Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
DangleSnipeCelly
Danzaburou
Level 101
God Stats
23W - 15L
1,586 SR
Queue Stats
143W - 130L
1,464 Elo+
Party 1
Pele
Pele
Dodes00-
Pele
Level 69
God Stats
3W - 11L
1,358 SR
Queue Stats
409W - 386L
1,428 Elo+
Party 4
Ymir
Ymir
JustCheese76
Ymir
Level 65
God Stats
10W - 14L
1,568 SR
Queue Stats
28W - 34L
1,414 Elo+
Party 1
Medusa
Medusa
WatchMyBat
Medusa
Level 118
God Stats
12W - 5L
1,493 SR
Queue Stats
144W - 137L
1,446 Elo+
Solo
Team Averages
Level 99
1,501 SR
1,450 Elo+

VS

Team Averages
Level 92
1,316 SR
1,414 Elo+
Cerberus
Cerberus
IceCubeCat101
Cerberus
Level 89
God Stats
1W - 3L
1,080 SR
Queue Stats
3W - 4L
1,472 Elo+
Party 2
Skadi
Skadi
Maximusls2400
Skadi
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 4L
1,472 Elo+
Party 2
Nox
Nox
Nille125
Nox
Level 67
God Stats
4W - 7L
1,455 SR
Queue Stats
205W - 273L
1,368 Elo+
Solo
Sun Wukong
Sun Wukong
StilanD124
Sun Wukong
Level 80
God Stats
0W - 5L
1,253 SR
Queue Stats
130W - 125L
1,361 Elo+
Party 3
Set
Set
TheGreatStank77
Set
Level 73
God Stats
0W - 1L
1,292 SR
Queue Stats
61W - 58L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 0 / 0
5,934
593
3,607
6,995
3,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
DangleSnipeCelly
Danzaburou
9
3 / 0 / 3
5,977
598
3,584
5,720
1,425
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
11
7 / 0 / 1
6,533
653
3,985
5,862
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 2
5,463
546
1,369
4,596
2,235
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
WatchMyBat
Medusa
12
4 / 0 / 2
6,909
691
4,569
3,783
1,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IceCubeCat101
Cerberus
6
0 / 3 / 0
4,392
439
2,120
6,183
2,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 2 / 0
4,773
477
3,532
3,225
716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 4 / 0
4,821
482
1,028
5,484
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
StilanD124
Sun Wukong
9
0 / 1 / 0
5,302
530
3,709
5,413
2,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 6 / 0
4,783
478
2,524
7,837
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
16
Kills
0
0
Deaths
16
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
0
1
W
Danzaburou
DangleSnipeCelly
Danzaburou
3
0
3
4.5
W
Pele
7
0
1
7.5
L
Cerberus
IceCubeCat101
Cerberus
0
3
0
0
W
1
0
2
2
L
0
2
0
0
L
0
4
0
0
L
Sun Wukong
StilanD124
Sun Wukong
0
1
0
0
L
0
6
0
0
W
Medusa
WatchMyBat
Medusa
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,114
Damage
12,913
26,956
Taken
28,142
10,236
Mitigated
9,452
11,731
Healing
5,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,607
394
35
3,237
6,995
3,545
0
0
6,995
0
29,586
W
Danzaburou
DangleSnipeCelly
Danzaburou
3,584
1,692
0
1,890
5,720
1,425
0
1,506
4,214
0
25,462
W
Pele
3,985
963
0
3,190
5,862
1,656
0
357
5,505
0
31,958
L
Cerberus
IceCubeCat101
Cerberus
2,120
220
0
2,127
6,183
2,558
169
712
5,471
10,279
0
W
1,369
141
368
1,620
4,596
2,235
0
465
4,131
16,180
0
L
3,532
776
0
250
3,225
716
284
657
2,568
0
24,141
L
1,028
132
0
634
5,484
1,511
0
0
5,484
21,780
0
L
Sun Wukong
StilanD124
Sun Wukong
3,709
613
0
662
5,413
2,356
0
0
5,413
0
28,630
L
2,524
1,357
0
1,990
7,837
2,311
0
0
7,837
0
22,775
W
Medusa
WatchMyBat
Medusa
4,569
1,852
0
1,391
3,783
1,375
1,092
820
2,963
0
40,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,816
Gold Earned
24,071
307
Minions Killed
234
0
Camps Cleared
0
970,938
Distance Traveled
923,883
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,934
593
70
7
0
171,402
1
W
Danzaburou
5,977
598
56
6
0
178,810
4
W
Pele
6,533
653
70
7
0
226,943
0
L
Cerberus
4,392
439
21
2
0
176,416
1
W
Ymir
5,463
546
31
3
0
197,625
2
L
Skadi
4,773
477
46
5
0
160,786
2
L
Nox
4,821
482
45
5
0
180,211
2
L
Sun Wukong
5,302
530
68
7
0
209,052
1
L
Set
4,783
478
54
5
0
197,418
1
W
Medusa
6,909
691
80
8
0
196,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role