Player Matchup

Discordia
Discordia
Silver I
ChrissyJ
Discordia
Silver I
Level 99
God Stats
3W - 5L
1,425 SR
Queue Stats
34W - 37L
1,385 MMR
Party 1
Cerberus
Cerberus
Bronze III
HingleMcCringle
Cerberus
Bronze III
Level 37
God Stats
0W - 1L
1,667 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Ullr
Ullr
Silver II
RedDawg1
Ullr
Silver II
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 65
1,531 SR
1,428 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,347 SR
1,294 MMR
Zeus
Zeus
Bronze III
MayoNM
Zeus
Bronze III
Level 110
God Stats
2W - 3L
1,492 SR
Queue Stats
103W - 122L
1,435 MMR
Solo
Hachiman
Hachiman
Silver I
NotoriousAisac
Hachiman
Silver I
Level 133
God Stats
5W - 8L
1,305 SR
Queue Stats
29W - 38L
1,355 MMR
Solo
Ares
Ares
Silver IV
Shenloong
Ares
Silver IV
Level 108
God Stats
2W - 3L
1,244 SR
Queue Stats
47W - 51L
1,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChrissyJ
Discordia
8
0 / 4 / 0
5,897
590
4,761
4,930
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
8
0 / 2 / 0
6,479
648
1,381
7,713
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
9
0 / 3 / 0
5,941
594
3,389
7,015
2,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
DanzaburouPersephoneAthenaScyllaCthulhu

VS

Bans
ApolloSobekAnhurBacchusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
MayoNM
Zeus
12
6 / 0 / 2
8,141
814
9,152
3,744
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
11
1 / 0 / 5
7,884
788
3,806
7,088
2,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
2 / 0 / 5
7,355
736
4,005
5,996
4,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
9
9
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
ChrissyJ
Discordia
0
4
0
0
L
Cerberus
0
2
0
0
W
Zeus
MayoNM
Zeus
6
0
2
7
W
Hachiman
1
0
5
3.5
L
Ullr
0
3
0
0
W
Ares
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,531
Damage
16,963
19,658
Taken
16,828
8,322
Mitigated
7,550
3,585
Healing
5,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ChrissyJ
Discordia
4,761
362
0
375
4,930
1,678
0
3,196
1,628
21,923
0
L
Cerberus
1,381
63
0
1,740
7,713
4,207
0
4,763
2,754
9,572
0
W
Zeus
MayoNM
Zeus
9,152
201
0
665
3,744
1,148
1,009
1,777
1,741
42,022
0
W
Hachiman
3,806
962
0
3,598
7,088
2,149
1,664
1,977
4,817
0
30,697
L
Ullr
3,389
444
0
1,470
7,015
2,437
0
4,710
2,091
0
11,349
W
Ares
4,005
0
0
1,534
5,996
4,253
0
1,840
3,780
8,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,317
Gold Earned
23,380
87
Minions Killed
125
0
Camps Cleared
0
542,988
Distance Traveled
538,006
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,897
590
37
4
0
163,463
1
L
Cerberus
6,479
648
20
2
0
208,442
3
W
Zeus
8,141
814
64
6
0
177,000
1
W
Hachiman
7,884
788
47
5
0
172,987
5
L
Ullr
5,941
594
30
3
0
171,083
1
W
Ares
7,355
736
14
1
0
188,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role