Player Matchup

Tyr
Tyr
G3L1T0
Tyr
Level 41
God Stats
5W - 4L
1,507 SR
Queue Stats
67W - 60L
1,565 Elo+
Party 2
Baron Samedi
Baron Samedi
Roadkill9125690
Baron Samedi
Level 40
God Stats
6W - 9L
1,504 SR
Queue Stats
14W - 21L
1,462 Elo+
Party 2
Mulan
Mulan
WarMachine912
Mulan
Level 17
God Stats
1W - 2L
1,608 SR
Queue Stats
5W - 7L
1,691 Elo+
Party 2
Sobek
Sobek
kyle382
Sobek
Level 107
God Stats
1W - 1L
1,242 SR
Queue Stats
15W - 12L
1,386 Elo+
Party 3
Medusa
Medusa
maxshl6
Medusa
Level 14
God Stats
3W - 0L
1,496 SR
Queue Stats
3W - 0L
1,753 Elo+
Party 3
Team Averages
Level 44
1,471 SR
1,571 Elo+

VS

Team Averages
Level 40
1,423 SR
1,312 Elo+
Hun Batz
Hun Batz
Josumaru
Hun Batz
Level 41
God Stats
12W - 11L
1,458 SR
Queue Stats
320W - 418L
1,304 Elo+
Party 1
Apollo
Apollo
raulgrat_
Apollo
Level 35
God Stats
17W - 24L
1,524 SR
Queue Stats
376W - 464L
1,318 Elo+
Party 1
Thoth
Thoth
ronald_1202
Thoth
Level 56
God Stats
25W - 28L
1,483 SR
Queue Stats
517W - 606L
1,322 Elo+
Party 1
Cerberus
Cerberus
ronito1108
Cerberus
Level 18
God Stats
8W - 15L
1,296 SR
Queue Stats
290W - 379L
1,220 Elo+
Party 1
Chaac
Chaac
ziontrain11
Chaac
Level 48
God Stats
9W - 5L
1,355 SR
Queue Stats
729W - 912L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
G3L1T0
Tyr
20
7 / 3 / 12
14,302
596
18,807
18,362
18,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Roadkill9125690
Baron Samedi
19
4 / 5 / 10
12,611
525
12,657
18,284
8,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
18 / 3 / 6
15,109
630
24,140
19,559
15,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
kyle382
Sobek
16
3 / 3 / 8
10,576
441
8,363
20,704
25,785
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
maxshl6
Medusa
18
2 / 4 / 8
11,301
471
14,582
12,522
4,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Josumaru
Hun Batz
19
6 / 9 / 7
12,375
516
12,782
23,091
9,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
raulgrat_
Apollo
16
2 / 8 / 4
10,745
448
9,114
19,978
8,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 7 / 4
12,312
513
16,494
17,345
7,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
ronito1108
Cerberus
16
3 / 5 / 2
10,906
454
8,277
21,611
21,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 5 / 1
8,940
373
8,095
17,661
17,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
34
Kills
18
18
Deaths
34
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tyr
G3L1T0
Tyr
7
3
12
4.33
L
Hun Batz
Josumaru
Hun Batz
6
9
7
1.06
W
Baron Samedi
Roadkill9125690
Baron Samedi
4
5
10
1.8
W
18
3
6
7
W
Sobek
kyle382
Sobek
3
3
8
2.33
W
Medusa
maxshl6
Medusa
2
4
8
1.5
L
Apollo
raulgrat_
Apollo
2
8
4
0.5
L
7
7
4
1.29
L
Cerberus
ronito1108
Cerberus
3
5
2
0.8
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,549
Damage
54,762
89,431
Taken
99,686
72,230
Mitigated
64,005
26,204
Healing
23,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
G3L1T0
Tyr
18,807
2,677
0
5,822
18,362
18,754
2,395
4,836
13,071
0
86,560
L
Hun Batz
Josumaru
Hun Batz
12,782
2,936
0
3,293
23,091
9,705
0
3,246
19,683
0
73,741
W
Baron Samedi
Roadkill9125690
Baron Samedi
12,657
829
430
6,548
18,284
8,213
1,090
7,101
10,652
70,716
0
W
24,140
3,595
0
7,980
19,559
15,260
1,604
4,401
14,692
0
107,058
W
Sobek
kyle382
Sobek
8,363
763
1,416
4,008
20,704
25,785
1,101
4,763
15,802
38,060
0
W
Medusa
maxshl6
Medusa
14,582
7,890
0
0
12,522
4,218
2,554
2,671
9,843
0
61,479
L
Apollo
raulgrat_
Apollo
9,114
7,429
0
5,681
19,978
8,290
370
4,842
15,096
0
72,192
L
16,494
931
252
3,768
17,345
7,140
0
5,760
11,089
65,348
0
L
Cerberus
ronito1108
Cerberus
8,277
990
0
4,477
21,611
21,221
58
5,000
16,505
44,330
0
L
8,095
905
477
5,889
17,661
17,649
1,476
1,350
16,293
0
46,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,899
Gold Earned
55,278
604
Minions Killed
494
0
Camps Cleared
0
2,280,752
Distance Traveled
2,076,648
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,302
596
158
7
0
468,725
2
L
Hun Batz
12,375
516
107
4
0
483,062
0
W
Baron Samedi
12,611
525
149
6
0
420,193
2
W
Mulan
15,109
630
162
7
0
511,866
3
W
Sobek
10,576
441
57
2
0
452,407
0
W
Medusa
11,301
471
78
3
0
427,561
0
L
Apollo
10,745
448
113
5
0
365,663
3
L
Thoth
12,312
513
122
5
0
409,313
8
L
Cerberus
10,906
454
71
3
0
438,886
0
L
Chaac
8,940
373
81
3
0
379,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role