Player Matchup

Athena
Athena
In-TalkSick-ateU
Athena
Level 159
God Stats
3W - 1L
1,640 SR
Queue Stats
109W - 68L
1,725 Elo+
Party 3
Janus
Janus
Malibor69
Janus
Level 36
God Stats
5W - 6L
1,849 SR
Queue Stats
258W - 141L
1,851 Elo+
Party 3
Artemis
Artemis
StrappedBeedayy
Artemis
Level 17
God Stats
23W - 14L
1,305 SR
Queue Stats
58W - 54L
1,203 Elo+
Party 1
Awilix
Awilix
TtvKermit155
Awilix
Level 48
God Stats
84W - 44L
1,118 SR
Queue Stats
523W - 432L
1,450 Elo+
Party 1
Set
Set
WintersGrin
Set
Level 160
God Stats
11W - 6L
1,712 SR
Queue Stats
290W - 190L
1,791 Elo+
Party 3
Team Averages
Level 84
1,525 SR
1,604 Elo+

VS

Team Averages
Level 65
1,491 SR
1,513 Elo+
Sylvanus
Sylvanus
A1D_Ogre
Sylvanus
Level 29
God Stats
7W - 13L
1,123 SR
Queue Stats
51W - 63L
1,348 Elo+
Party 4
Cerberus
Cerberus
HaLfCaPs
Cerberus
Level 87
God Stats
41W - 25L
1,734 SR
Queue Stats
285W - 244L
1,491 Elo+
Party 4
Thanatos
Thanatos
Witty_ID_Name
Thanatos
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
207W - 205L
1,433 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zeikopet
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,787 Elo+
Party 2
Sol
Sol
sicronomos
Sol
Level 89
God Stats
35W - 29L
1,600 SR
Queue Stats
152W - 154L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 4
4,861
608
1,063
4,007
1,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
Malibor69
Janus
9
1 / 2 / 1
5,041
630
3,583
4,041
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 2 / 0
4,246
531
661
2,884
645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
8
0 / 0 / 3
4,874
609
1,486
4,156
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 0 / 1
5,952
744
4,212
3,352
1,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A1D_Ogre
Sylvanus
7
1 / 2 / 1
4,120
515
645
3,599
1,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
HaLfCaPs
Cerberus
4
0 / 0 / 0
3,429
429
429
2,184
934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Thanatos
Witty_ID_Name
Thanatos
8
2 / 3 / 0
4,573
572
3,110
6,127
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Zeikopet
Ah Muzen Cab
6
1 / 2 / 1
3,915
489
875
2,842
853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 1
4,380
548
2,120
3,034
993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
4
4
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
A1D_Ogre
Sylvanus
1
2
1
0.75
L
Cerberus
HaLfCaPs
Cerberus
0
0
0
0
W
1
0
4
3
W
Janus
Malibor69
Janus
1
2
1
0.75
W
1
2
0
0.5
W
Awilix
0
0
3
1.5
W
5
0
1
5.5
L
Thanatos
Witty_ID_Name
Thanatos
2
3
0
0.67
L
Ah Muzen Cab
Zeikopet
Ah Muzen Cab
1
2
1
0.75
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,005
Damage
7,179
18,440
Taken
17,786
6,078
Mitigated
6,219
5,530
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
A1D_Ogre
Sylvanus
645
378
314
628
3,599
1,625
0
1,207
2,306
11,263
2,660
L
Cerberus
HaLfCaPs
Cerberus
429
0
0
413
2,184
934
0
0
2,184
4,904
0
W
1,063
450
0
1,610
4,007
1,547
79
0
4,007
13,803
0
W
Janus
Malibor69
Janus
3,583
453
0
693
4,041
1,021
0
1,149
2,892
26,223
0
W
661
116
0
414
2,884
645
0
383
2,501
0
11,843
W
Awilix
1,486
768
0
1,202
4,156
1,126
680
1,065
3,091
0
18,172
W
4,212
2,516
0
1,611
3,352
1,739
0
479
2,873
0
28,266
L
Thanatos
Witty_ID_Name
Thanatos
3,110
1,019
0
4,000
6,127
1,814
0
285
5,802
0
18,658
L
Ah Muzen Cab
Zeikopet
Ah Muzen Cab
875
271
147
477
2,842
853
0
1,537
1,203
0
8,314
L
2,120
248
0
1,139
3,034
993
0
1,233
1,645
20,814
1,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,974
Gold Earned
20,417
231
Minions Killed
162
0
Camps Cleared
0
773,126
Distance Traveled
602,238
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,120
515
38
5
0
100,014
1
L
Cerberus
3,429
429
12
2
0
69,377
1
W
Athena
4,861
608
37
5
0
147,307
1
W
Janus
5,041
630
58
7
0
154,130
3
W
Artemis
4,246
531
25
3
0
129,512
0
W
Awilix
4,874
609
50
6
0
178,199
0
W
Set
5,952
744
61
8
0
163,978
0
L
Thanatos
4,573
572
45
6
0
144,949
2
L
Ah Muzen Cab
3,915
489
17
2
0
134,698
0
L
Sol
4,380
548
50
6
0
153,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role