Player Matchup

Gilgamesh
Gilgamesh
Dr_Thot97
Gilgamesh
Level 125
God Stats
8W - 5L
1,673 SR
Queue Stats
57W - 57L
1,634 Elo+
Party 2
Zeus
Zeus
KissShot-ftw
Zeus
Level 100
God Stats
3W - 3L
1,735 SR
Queue Stats
21W - 19L
1,654 Elo+
Party 2
Anhur
Anhur
TheGreatRavana
Anhur
Level 146
God Stats
0W - 1L
1,471 SR
Queue Stats
69W - 72L
1,639 Elo+
Party 2
Team Averages
Level 124
1,626 SR
1,642 Elo+

VS

Team Averages
Level 134
1,552 SR
1,684 Elo+
Raijin
Raijin
KinnyWheats
Raijin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 60L
1,740 Elo+
Party 1
Neith
Neith
godmer69
Neith
Level 81
God Stats
2W - 0L
1,287 SR
Queue Stats
96W - 72L
1,596 Elo+
Party 1
Fafnir
Fafnir
magicguns
Fafnir
Level 160
God Stats
4W - 3L
1,868 SR
Queue Stats
300W - 233L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dr_Thot97
Gilgamesh
14
0 / 6 / 9
11,216
660
11,957
18,028
15,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
8 / 8 / 2
11,756
692
12,361
14,424
4,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 7
11,762
692
6,146
13,224
4,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
8 / 5 / 4
12,312
724
15,963
12,980
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
godmer69
Neith
15
3 / 3 / 5
11,088
652
11,529
11,235
4,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
magicguns
Fafnir
15
4 / 4 / 9
11,894
700
9,434
17,186
22,900
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
12
Kills
15
15
Deaths
12
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dr_Thot97
Gilgamesh
0
6
9
0.75
W
Raijin
8
5
4
2
L
8
8
2
1.13
L
4
1
7
7.5
W
Neith
godmer69
Neith
3
3
5
1.83
W
Fafnir
magicguns
Fafnir
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,464
Damage
36,926
45,676
Taken
41,401
25,249
Mitigated
33,170
7,610
Healing
8,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dr_Thot97
Gilgamesh
11,957
2,984
0
3,360
18,028
15,950
446
8,486
9,542
0
35,862
W
Raijin
15,963
1,076
176
1,447
12,980
5,569
456
3,328
9,415
65,726
0
L
12,361
1,250
240
1,867
14,424
4,670
297
9,316
5,108
32,218
0
L
6,146
2,701
0
2,143
13,224
4,629
298
7,655
5,569
0
68,666
W
Neith
godmer69
Neith
11,529
4,551
0
2,124
11,235
4,701
1,622
4,038
6,965
0
56,125
W
Fafnir
magicguns
Fafnir
9,434
1,734
0
4,276
17,186
22,900
251
4,380
12,506
26,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,734
Gold Earned
35,294
185
Minions Killed
203
0
Camps Cleared
0
852,224
Distance Traveled
843,737
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,216
660
39
2
0
300,771
3
W
Raijin
12,312
724
95
6
0
265,230
4
L
Zeus
11,756
692
39
2
0
233,420
1
L
Anhur
11,762
692
107
6
0
318,033
4
W
Neith
11,088
652
76
4
0
272,665
1
W
Fafnir
11,894
700
32
2
0
305,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role