Player Matchup

Hera
Hera
Platinum III
AvalonMarllow
Hera
Platinum III
Level 160
God Stats
10W - 8L
1,643 SR
Queue Stats
195W - 191L
1,807 MMR
Solo
Artio
Artio
Gold I
Kaservan
Artio
Gold I
Level 41
God Stats
2W - 2L
1,728 SR
Queue Stats
236W - 214L
1,849 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
Lördinho
Cu Chulainn
Platinum IV
Level 143
God Stats
11W - 10L
1,478 SR
Queue Stats
328W - 321L
1,839 MMR
Solo
Rama
Rama
Platinum II
Matero97
Rama
Platinum II
Level 157
God Stats
3W - 4L
1,438 SR
Queue Stats
57W - 60L
1,802 MMR
Solo
King Arthur
King Arthur
Platinum II
Rhaegøn
King Arthur
Platinum II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,557 SR
1,759 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,531 SR
1,925 MMR
Athena
Athena
Platinum V
Benyia
Athena
Platinum V
Level 152
God Stats
5W - 5L
1,367 SR
Queue Stats
190W - 197L
1,741 MMR
Solo
Hades
Hades
Gold II
Hirciine
Hades
Gold II
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 22L
1,854 MMR
Party 1
Jing Wei
Jing Wei
Platinum I
MatiHamide2000
Jing Wei
Platinum I
Level 117
God Stats
18W - 16L
1,652 SR
Queue Stats
1,185W - 1,222L
1,973 MMR
Solo
Camazotz
Camazotz
Diamond V
Nïtzz
Camazotz
Diamond V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
2,265 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
Yanomaus
Guan Yu
Platinum II
Level 157
God Stats
17W - 19L
1,637 SR
Queue Stats
742W - 711L
1,792 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,251
458
9,760
12,087
4,323
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Kaservan
Artio
12
1 / 4 / 4
8,358
464
4,081
17,199
11,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Lördinho
Cu Chulainn
15
1 / 5 / 6
8,581
477
9,661
14,953
5,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
15
2 / 3 / 2
9,181
510
7,085
10,939
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Rhaegøn
King Arthur
16
3 / 2 / 0
9,178
510
13,564
20,738
13,136
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
SetTsukuyomiDanzaburouJanusTyr

VS

Bans
ApolloGebScyllaAnhurTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Benyia
Athena
16
4 / 2 / 11
10,158
564
11,482
16,083
13,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hades
Hirciine
Hades
17
9 / 5 / 7
10,885
605
18,890
15,642
10,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
17
1 / 0 / 6
10,351
575
5,631
9,279
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
Nïtzz
Camazotz
17
4 / 1 / 10
10,117
562
7,936
17,917
6,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
Yanomaus
Guan Yu
18
1 / 0 / 4
10,611
590
14,734
18,037
21,103
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
8
Kills
19
19
Deaths
8
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Athena
Benyia
Athena
4
2
11
4.75
W
Hades
Hirciine
Hades
9
5
7
2.5
L
Artio
Kaservan
Artio
1
4
4
0.75
L
Cu Chulainn
Lördinho
Cu Chulainn
1
5
6
0.8
L
Rama
2
3
2
1
W
Jing Wei
1
0
6
4
W
Camazotz
Nïtzz
Camazotz
4
1
10
9
L
King Arthur
Rhaegøn
King Arthur
3
2
0
1.5
W
Guan Yu
Yanomaus
Guan Yu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,151
Damage
58,673
75,916
Taken
76,958
37,493
Mitigated
55,524
20,721
Healing
40,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,760
2,058
0
2,859
12,087
4,323
0
5,111
6,976
63,108
0
W
Athena
Benyia
Athena
11,482
3,365
0
1,118
16,083
13,775
0
3,282
12,801
52,058
0
W
Hades
Hirciine
Hades
18,890
2,249
2,711
8,127
15,642
10,739
0
3,845
11,797
82,754
0
L
Artio
Kaservan
Artio
4,081
430
418
2,891
17,199
11,245
0
10,242
6,957
19,719
0
L
Cu Chulainn
Lördinho
Cu Chulainn
9,661
1,638
0
3,488
14,953
5,208
0
6,234
8,719
0
59,159
L
Rama
7,085
5,591
0
3,782
10,939
3,581
0
3,630
7,309
0
72,871
W
Jing Wei
5,631
3,858
0
7,209
9,279
3,325
3,310
1,947
7,332
0
80,258
W
Camazotz
Nïtzz
Camazotz
7,936
1,727
0
10,933
17,917
6,582
95
3,669
14,248
0
68,420
L
King Arthur
Rhaegøn
King Arthur
13,564
1,466
0
7,283
20,738
13,136
0
5,155
15,583
0
68,422
W
Guan Yu
Yanomaus
Guan Yu
14,734
2,992
1,158
9,122
18,037
21,103
173
1,098
16,939
0
79,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,549
Gold Earned
52,122
537
Minions Killed
640
0
Camps Cleared
0
1,745,736
Distance Traveled
1,896,759
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,251
458
120
7
0
327,791
8
W
Athena
10,158
564
66
4
0
452,881
5
W
Hades
10,885
605
147
8
0
324,162
2
L
Artio
8,358
464
20
1
0
379,723
4
L
Cu Chulainn
8,581
477
116
6
0
387,676
3
L
Rama
9,181
510
143
8
0
302,519
7
W
Jing Wei
10,351
575
161
9
0
335,733
4
W
Camazotz
10,117
562
111
6
0
400,572
1
L
King Arthur
9,178
510
138
8
0
348,027
0
W
Guan Yu
10,611
590
155
9
0
383,411
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role