Player Matchup

Jormungandr
Jormungandr
Cush_360
Jormungandr
Level 29
God Stats
33W - 32L
1,554 SR
Queue Stats
271W - 225L
1,516 Elo+
Party 1
Agni
Agni
MustacheSoldier
Agni
Level 79
God Stats
14W - 28L
1,264 SR
Queue Stats
46W - 65L
1,337 Elo+
Solo
Nemesis
Nemesis
av0cad0slayer
Nemesis
Level 13
God Stats
2W - 4L
1,338 SR
Queue Stats
5W - 10L
1,300 Elo+
Party 1
Team Averages
Level 40
1,385 SR
1,384 Elo+

VS

Team Averages
Level 37
1,448 SR
1,381 Elo+
Gilgamesh
Gilgamesh
MelMoneyZ
Gilgamesh
Level 62
God Stats
9W - 9L
1,331 SR
Queue Stats
212W - 244L
1,376 Elo+
Party 2
Aphrodite
Aphrodite
Seafloss
Aphrodite
Level 24
God Stats
12W - 8L
1,540 SR
Queue Stats
51W - 52L
1,465 Elo+
Solo
Cthulhu
Cthulhu
WWT Overseer
Cthulhu
Level 24
God Stats
27W - 27L
1,472 SR
Queue Stats
83W - 88L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cush_360
Jormungandr
13
1 / 6 / 3
9,767
575
13,362
17,791
12,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
3 / 5 / 2
10,273
604
17,715
11,262
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
11
1 / 6 / 2
9,268
545
2,331
12,237
4,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MelMoneyZ
Gilgamesh
16
11 / 2 / 4
12,159
715
15,711
16,112
7,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Seafloss
Aphrodite
14
0 / 2 / 11
10,096
594
5,733
12,731
5,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
WWT Overseer
Cthulhu
16
6 / 1 / 11
11,614
683
13,742
12,919
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
17
17
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cush_360
Jormungandr
1
6
3
0.42
W
Gilgamesh
MelMoneyZ
Gilgamesh
11
2
4
6.5
L
3
5
2
0.8
W
Aphrodite
Seafloss
Aphrodite
0
2
11
2.75
W
Cthulhu
WWT Overseer
Cthulhu
6
1
11
11.5
L
Nemesis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,408
Damage
35,186
41,290
Taken
41,762
20,548
Mitigated
19,396
2,488
Healing
18,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cush_360
Jormungandr
13,362
3,044
0
565
17,791
12,546
0
7,716
9,763
37,509
0
W
Gilgamesh
MelMoneyZ
Gilgamesh
15,711
5,055
0
3,819
16,112
7,702
0
10,211
5,577
0
54,542
L
17,715
89
0
1,339
11,262
3,701
0
5,786
5,276
51,809
0
W
Aphrodite
Seafloss
Aphrodite
5,733
802
3,738
6,207
12,731
5,302
622
10,206
1,963
29,734
0
W
Cthulhu
WWT Overseer
Cthulhu
13,742
209
2,093
2,235
12,919
6,392
329
9,368
3,053
43,812
0
L
Nemesis
2,331
338
0
584
12,237
4,301
0
5,335
6,677
0
24,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,308
Gold Earned
33,869
148
Minions Killed
161
0
Camps Cleared
0
793,128
Distance Traveled
988,861
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,767
575
39
2
0
280,082
0
W
Gilgamesh
12,159
715
46
3
0
350,691
0
L
Agni
10,273
604
74
4
0
252,724
1
W
Aphrodite
10,096
594
50
3
0
295,989
4
W
Cthulhu
11,614
683
65
4
0
342,181
6
L
Nemesis
9,268
545
35
2
0
260,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role