Player Matchup

Sun Wukong
Sun Wukong
BEELBO BAGGINS
Sun Wukong
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
261W - 238L
1,611 Elo+
Party 1
Tiamat
Tiamat
Bagwet
Tiamat
Level 138
God Stats
14W - 13L
1,555 SR
Queue Stats
442W - 434L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
CZN2
Gilgamesh
Level 69
God Stats
2W - 1L
1,332 SR
Queue Stats
3W - 1L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
PREM1UMZ
Danzaburou
Level 117
God Stats
24W - 12L
1,720 SR
Queue Stats
281W - 261L
1,556 Elo+
Party 1
Khepri
Khepri
xXMANIGAMERXx03
Khepri
Level 104
God Stats
1W - 2L
1,316 SR
Queue Stats
276W - 261L
1,536 Elo+
Solo
Team Averages
Level 107
1,485 SR
1,571 Elo+

VS

Team Averages
Level 111
1,650 SR
1,584 Elo+
Zhong Kui
Zhong Kui
CP xGod mAn1aCk
Zhong Kui
Level 160
God Stats
0W - 1L
1,696 SR
Queue Stats
69W - 87L
1,562 Elo+
Solo
Anubis
Anubis
DeathlordDan
Anubis
Level 145
God Stats
2W - 2L
1,508 SR
Queue Stats
402W - 368L
1,589 Elo+
Party 2
Pele
Pele
Frozen_Jalapanos
Pele
Level 63
God Stats
7W - 11L
1,571 SR
Queue Stats
141W - 149L
1,530 Elo+
Party 2
Mulan
Mulan
ProToFBGM
Mulan
Level 124
God Stats
5W - 3L
1,772 SR
Queue Stats
43W - 38L
1,597 Elo+
Party 2
Sol
Sol
ResultsRUs
Sol
Level 64
God Stats
6W - 6L
1,701 SR
Queue Stats
64W - 48L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BEELBO BAGGINS
Sun Wukong
19
5 / 5 / 5
13,748
573
10,628
26,039
20,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Bagwet
Tiamat
19
3 / 7 / 6
12,732
531
10,227
13,663
7,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
CZN2
Gilgamesh
20
9 / 2 / 14
14,960
623
28,353
24,357
13,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
PREM1UMZ
Danzaburou
20
10 / 4 / 9
15,185
633
19,554
24,419
10,055
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 4 / 21
11,594
483
6,343
16,604
16,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CP xGod mAn1aCk
Zhong Kui
18
2 / 7 / 5
12,670
528
12,223
16,461
11,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
20
10 / 3 / 8
14,369
599
19,793
19,217
8,627
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 6 / 12
12,580
524
10,740
24,808
16,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
ProToFBGM
Mulan
20
2 / 5 / 8
13,302
554
15,307
24,539
19,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
4 / 6 / 5
12,693
529
16,757
16,135
6,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
59
27
Kills
21
22
Deaths
27
55
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BEELBO BAGGINS
Sun Wukong
5
5
5
1.5
W
Tiamat
Bagwet
Tiamat
3
7
6
0.86
L
Zhong Kui
CP xGod mAn1aCk
Zhong Kui
2
7
5
0.64
W
Gilgamesh
CZN2
Gilgamesh
9
2
14
8
L
Anubis
10
3
8
4.67
L
3
6
12
1.5
W
Danzaburou
PREM1UMZ
Danzaburou
10
4
9
3.63
L
Mulan
ProToFBGM
Mulan
2
5
8
1.2
L
4
6
5
1.08
W
0
4
21
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,105
Damage
74,820
105,082
Taken
101,160
68,788
Mitigated
62,771
32,811
Healing
39,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BEELBO BAGGINS
Sun Wukong
10,628
702
0
6,236
26,039
20,854
853
9,818
16,048
0
68,770
W
Tiamat
Bagwet
Tiamat
10,227
1,089
0
2,087
13,663
7,672
180
8,861
4,495
71,986
0
L
Zhong Kui
CP xGod mAn1aCk
Zhong Kui
12,223
1,028
0
5,081
16,461
11,451
310
2,106
14,327
57,753
0
W
Gilgamesh
CZN2
Gilgamesh
28,353
9,473
0
8,654
24,357
13,313
636
10,495
13,772
0
133,028
L
Anubis
19,793
786
0
12,451
19,217
8,627
1,336
5,345
13,620
114,711
0
L
10,740
1,601
0
8,863
24,808
16,517
0
5,208
19,402
0
85,202
W
Danzaburou
PREM1UMZ
Danzaburou
19,554
9,311
0
13,004
24,419
10,055
4,737
13,133
11,154
0
121,730
L
Mulan
ProToFBGM
Mulan
15,307
2,414
0
6,001
24,539
19,941
360
2,202
22,248
0
97,097
L
16,757
4,963
0
6,881
16,135
6,235
2,684
1,810
14,319
92,314
6,208
W
6,343
387
0
2,830
16,604
16,894
232
10,126
6,339
33,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,219
Gold Earned
65,614
659
Minions Killed
743
0
Camps Cleared
0
2,231,254
Distance Traveled
2,136,118
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,748
573
129
5
0
390,579
3
W
Tiamat
12,732
531
144
6
0
415,046
3
L
Zhong Kui
12,670
528
103
4
0
383,304
2
W
Gilgamesh
14,960
623
162
7
0
510,235
2
L
Anubis
14,369
599
162
7
0
429,258
6
L
Pele
12,580
524
134
6
0
492,279
2
W
Danzaburou
15,185
633
175
7
0
441,156
3
L
Mulan
13,302
554
182
8
0
408,469
2
L
Sol
12,693
529
162
7
0
422,808
8
W
Khepri
11,594
483
49
2
0
474,238
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role