Player Matchup

Cerberus
Cerberus
Connorsiege864
Cerberus
Level 11
God Stats
4W - 12L
1,409 SR
Queue Stats
15W - 22L
1,305 Elo+
Party 2
Gilgamesh
Gilgamesh
DubbV
Gilgamesh
Level 29
God Stats
1W - 2L
1,258 SR
Queue Stats
261W - 301L
1,370 Elo+
Party 1
Baron Samedi
Baron Samedi
papamark135
Baron Samedi
Level 43
God Stats
7W - 7L
1,750 SR
Queue Stats
91W - 106L
1,466 Elo+
Party 2
Cupid
Cupid
pizzaseth1234
Cupid
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,464 Elo+
Party 2
Ao Kuang
Ao Kuang
vD3adshot
Ao Kuang
Level 46
God Stats
3W - 4L
1,366 SR
Queue Stats
57W - 85L
1,400 Elo+
Party 1
Team Averages
Level 39
1,457 SR
1,401 Elo+

VS

Team Averages
Level 44
1,545 SR
1,390 Elo+
Nu Wa
Nu Wa
Fortney19
Nu Wa
Level 49
God Stats
3W - 0L
1,817 SR
Queue Stats
539W - 512L
1,470 Elo+
Solo
Hachiman
Hachiman
HeBoUser
Hachiman
Level 36
God Stats
1W - 0L
1,733 SR
Queue Stats
44W - 58L
1,388 Elo+
Party 3
Cthulhu
Cthulhu
Papa_Clean
Cthulhu
Level 28
God Stats
4W - 11L
1,260 SR
Queue Stats
29W - 41L
1,351 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Papa_Rose12
Cu Chulainn
Level 60
God Stats
10W - 8L
1,468 SR
Queue Stats
123W - 147L
1,395 Elo+
Party 4
Gilgamesh
Gilgamesh
wolfweb123
Gilgamesh
Level 48
God Stats
4W - 7L
1,449 SR
Queue Stats
49W - 75L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
6 / 4 / 1
10,354
398
7,995
15,004
13,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
DubbV
Gilgamesh
19
2 / 8 / 1
12,302
473
13,140
24,086
21,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
papamark135
Baron Samedi
20
11 / 4 / 3
14,228
547
20,809
24,308
12,042
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 5 / 7
10,446
402
5,524
15,671
5,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
vD3adshot
Ao Kuang
20
7 / 5 / 2
12,809
493
13,944
24,875
11,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fortney19
Nu Wa
20
4 / 7 / 5
13,805
531
19,341
17,269
6,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
HeBoUser
Hachiman
20
10 / 5 / 7
14,682
565
19,878
14,735
5,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
Papa_Clean
Cthulhu
18
2 / 2 / 9
12,196
469
8,102
16,700
17,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Papa_Rose12
Cu Chulainn
20
8 / 5 / 9
13,840
532
17,803
23,815
19,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
wolfweb123
Gilgamesh
17
1 / 7 / 9
11,466
441
7,707
19,520
9,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
26
Kills
25
26
Deaths
26
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cerberus
6
4
1
1.63
L
Gilgamesh
DubbV
Gilgamesh
2
8
1
0.31
W
Nu Wa
Fortney19
Nu Wa
4
7
5
0.93
W
Hachiman
HeBoUser
Hachiman
10
5
7
2.7
W
Cthulhu
Papa_Clean
Cthulhu
2
2
9
3.25
W
Cu Chulainn
Papa_Rose12
Cu Chulainn
8
5
9
2.5
L
Baron Samedi
papamark135
Baron Samedi
11
4
3
3.13
L
0
5
7
0.7
L
Ao Kuang
vD3adshot
Ao Kuang
7
5
2
1.6
W
Gilgamesh
wolfweb123
Gilgamesh
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,412
Damage
72,831
103,944
Taken
92,039
63,939
Mitigated
59,279
33,532
Healing
15,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,995
274
270
2,549
15,004
13,408
0
4,370
10,424
32,385
0
L
Gilgamesh
DubbV
Gilgamesh
13,140
3,615
0
3,148
24,086
21,756
1,190
5,519
18,507
0
81,201
W
Nu Wa
Fortney19
Nu Wa
19,341
4,460
126
3,890
17,269
6,831
1,922
8,422
8,847
101,776
0
W
Hachiman
HeBoUser
Hachiman
19,878
11,234
0
685
14,735
5,879
3,584
6,308
8,427
0
106,961
W
Cthulhu
Papa_Clean
Cthulhu
8,102
228
587
2,912
16,700
17,527
1,802
6,839
9,861
39,038
0
W
Cu Chulainn
Papa_Rose12
Cu Chulainn
17,803
3,314
0
3,575
23,815
19,308
555
9,215
14,600
8,822
74,497
L
Baron Samedi
papamark135
Baron Samedi
20,809
795
386
11,736
24,308
12,042
2,053
9,080
14,814
104,910
0
L
5,524
3,651
722
4,404
15,671
5,607
0
5,678
9,875
0
46,824
L
Ao Kuang
vD3adshot
Ao Kuang
13,944
3,216
0
10,317
24,875
11,126
1,990
4,404
20,425
85,601
0
W
Gilgamesh
wolfweb123
Gilgamesh
7,707
1,539
0
3,286
19,520
9,734
1,217
11,964
7,556
0
63,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,139
Gold Earned
65,989
600
Minions Killed
587
0
Camps Cleared
0
2,244,274
Distance Traveled
2,382,468
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,354
398
52
2
0
464,366
2
L
Gilgamesh
12,302
473
130
5
0
474,103
0
W
Nu Wa
13,805
531
143
6
0
418,789
3
W
Hachiman
14,682
565
142
5
0
468,686
0
W
Cthulhu
12,196
469
45
2
0
496,542
0
W
Cu Chulainn
13,840
532
140
5
0
474,530
2
L
Baron Samedi
14,228
547
194
7
0
403,673
8
L
Cupid
10,446
402
87
3
0
424,287
2
L
Ao Kuang
12,809
493
137
5
0
477,845
0
W
Gilgamesh
11,466
441
117
5
0
523,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role