Player Matchup

Danzaburou
Danzaburou
Crashcade98
Danzaburou
Level 63
God Stats
6W - 1L
1,732 SR
Queue Stats
72W - 118L
1,342 Elo+
Solo
Xing Tian
Xing Tian
DaddyCRO
Xing Tian
Level 104
God Stats
54W - 43L
1,617 SR
Queue Stats
396W - 367L
1,474 Elo+
Party 2
Kukulkan
Kukulkan
papithemenace
Kukulkan
Level 80
God Stats
36W - 24L
1,393 SR
Queue Stats
682W - 653L
1,528 Elo+
Party 2
Team Averages
Level 82
1,581 SR
1,448 Elo+

VS

Team Averages
Level 72
1,540 SR
1,417 Elo+
Merlin
Merlin
Lazystalker1
Merlin
Level 29
God Stats
0W - 1L
1,828 SR
Queue Stats
5W - 5L
1,384 Elo+
Party 1
Hera
Hera
No_BodyImportant
Hera
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
desoron
Gilgamesh
Level 99
God Stats
2W - 4L
1,291 SR
Queue Stats
31W - 33L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crashcade98
Danzaburou
10
0 / 0 / 7
8,201
683
4,864
6,955
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
DaddyCRO
Xing Tian
12
2 / 0 / 7
8,351
696
6,061
7,126
5,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
papithemenace
Kukulkan
13
7 / 0 / 2
9,158
763
8,072
3,113
1,168
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 3 / 0
6,904
575
2,723
6,750
2,605
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 0
6,760
563
4,363
7,421
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
desoron
Gilgamesh
10
0 / 4 / 0
7,679
640
4,231
11,321
7,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Crashcade98
Danzaburou
0
0
7
3.5
W
Xing Tian
DaddyCRO
Xing Tian
2
0
7
5.5
L
Merlin
0
3
0
0
L
0
2
0
0
L
Gilgamesh
desoron
Gilgamesh
0
4
0
0
W
Kukulkan
papithemenace
Kukulkan
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,997
Damage
11,317
17,194
Taken
25,492
9,154
Mitigated
12,803
3,028
Healing
2,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Crashcade98
Danzaburou
4,864
1,311
411
1,937
6,955
2,333
2,015
3,134
3,821
0
40,669
W
Xing Tian
DaddyCRO
Xing Tian
6,061
198
0
475
7,126
5,653
140
2,769
4,357
16,059
0
L
Merlin
2,723
346
540
654
6,750
2,605
0
4,241
2,509
17,814
0
L
4,363
581
187
590
7,421
2,663
0
4,637
2,784
20,471
0
L
Gilgamesh
desoron
Gilgamesh
4,231
534
127
672
11,321
7,535
0
5,285
6,036
0
21,266
W
Kukulkan
papithemenace
Kukulkan
8,072
273
0
205
3,113
1,168
899
1,278
1,835
39,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,710
Gold Earned
21,343
171
Minions Killed
91
0
Camps Cleared
0
721,229
Distance Traveled
625,382
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,201
683
75
6
0
228,709
2
W
Xing Tian
8,351
696
20
2
0
254,463
4
L
Merlin
6,904
575
32
3
0
177,986
0
L
Hera
6,760
563
30
3
0
215,843
0
L
Gilgamesh
7,679
640
29
2
0
231,553
2
W
Kukulkan
9,158
763
76
6
0
238,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role