Player Matchup

Gilgamesh
Gilgamesh
EGO360
Gilgamesh
Level 121
God Stats
15W - 20L
1,610 SR
Queue Stats
501W - 485L
1,537 Elo+
Solo
Scylla
Scylla
Ey3sBeGeLl3n
Scylla
Level 27
God Stats
2W - 2L
1,487 SR
Queue Stats
48W - 40L
1,492 Elo+
Party 2
Ullr
Ullr
Healbulance
Ullr
Level 160
God Stats
3W - 4L
1,451 SR
Queue Stats
125W - 110L
1,583 Elo+
Party 2
Ao Kuang
Ao Kuang
SlimShmeaty
Ao Kuang
Level 58
God Stats
17W - 8L
1,515 SR
Queue Stats
262W - 235L
1,431 Elo+
Party 2
Kuzenbo
Kuzenbo
Synergy
Kuzenbo
Level 142
God Stats
2W - 2L
1,463 SR
Queue Stats
148W - 144L
1,445 Elo+
Party 2
Team Averages
Level 102
1,505 SR
1,498 Elo+

VS

Team Averages
Level 62
1,443 SR
1,519 Elo+
Vulcan
Vulcan
AcorsA
Vulcan
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
288W - 254L
1,609 Elo+
Party 3
Ymir
Ymir
Scottyice93
Ymir
Level 41
God Stats
24W - 24L
1,431 SR
Queue Stats
107W - 116L
1,416 Elo+
Solo
Mercury
Mercury
ddragonlee
Mercury
Level 105
God Stats
4W - 4L
1,421 SR
Queue Stats
624W - 595L
1,536 Elo+
Party 1
Skadi
Skadi
johncool123
Skadi
Level 39
God Stats
15W - 16L
1,602 SR
Queue Stats
153W - 163L
1,548 Elo+
Party 1
Amaterasu
Amaterasu
juanca1474
Amaterasu
Level 26
God Stats
7W - 6L
1,261 SR
Queue Stats
208W - 226L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EGO360
Gilgamesh
8
1 / 0 / 0
4,036
673
1,784
3,512
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
5
0 / 1 / 0
3,205
534
747
1,624
359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
3 / 0 / 0
4,047
675
2,652
1,072
222
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
SlimShmeaty
Ao Kuang
6
0 / 1 / 1
3,660
610
1,372
2,237
556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kuzenbo
Synergy
Kuzenbo
6
1 / 0 / 2
4,001
667
990
2,937
1,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AcorsA
Vulcan
7
1 / 1 / 0
4,117
686
1,511
2,966
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 2 / 0
3,155
526
1,191
3,821
1,406
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
ddragonlee
Mercury
6
0 / 0 / 0
3,671
612
482
3,168
629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 2 / 0
3,070
512
911
2,732
426
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
juanca1474
Amaterasu
3
0 / 0 / 0
2,741
457
55
198
38
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
5
Kills
1
2
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AcorsA
Vulcan
1
1
0
1
W
Gilgamesh
EGO360
Gilgamesh
1
0
0
1
W
Scylla
0
1
0
0
W
3
0
0
3
L
0
2
0
0
W
Ao Kuang
SlimShmeaty
Ao Kuang
0
1
1
0.5
W
Kuzenbo
Synergy
Kuzenbo
1
0
2
2
L
Mercury
ddragonlee
Mercury
0
0
0
0
L
0
2
0
0
L
Amaterasu
juanca1474
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,545
Damage
4,150
11,382
Taken
12,885
3,689
Mitigated
3,451
3,315
Healing
4,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AcorsA
Vulcan
1,511
502
0
1,112
2,966
952
0
2,324
492
13,477
0
W
Gilgamesh
EGO360
Gilgamesh
1,784
638
0
1,207
3,512
1,166
176
1,020
2,492
0
16,201
W
Scylla
747
37
0
250
1,624
359
0
682
822
7,843
0
W
2,652
1,460
0
150
1,072
222
0
134
938
0
17,759
L
1,191
314
66
656
3,821
1,406
0
333
3,488
8,675
0
W
Ao Kuang
SlimShmeaty
Ao Kuang
1,372
438
0
232
2,237
556
0
343
1,856
13,092
0
W
Kuzenbo
Synergy
Kuzenbo
990
639
0
1,476
2,937
1,386
0
329
2,572
8,196
0
L
Mercury
ddragonlee
Mercury
482
62
0
2,008
3,168
629
0
189
2,979
0
13,882
L
911
568
0
750
2,732
426
0
113
2,619
0
8,614
L
Amaterasu
juanca1474
Amaterasu
55
0
0
114
198
38
34
0
198
0
1,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,949
Gold Earned
16,754
133
Minions Killed
120
0
Camps Cleared
0
519,203
Distance Traveled
443,471
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,117
686
36
6
0
99,487
1
W
Gilgamesh
4,036
673
27
5
0
111,005
2
W
Scylla
3,205
534
15
3
0
78,227
0
W
Ullr
4,047
675
38
6
0
94,043
1
L
Ymir
3,155
526
17
3
0
102,665
0
W
Ao Kuang
3,660
610
41
7
0
124,209
2
W
Kuzenbo
4,001
667
12
2
0
111,719
1
L
Mercury
3,671
612
46
8
0
131,168
1
L
Skadi
3,070
512
20
3
0
79,678
0
L
Amaterasu
2,741
457
1
0
0
30,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role