Player Matchup

Athena
Athena
CharlieDAmelio
Athena
Level 26
God Stats
3W - 0L
1,726 SR
Queue Stats
28W - 15L
1,643 Elo+
Party 1
Heimdallr
Heimdallr
Ishlovek
Heimdallr
Level 155
God Stats
1W - 0L
1,985 SR
Queue Stats
263W - 207L
1,689 Elo+
Party 1
Chernobog
Chernobog
MarkPhant0m
Chernobog
Level 144
God Stats
4W - 1L
1,888 SR
Queue Stats
78W - 53L
1,788 Elo+
Party 1
Nox
Nox
TheRomanTrojan
Nox
Level 155
God Stats
1W - 1L
1,753 SR
Queue Stats
211W - 169L
1,710 Elo+
Party 1
Sylvanus
Sylvanus
largeandincharge
Sylvanus
Level 155
God Stats
6W - 2L
1,274 SR
Queue Stats
257W - 208L
1,686 Elo+
Party 1
Team Averages
Level 127
1,725 SR
1,703 Elo+

VS

Team Averages
Level 97
1,649 SR
1,665 Elo+
Merlin
Merlin
OneTrickyDuuuuud
Merlin
Level 31
God Stats
2W - 3L
1,385 SR
Queue Stats
83W - 53L
1,757 Elo+
Party 2
Ymir
Ymir
PasteTaster
Ymir
Level 26
God Stats
41W - 32L
2,015 SR
Queue Stats
462W - 346L
1,673 Elo+
Party 3
Anhur
Anhur
TheRubrDuky
Anhur
Level 158
God Stats
3W - 5L
1,499 SR
Queue Stats
270W - 223L
1,666 Elo+
Party 3
Loki
Loki
TheWardеn
Loki
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Zionos
Guan Yu
Level 129
God Stats
14W - 7L
1,847 SR
Queue Stats
323W - 203L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,819
487
3,481
7,328
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Ishlovek
Heimdallr
13
3 / 1 / 3
7,194
514
7,384
8,284
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
MarkPhant0m
Chernobog
14
1 / 2 / 4
7,880
563
6,265
6,990
1,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 0 / 2
7,014
501
3,811
5,356
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 1 / 2
7,510
536
7,314
11,069
8,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,260
519
5,860
6,679
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 3 / 1
6,020
430
2,128
10,303
5,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 1 / 1
6,741
482
2,695
7,344
1,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 1
6,776
484
4,302
6,827
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Zionos
Guan Yu
12
1 / 1 / 1
7,200
514
8,976
12,971
8,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
9
Kills
5
5
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Heimdallr
Ishlovek
Heimdallr
3
1
3
4.5
W
Chernobog
MarkPhant0m
Chernobog
1
2
4
1.5
L
1
2
1
0.75
L
1
3
1
0.5
W
4
0
2
5
L
0
1
1
0.5
L
2
2
1
1.25
L
Guan Yu
Zionos
Guan Yu
1
1
1
1.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,255
Damage
23,961
39,027
Taken
44,124
18,441
Mitigated
20,770
15,857
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,481
1,230
0
2,507
7,328
3,312
0
2,549
4,637
13,879
0
W
Heimdallr
Ishlovek
Heimdallr
7,384
4,086
0
2,124
8,284
3,176
366
3,191
4,783
0
51,896
W
Chernobog
MarkPhant0m
Chernobog
6,265
3,797
0
2,990
6,990
1,643
0
864
6,100
0
55,149
L
5,860
945
0
1,257
6,679
2,273
0
1,465
5,166
55,152
0
L
2,128
284
0
1,980
10,303
5,927
0
2,259
8,002
15,633
0
W
3,811
574
0
1,137
5,356
1,675
0
804
4,450
34,345
0
L
2,695
1,576
0
2,381
7,344
1,810
0
1,236
5,988
0
33,771
L
4,302
1,216
0
2,256
6,827
2,211
0
1,368
5,349
0
39,033
L
Guan Yu
Zionos
Guan Yu
8,976
1,643
170
5,140
12,971
8,549
0
7,231
5,692
0
46,681
W
7,314
2,727
189
6,910
11,069
8,635
0
0
11,069
42,203
8,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,417
Gold Earned
33,997
393
Minions Killed
411
0
Camps Cleared
0
1,344,893
Distance Traveled
1,369,036
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,819
487
24
2
0
284,002
4
W
Heimdallr
7,194
514
93
7
0
265,586
1
W
Chernobog
7,880
563
101
7
0
263,221
3
L
Merlin
7,260
519
123
9
0
259,097
1
L
Ymir
6,020
430
27
2
0
278,463
1
W
Nox
7,014
501
59
4
0
301,828
6
L
Anhur
6,741
482
73
5
0
248,540
6
L
Loki
6,776
484
82
6
0
290,129
3
L
Guan Yu
7,200
514
106
8
0
292,807
2
W
Sylvanus
7,510
536
116
8
0
230,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role