2
8,371
441
9,129
12,908
4,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 9 / 3
8,032
423
5,464
15,471
7,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
31
Kills
6
6
Deaths
32
50
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CreeperBlue
Sun Wukong
10
0
8
14
W
3
2
18
6
W
4
2
6
3.5
L
Chronos
Giggabyte
Chronos
0
8
1
0.06
W
Susano
7
0
11
12.5
W
The Morrigan
Redwood20
The Morrigan
7
2
7
5.25
L
Chaac
Scarfacê
Chaac
0
4
2
0.25
L
Bakasura
XVIKingx
Bakasura
4
3
0
1.33
L
1
8
2
0.25
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,297
Damage
39,988
66,402
Taken
85,903
38,601
Mitigated
43,968
26,734
Healing
22,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CreeperBlue
Sun Wukong
22,837
6,171
0
9,220
21,029
14,196
614
6,196
14,778
0
85,042
W
6,470
1,089
0
2,976
14,557
10,949
291
6,207
8,286
32,678
0
W
11,003
6,672
0
7,452
12,623
4,771
5,062
3,567
8,560
0
102,314
L
Chronos
Giggabyte
Chronos
6,483
2,367
635
2,365
15,299
4,740
686
3,765
11,534
38,589
0
W
Susano
12,469
2,917
0
5,931
12,064
6,156
1,178
3,330
8,724
0
74,525
W
The Morrigan
Redwood20
The Morrigan
12,518
2,063
0
1,155
6,129
2,529
821
1,776
4,347
71,997
6,453
L
Chaac
Scarfacê
Chaac
12,131
2,169
0
11,935
27,934
20,292
190
6,007
21,927
0
81,309
L
Bakasura
XVIKingx
Bakasura
6,781
5,049
0
3,055
14,291
7,066
0
1,937
12,354
0
62,796
L
9,129
1,990
0
2,598
12,908
4,118
0
1,550
11,358
45,539
0
L
5,464
37
0
1,459
15,471
7,752
0
2,851
12,620
34,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,320
Gold Earned
43,613
621
Minions Killed
533
0
Camps Cleared
0
1,903,366
Distance Traveled
1,820,187
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,793
621
134
7
0
422,464
5
W
Ymir
10,636
560
42
2
0
368,448
8
W
Neith
12,266
646
182
10
0
303,953
5
L
Chronos
7,176
378
79
4
0
329,442
5
W
Susano
10,576
557
116
6
0
446,317
5
W
The Morrigan
11,049
582
147
8
0
362,184
8
L
Chaac
9,746
513
158
8
0
368,058
8
L
Bakasura
10,288
541
152
8
0
442,161
7
L
Sol
8,371
441
93
5
0
339,224
4
L
Ares
8,032
423
51
3
0
341,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role