Player Matchup

Danzaburou
Danzaburou
bbybernie
Danzaburou
Level 103
God Stats
2W - 2L
1,798 SR
Queue Stats
12W - 11L
1,374 Elo+
Party 2
Gilgamesh
Gilgamesh
phantom_deadEyE_
Gilgamesh
Level 68
God Stats
10W - 9L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
tatalexx
Aphrodite
Level 7
God Stats
4W - 2L
1,300 SR
Queue Stats
21W - 13L
1,500 Elo+
Party 2
Team Averages
Level 59
1,533 SR
1,458 Elo+

VS

Team Averages
Level 61
1,486 SR
1,456 Elo+
Cthulhu
Cthulhu
Bloodkingruss
Cthulhu
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
PushNurd
Neith
Level 62
God Stats
2W - 3L
1,389 SR
Queue Stats
110W - 134L
1,400 Elo+
Party 1
Anubis
Anubis
SweetJoey637574
Anubis
Level 89
God Stats
4W - 5L
1,571 SR
Queue Stats
115W - 137L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
bbybernie
Danzaburou
15
6 / 4 / 4
11,256
704
14,986
19,504
6,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
14
4 / 9 / 5
10,717
670
14,176
21,295
13,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
tatalexx
Aphrodite
12
0 / 5 / 7
9,015
563
1,150
9,932
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
8 / 1 / 8
12,833
802
13,674
15,581
11,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
PushNurd
Neith
14
2 / 4 / 11
10,781
674
7,409
10,806
3,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 5 / 10
12,738
796
19,211
14,215
7,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
10
Kills
18
18
Deaths
10
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
8
1
8
12
W
Neith
PushNurd
Neith
2
4
11
1.88
W
8
5
10
2.6
L
Danzaburou
bbybernie
Danzaburou
6
4
4
2
L
Gilgamesh
4
9
5
0.72
L
Aphrodite
tatalexx
Aphrodite
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,312
Damage
40,294
50,731
Taken
40,602
23,223
Mitigated
22,690
12,803
Healing
14,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
13,674
873
1,500
4,086
15,581
11,098
0
571
14,940
39,294
0
W
Neith
PushNurd
Neith
7,409
3,912
231
2,357
10,806
3,977
611
150
10,656
0
31,327
W
19,211
1,762
0
6,248
14,215
7,615
1,479
385
13,790
76,130
0
L
Danzaburou
bbybernie
Danzaburou
14,986
7,079
0
4,357
19,504
6,813
258
12,936
6,568
0
59,706
L
Gilgamesh
14,176
2,504
0
2,745
21,295
13,535
38
12,351
8,944
0
45,176
L
Aphrodite
tatalexx
Aphrodite
1,150
360
3,133
2,568
9,932
2,875
0
8,911
1,021
8,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,988
Gold Earned
36,352
144
Minions Killed
218
0
Camps Cleared
0
713,884
Distance Traveled
818,302
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,833
802
49
3
0
311,982
5
W
Neith
10,781
674
55
3
0
273,507
0
W
Anubis
12,738
796
114
7
0
232,813
1
L
Danzaburou
11,256
704
79
5
0
235,838
0
L
Gilgamesh
10,717
670
47
3
0
256,958
2
L
Aphrodite
9,015
563
18
1
0
221,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role