Player Matchup

Janus
Janus
Wavy Views
Janus
Level 27
God Stats
0W - 2L
1,200 SR
Queue Stats
18W - 18L
1,398 Elo+
Party 2
Olorun
Olorun
XxDrizzy25xX
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,567 Elo+
Party 2
Thor
Thor
YTMardy Maw
Thor
Level 6
God Stats
3W - 2L
1,946 SR
Queue Stats
5W - 4L
1,666 Elo+
Party 2
Cu Chulainn
Cu Chulainn
YTSipzy
Cu Chulainn
Level 18
God Stats
1W - 1L
1,688 SR
Queue Stats
25W - 15L
1,523 Elo+
Party 2
Neith
Neith
xMJClutch
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,474 Elo+
Party 2
Team Averages
Level 12
1,567 SR
1,526 Elo+

VS

Team Averages
Level 38
1,523 SR
1,463 Elo+
Sun Wukong
Sun Wukong
ChiefMike21
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,228 Elo+
Party 3
Ne Zha
Ne Zha
KidRoyalty843
Ne Zha
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 182L
1,490 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RedHunter173
Tsukuyomi
Level 27
God Stats
3W - 1L
1,669 SR
Queue Stats
118W - 125L
1,498 Elo+
Party 1
Khepri
Khepri
SlipperyBrocoli
Khepri
Level 16
God Stats
1W - 1L
1,642 SR
Queue Stats
3W - 2L
1,228 Elo+
Party 3
Chang'e
Chang'e
SlipperyBrocoli
Chang'e
Level 112
God Stats
1W - 0L
1,305 SR
Queue Stats
16W - 10L
1,869 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
3 / 4 / 5
10,799
982
14,451
14,930
4,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
15
3 / 8 / 2
9,858
896
7,594
12,594
4,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 5 / 7
9,656
878
6,354
12,167
4,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
YTSipzy
Cu Chulainn
16
1 / 4 / 7
10,141
922
12,295
19,929
20,323
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
xMJClutch
Neith
16
3 / 4 / 5
10,062
915
9,933
11,967
4,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

112

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChiefMike21
Sun Wukong
17
3 / 3 / 14
10,532
957
9,235
12,609
10,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 3 / 11
10,391
945
10,630
10,976
4,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
RedHunter173
Tsukuyomi
18
7 / 2 / 12
11,982
1,089
18,244
13,042
7,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 3 / 16
11,172
1,016
4,892
15,830
13,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
11 / 0 / 12
13,383
1,217
20,818
8,321
3,961
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
11
Kills
25
25
Deaths
11
26
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChiefMike21
Sun Wukong
3
3
14
3.33
W
3
3
11
2.83
W
Tsukuyomi
RedHunter173
Tsukuyomi
7
2
12
6.5
W
1
3
16
3
W
11
0
12
17
L
Janus
3
4
5
1.38
L
Olorun
3
8
2
0.5
L
1
5
7
0.9
L
Cu Chulainn
YTSipzy
Cu Chulainn
1
4
7
1.13
L
Neith
xMJClutch
Neith
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,627
Damage
63,819
71,587
Taken
60,778
38,576
Mitigated
40,713
5,641
Healing
19,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChiefMike21
Sun Wukong
9,235
2,007
0
1,273
12,609
10,674
0
4,181
8,428
0
17,601
W
10,630
3,908
765
1,621
10,976
4,978
0
4,928
6,048
49
18,430
W
Tsukuyomi
RedHunter173
Tsukuyomi
18,244
5,482
0
1,046
13,042
7,782
0
4,471
8,571
0
37,052
W
4,892
614
0
3,137
15,830
13,318
0
4,592
11,103
19,720
0
W
20,818
1,149
7,334
4,163
8,321
3,961
0
3,873
4,448
51,825
0
L
Janus
14,451
891
468
1,713
14,930
4,793
0
4,947
9,983
46,525
0
L
Olorun
7,594
4,761
88
872
12,594
4,575
0
6,077
6,517
17,984
0
L
6,354
962
0
0
12,167
4,490
0
4,343
7,824
0
15,501
L
Cu Chulainn
YTSipzy
Cu Chulainn
12,295
2,367
633
888
19,929
20,323
0
5,021
14,908
0
30,352
L
Neith
xMJClutch
Neith
9,933
4,821
0
979
11,967
4,395
0
5,371
6,596
0
23,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,516
Gold Earned
57,460
160
Minions Killed
194
2
Camps Cleared
6
794,556
Distance Traveled
1,042,591
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,532
957
15
1
0
206,604
2
W
Ne Zha
10,391
945
17
2
0
210,835
0
W
Tsukuyomi
11,982
1,089
40
4
4
223,204
1
W
Khepri
11,172
1,016
31
3
1
192,856
0
W
Chang'e
13,383
1,217
91
8
1
209,092
0
L
Janus
10,799
982
75
7
0
185,372
0
L
Olorun
9,858
896
15
1
0
109,838
0
L
Thor
9,656
878
12
1
1
164,041
1
L
Cu Chulainn
10,141
922
31
3
1
201,539
1
L
Neith
10,062
915
27
2
0
133,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role