Player Matchup

Set
Set
Arcangel328
Set
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
LucraxR3
Bacchus
Level 78
God Stats
12W - 17L
1,116 SR
Queue Stats
63W - 98L
1,361 Elo+
Party 3
Raijin
Raijin
PaNiery
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
milangadesoja
Neith
Level 127
God Stats
37W - 27L
1,502 SR
Queue Stats
283W - 273L
1,494 Elo+
Party 1
Guan Yu
Guan Yu
v1n1cim_v
Guan Yu
Level 88
God Stats
3W - 1L
1,276 SR
Queue Stats
340W - 344L
1,445 Elo+
Solo
Team Averages
Level 104
1,379 SR
1,460 Elo+

VS

Team Averages
Level 67
1,607 SR
1,426 Elo+
Tyr
Tyr
JohannLink96
Tyr
Level 58
God Stats
10W - 7L
1,679 SR
Queue Stats
362W - 331L
1,566 Elo+
Solo
Discordia
Discordia
Nico06JAJA
Discordia
Level 25
God Stats
1W - 1L
1,534 SR
Queue Stats
4W - 7L
1,265 Elo+
Party 2
Sylvanus
Sylvanus
Pechu_04
Sylvanus
Level 83
God Stats
0W - 3L
1,199 SR
Queue Stats
167W - 154L
1,530 Elo+
Solo
Cernunnos
Cernunnos
bguno___
Cernunnos
Level 63
God Stats
3W - 1L
1,783 SR
Queue Stats
5W - 10L
1,314 Elo+
Party 2
Ne Zha
Ne Zha
lemonday
Ne Zha
Level 107
God Stats
3W - 3L
1,840 SR
Queue Stats
177W - 213L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
6,516
652
3,186
4,205
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
LucraxR3
Bacchus
8
0 / 0 / 2
4,991
499
1,772
5,075
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
PaNiery
Raijin
10
5 / 0 / 5
6,349
635
4,505
4,423
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 0 / 2
5,590
559
4,383
3,561
814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
v1n1cim_v
Guan Yu
11
0 / 0 / 1
6,097
610
3,935
4,837
2,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,588
459
1,624
6,745
1,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Nico06JAJA
Discordia
6
0 / 6 / 0
4,061
406
1,654
4,621
1,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Pechu_04
Sylvanus
7
0 / 2 / 0
4,287
429
1,246
5,357
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
bguno___
Cernunnos
7
0 / 3 / 0
4,399
440
3,332
4,371
1,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
lemonday
Ne Zha
8
0 / 2 / 0
4,482
448
1,080
6,637
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
14
Kills
0
0
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
0
1
0
0
W
Bacchus
LucraxR3
Bacchus
0
0
2
1
L
Discordia
Nico06JAJA
Discordia
0
6
0
0
W
Raijin
PaNiery
Raijin
5
0
5
7.5
L
Sylvanus
Pechu_04
Sylvanus
0
2
0
0
L
Cernunnos
bguno___
Cernunnos
0
3
0
0
L
Ne Zha
lemonday
Ne Zha
0
2
0
0
W
3
0
2
4
W
Guan Yu
v1n1cim_v
Guan Yu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,781
Damage
8,936
22,101
Taken
27,731
9,257
Mitigated
9,260
7,837
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,186
1,074
0
1,674
4,205
1,690
0
658
3,547
0
29,160
L
1,624
230
0
2,129
6,745
1,974
0
0
6,745
0
18,918
W
Bacchus
LucraxR3
Bacchus
1,772
154
0
1,910
5,075
2,920
0
810
4,265
9,539
0
L
Discordia
Nico06JAJA
Discordia
1,654
121
87
350
4,621
1,189
0
2,267
2,354
11,997
0
W
Raijin
PaNiery
Raijin
4,505
369
0
738
4,423
1,297
270
1,137
3,286
35,554
0
L
Sylvanus
Pechu_04
Sylvanus
1,246
501
484
1,875
5,357
2,680
185
1,253
4,104
14,701
3,599
L
Cernunnos
bguno___
Cernunnos
3,332
1,348
0
423
4,371
1,521
507
1,586
2,785
0
20,658
L
Ne Zha
lemonday
Ne Zha
1,080
329
0
2,391
6,637
1,896
0
1,171
5,466
0
17,285
W
4,383
2,012
0
2,047
3,561
814
40
164
3,397
0
30,078
W
Guan Yu
v1n1cim_v
Guan Yu
3,935
420
85
1,383
4,837
2,536
1,356
0
4,837
0
33,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,543
Gold Earned
21,817
283
Minions Killed
179
0
Camps Cleared
0
950,683
Distance Traveled
836,529
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,516
652
66
7
0
237,127
0
L
Tyr
4,588
459
42
4
0
183,464
0
W
Bacchus
4,991
499
20
2
0
200,026
3
L
Discordia
4,061
406
22
2
0
123,250
2
W
Raijin
6,349
635
62
6
0
184,640
3
L
Sylvanus
4,287
429
33
3
0
172,476
1
L
Cernunnos
4,399
440
42
4
0
166,006
1
L
Ne Zha
4,482
448
40
4
0
191,333
1
W
Neith
5,590
559
60
6
0
164,168
3
W
Guan Yu
6,097
610
75
8
0
164,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role