Player Matchup

Chang'e
Chang'e
GeeMarcelly
Chang'e
Level 123
God Stats
26W - 22L
1,547 SR
Queue Stats
166W - 185L
1,448 Elo+
Party 2
Tiamat
Tiamat
LOofyxD
Tiamat
Level 24
God Stats
7W - 4L
1,607 SR
Queue Stats
20W - 18L
1,533 Elo+
Party 3
Gilgamesh
Gilgamesh
ThunderKappa
Gilgamesh
Level 26
God Stats
7W - 6L
1,536 SR
Queue Stats
17W - 13L
1,503 Elo+
Party 3
Izanami
Izanami
natpeach
Izanami
Level 29
God Stats
22W - 6L
1,698 SR
Queue Stats
87W - 81L
1,435 Elo+
Party 2
Ymir
Ymir
phoenixwray
Ymir
Level 14
God Stats
15W - 11L
1,530 SR
Queue Stats
19W - 14L
1,394 Elo+
Party 2
Team Averages
Level 43
1,584 SR
1,463 Elo+

VS

Team Averages
Level 22
1,645 SR
1,388 Elo+
Gilgamesh
Gilgamesh
Flare2g
Gilgamesh
Level 29
God Stats
10W - 10L
1,442 SR
Queue Stats
881W - 995L
1,287 Elo+
Party 1
Heimdallr
Heimdallr
Gunye11
Heimdallr
Level 25
God Stats
8W - 10L
1,688 SR
Queue Stats
417W - 476L
1,356 Elo+
Solo
Ares
Ares
Mrinspiration1
Ares
Level 19
God Stats
3W - 2L
1,574 SR
Queue Stats
10W - 11L
1,401 Elo+
Party 1
Thanatos
Thanatos
NoobSlayer6ty9
Thanatos
Level 23
God Stats
4W - 4L
1,846 SR
Queue Stats
132W - 117L
1,605 Elo+
Solo
Scylla
Scylla
NotAmphirax
Scylla
Level 14
God Stats
16W - 11L
1,675 SR
Queue Stats
55W - 47L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GeeMarcelly
Chang'e
6
1 / 0 / 0
4,648
465
178
1,062
259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
LOofyxD
Tiamat
9
2 / 0 / 4
5,501
550
2,068
4,473
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ThunderKappa
Gilgamesh
12
9 / 1 / 1
7,010
701
7,964
8,412
4,330
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
natpeach
Izanami
10
7 / 0 / 3
6,118
612
5,722
4,657
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
3 / 1 / 6
5,236
524
3,342
5,522
1,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Flare2g
Gilgamesh
8
0 / 7 / 1
4,900
490
2,404
7,562
2,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Gunye11
Heimdallr
7
0 / 6 / 1
4,513
451
5,964
7,331
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
1 / 5 / 0
4,244
424
1,794
7,186
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
10
1 / 2 / 0
6,092
609
2,714
7,551
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
9
0 / 2 / 0
5,019
502
83
3,296
862
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
22
Kills
2
2
Deaths
22
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Flare2g
Gilgamesh
0
7
1
0.07
W
Chang'e
GeeMarcelly
Chang'e
1
0
0
1
L
Heimdallr
Gunye11
Heimdallr
0
6
1
0.08
W
Tiamat
LOofyxD
Tiamat
2
0
4
4
L
1
5
0
0.2
L
Thanatos
1
2
0
0.5
L
Scylla
0
2
0
0
W
Gilgamesh
ThunderKappa
Gilgamesh
9
1
1
9.5
W
Izanami
natpeach
Izanami
7
0
3
8.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,274
Damage
12,959
24,126
Taken
32,926
9,829
Mitigated
10,491
9,755
Healing
8,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Flare2g
Gilgamesh
2,404
602
0
27
7,562
2,384
314
621
6,941
0
15,066
W
Chang'e
GeeMarcelly
Chang'e
178
0
0
791
1,062
259
308
440
622
9,271
0
L
Heimdallr
Gunye11
Heimdallr
5,964
3,853
0
814
7,331
1,936
0
2,671
4,660
0
22,704
W
Tiamat
LOofyxD
Tiamat
2,068
626
0
3,344
4,473
2,028
234
285
4,188
23,558
0
L
1,794
218
0
216
7,186
3,116
0
1,508
5,678
10,563
0
L
Thanatos
2,714
1,017
0
6,259
7,551
2,193
0
356
7,195
0
30,341
L
Scylla
83
83
0
739
3,296
862
887
430
2,864
22,458
0
W
Gilgamesh
ThunderKappa
Gilgamesh
7,964
3,298
0
2,471
8,412
4,330
440
43
8,369
0
29,085
W
Izanami
natpeach
Izanami
5,722
4,499
0
1,418
4,657
1,333
260
256
4,401
0
31,852
W
3,342
1,485
205
1,526
5,522
1,879
0
853
4,669
8,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,513
Gold Earned
24,768
201
Minions Killed
215
0
Camps Cleared
0
871,262
Distance Traveled
888,351
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,900
490
29
3
0
202,798
0
W
Chang'e
4,648
465
29
3
0
88,143
0
L
Heimdallr
4,513
451
42
4
0
148,039
0
W
Tiamat
5,501
550
42
4
0
187,718
0
L
Ares
4,244
424
20
2
0
196,446
1
L
Thanatos
6,092
609
76
8
0
171,430
0
L
Scylla
5,019
502
48
5
0
169,638
0
W
Gilgamesh
7,010
701
63
6
0
202,656
0
W
Izanami
6,118
612
59
6
0
212,583
2
W
Ymir
5,236
524
8
1
0
180,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role