Player Matchup

Nemesis
Nemesis
Anayalator82
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ra
Ra
Dat_Sum_BS
Ra
Level 18
God Stats
5W - 3L
1,607 SR
Queue Stats
403W - 406L
1,415 Elo+
Solo
Hel
Hel
EIderStorm5
Hel
Level 35
God Stats
5W - 11L
1,186 SR
Queue Stats
117W - 127L
1,409 Elo+
Party 1
Freya
Freya
GhobSisters
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 158L
1,310 Elo+
Solo
Osiris
Osiris
TooLegitJOKER
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,033 Elo+
Party 1
Team Averages
Level 17
1,459 SR
1,333 Elo+

VS

Team Averages
Level 22
1,553 SR
1,347 Elo+
Serqet
Serqet
KolaCau
Serqet
Level 12
God Stats
4W - 1L
1,715 SR
Queue Stats
15W - 17L
1,294 Elo+
Solo
Nu Wa
Nu Wa
Laurificent
Nu Wa
Level 16
God Stats
9W - 4L
1,379 SR
Queue Stats
38W - 44L
1,294 Elo+
Party 2
Neith
Neith
Spengler DX
Neith
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
54W - 59L
1,336 Elo+
Party 2
Discordia
Discordia
WOndrYWOman
Discordia
Level 27
God Stats
10W - 7L
1,670 SR
Queue Stats
42W - 48L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
crideloeste
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anayalator82
Nemesis
17
1 / 16 / 5
10,682
890
10,329
23,532
9,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
6 / 4 / 5
13,534
1,128
18,817
14,115
4,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
3 / 1 / 5
13,009
1,084
8,552
12,999
8,517
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
1 / 10 / 8
11,151
929
3,834
29,945
10,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
0 / 17 / 9
11,207
934
13,066
31,900
28,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
KolaCau
Serqet
17
4 / 4 / 16
10,746
896
6,549
13,936
5,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 0 / 32
12,791
1,066
21,812
7,282
2,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
16 / 2 / 25
13,755
1,146
29,793
13,305
4,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
WOndrYWOman
Discordia
20
13 / 1 / 25
14,482
1,207
31,872
10,933
4,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
crideloeste
Sun Wukong
19
10 / 4 / 20
12,654
1,055
15,940
14,562
7,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
166
11
Kills
48
48
Deaths
11
32
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Anayalator82
Nemesis
1
16
5
0.22
L
6
4
5
2.13
L
3
1
5
5.5
L
1
10
8
0.5
W
Serqet
KolaCau
Serqet
4
4
16
3
W
5
0
32
21
W
16
2
25
14.25
L
0
17
9
0.26
W
Discordia
WOndrYWOman
Discordia
13
1
25
25.5
W
Sun Wukong
crideloeste
Sun Wukong
10
4
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,598
Damage
105,966
112,491
Taken
60,018
62,472
Mitigated
23,916
15,765
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Anayalator82
Nemesis
10,329
6,110
0
276
23,532
9,930
0
9,018
14,225
0
22,554
L
18,817
1,377
2,343
2,262
14,115
4,926
0
7,676
6,001
66,802
0
L
8,552
1,439
2,364
4,372
12,999
8,517
0
7,967
5,032
51,714
0
L
3,834
1,593
0
4,143
29,945
10,970
0
16,840
12,955
20,030
0
W
Serqet
KolaCau
Serqet
6,549
2,272
0
0
13,936
5,074
0
7,197
6,417
0
15,665
W
21,812
5,392
1,585
2,464
7,282
2,790
0
3,115
4,037
55,938
0
W
29,793
17,805
0
3,360
13,305
4,926
0
6,476
6,647
0
54,521
L
13,066
5,572
0
5
31,900
28,129
0
12,183
19,441
0
32,131
W
Discordia
WOndrYWOman
Discordia
31,872
3,358
0
656
10,933
4,013
0
4,104
6,677
54,322
0
W
Sun Wukong
crideloeste
Sun Wukong
15,940
4,831
1,143
1,465
14,562
7,113
0
9,235
5,037
0
25,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,583
Gold Earned
64,428
266
Minions Killed
221
8
Camps Cleared
5
1,138,873
Distance Traveled
1,093,289
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,682
890
32
3
2
238,623
1
L
Ra
13,534
1,128
89
7
1
246,425
0
L
Hel
13,009
1,084
85
7
4
229,614
1
L
Freya
11,151
929
31
3
0
208,279
0
W
Serqet
10,746
896
15
1
0
214,657
0
W
Nu Wa
12,791
1,066
78
7
1
208,652
0
W
Neith
13,755
1,146
53
4
1
211,441
0
L
Osiris
11,207
934
29
2
1
215,932
0
W
Discordia
14,482
1,207
64
5
2
236,696
0
W
Sun Wukong
12,654
1,055
11
1
1
221,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role