Player Matchup

Olorun
Olorun
KelBek
Olorun
Level 27
God Stats
4W - 0L
1,931 SR
Queue Stats
47W - 33L
1,675 Elo+
Solo
Bacchus
Bacchus
NutSwallower
Bacchus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 11L
1,881 Elo+
Party 2
Hou Yi
Hou Yi
imSuperGayDaddy
Hou Yi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,802 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jin1soul
Ah Muzen Cab
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 25L
1,680 Elo+
Party 2
Thor
Thor
susVdwn
Thor
Level 27
God Stats
2W - 1L
1,548 SR
Queue Stats
98W - 42L
1,740 Elo+
Party 2
Team Averages
Level 23
1,596 SR
1,756 Elo+

VS

Team Averages
Level 27
1,697 SR
1,628 Elo+
Anhur
Anhur
Dooooopp
Anhur
Level 24
God Stats
12W - 7L
1,731 SR
Queue Stats
85W - 55L
1,695 Elo+
Solo
Da Ji
Da Ji
SprankyPranx
Da Ji
Level 28
God Stats
4W - 6L
1,851 SR
Queue Stats
86W - 79L
1,630 Elo+
Solo
Guan Yu
Guan Yu
TAMTheGreat
Guan Yu
Level 29
God Stats
2W - 2L
1,771 SR
Queue Stats
150W - 120L
1,680 Elo+
Solo
Ganesha
Ganesha
bowser153
Ganesha
Level 29
God Stats
6W - 1L
1,516 SR
Queue Stats
86W - 78L
1,565 Elo+
Party 1
Zeus
Zeus
happyrogue97
Zeus
Level 23
God Stats
7W - 14L
1,617 SR
Queue Stats
68W - 67L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KelBek
Olorun
19
4 / 3 / 9
12,392
539
5,882
16,615
6,375
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
NutSwallower
Bacchus
17
12 / 5 / 18
12,168
529
12,388
16,595
8,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
18 / 5 / 18
14,399
626
26,737
17,956
6,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
jin1soul
Ah Muzen Cab
20
2 / 5 / 9
12,525
545
7,072
10,076
3,036
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
susVdwn
Thor
19
7 / 1 / 20
12,406
539
11,111
14,395
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dooooopp
Anhur
16
1 / 8 / 6
10,318
449
9,596
17,043
5,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 12 / 5
10,064
438
5,593
18,350
6,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
TAMTheGreat
Guan Yu
20
8 / 4 / 4
12,789
556
15,304
16,957
26,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ganesha
bowser153
Ganesha
16
0 / 8 / 11
10,724
466
8,242
16,548
14,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 11 / 2
11,590
504
8,033
15,021
5,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
47
43
Kills
19
19
Deaths
43
74
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
Dooooopp
Anhur
1
8
6
0.5
W
Olorun
KelBek
Olorun
4
3
9
2.83
W
Bacchus
NutSwallower
Bacchus
12
5
18
4.2
L
2
12
5
0.38
L
Guan Yu
TAMTheGreat
Guan Yu
8
4
4
2.5
L
Ganesha
bowser153
Ganesha
0
8
11
0.69
L
8
11
2
0.82
W
18
5
18
5.4
W
Ah Muzen Cab
jin1soul
Ah Muzen Cab
2
5
9
1.3
W
Thor
susVdwn
Thor
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,190
Damage
46,768
75,637
Taken
83,919
29,559
Mitigated
59,742
23,410
Healing
11,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Dooooopp
Anhur
9,596
4,388
0
3,302
17,043
5,977
312
3,605
13,438
0
59,336
W
Olorun
KelBek
Olorun
5,882
3,529
1,622
5,851
16,615
6,375
2,929
2,075
14,435
76,575
0
W
Bacchus
NutSwallower
Bacchus
12,388
1,855
0
5,172
16,595
8,940
764
5,846
10,576
34,376
0
L
5,593
1,456
0
623
18,350
6,780
156
4,423
13,927
0
47,628
L
Guan Yu
TAMTheGreat
Guan Yu
15,304
2,001
1,016
4,207
16,957
26,531
1,081
2,549
14,408
1,141
79,027
L
Ganesha
bowser153
Ganesha
8,242
707
0
1,497
16,548
14,974
245
3,553
12,995
33,325
0
L
8,033
514
0
1,024
15,021
5,480
463
4,140
10,881
42,423
0
W
26,737
16,354
0
4,284
17,956
6,411
3,905
4,334
13,499
0
110,773
W
Ah Muzen Cab
jin1soul
Ah Muzen Cab
7,072
2,279
0
2,385
10,076
3,036
3,839
1,395
8,649
0
79,582
W
Thor
susVdwn
Thor
11,111
3,314
0
4,096
14,395
4,797
0
2,652
11,614
0
67,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,890
Gold Earned
55,485
590
Minions Killed
483
0
Camps Cleared
0
2,040,898
Distance Traveled
1,749,487
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,318
449
101
4
0
336,449
1
W
Olorun
12,392
539
132
6
0
384,186
1
W
Bacchus
12,168
529
47
2
0
406,223
3
L
Da Ji
10,064
438
86
4
0
310,186
2
L
Guan Yu
12,789
556
182
8
0
381,862
1
L
Ganesha
10,724
466
24
1
0
392,300
3
L
Zeus
11,590
504
90
4
0
328,690
4
W
Hou Yi
14,399
626
150
7
0
349,182
0
W
Ah Muzen Cab
12,525
545
143
6
0
431,938
2
W
Thor
12,406
539
118
5
0
469,369
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role