Player Matchup

Heimdallr
Heimdallr
Ablysinol
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,389 Elo+
Party 1
Merlin
Merlin
Parkison65
Merlin
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,262 Elo+
Party 2
Mercury
Mercury
Trace Tensei
Mercury
Level 28
God Stats
0W - 3L
1,287 SR
Queue Stats
15W - 23L
1,462 Elo+
Party 1
Ares
Ares
deathshard94
Ares
Level 76
God Stats
46W - 27L
1,618 SR
Queue Stats
252W - 247L
1,386 Elo+
Party 2
Ra
Ra
eduovip
Ra
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 105L
1,408 Elo+
Solo
Team Averages
Level 32
1,481 SR
1,381 Elo+

VS

Team Averages
Level 18
1,576 SR
1,314 Elo+
Neith
Neith
Dementor0711
Neith
Level 11
God Stats
2W - 0L
1,621 SR
Queue Stats
7W - 12L
999 Elo+
Solo
Jormungandr
Jormungandr
IK0NIC KALM
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,311 Elo+
Party 3
Anubis
Anubis
ShadedSilver
Anubis
Level 29
God Stats
11W - 7L
1,677 SR
Queue Stats
229W - 227L
1,451 Elo+
Solo
Merlin
Merlin
Xx 3PE6 xX
Merlin
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
95W - 85L
1,402 Elo+
Party 3
Nemesis
Nemesis
naizwo
Nemesis
Level 26
God Stats
15W - 12L
1,584 SR
Queue Stats
59W - 80L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ablysinol
Heimdallr
20
2 / 9 / 16
13,760
917
11,331
19,585
10,238
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Parkison65
Merlin
20
3 / 9 / 15
13,858
924
11,614
19,210
8,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Trace Tensei
Mercury
20
13 / 13 / 8
15,685
1,046
28,724
30,193
14,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 8 / 12
14,306
954
17,071
40,239
43,645
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
5 / 1 / 15
14,794
986
22,993
13,332
6,999
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 20
14,543
970
15,424
14,530
7,468
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
IK0NIC KALM
Jormungandr
20
2 / 6 / 18
13,503
900
9,900
17,358
19,643
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
20
7 / 4 / 20
16,832
1,122
35,268
26,681
17,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Xx 3PE6 xX
Merlin
20
10 / 4 / 10
15,796
1,053
16,016
13,892
8,398
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
naizwo
Nemesis
20
19 / 7 / 12
16,902
1,127
36,823
26,103
12,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
120
27
Kills
40
40
Deaths
28
66
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ablysinol
Heimdallr
2
9
16
1.11
W
2
7
20
1.71
W
Jormungandr
IK0NIC KALM
Jormungandr
2
6
18
1.83
L
Merlin
Parkison65
Merlin
3
9
15
1.17
W
Anubis
7
4
20
4.25
L
Mercury
Trace Tensei
Mercury
13
13
8
1.31
W
Merlin
Xx 3PE6 xX
Merlin
10
4
10
3.75
L
4
8
12
1.25
L
5
1
15
12.5
W
Nemesis
naizwo
Nemesis
19
7
12
3.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,733
Damage
113,431
122,559
Taken
98,564
83,617
Mitigated
65,298
15,879
Healing
19,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ablysinol
Heimdallr
11,331
6,111
0
1,613
19,585
10,238
0
8,280
11,305
0
25,376
W
15,424
7,919
0
1,419
14,530
7,468
0
4,729
9,801
0
32,090
W
Jormungandr
IK0NIC KALM
Jormungandr
9,900
3,779
0
0
17,358
19,643
0
8,882
8,476
21,308
0
L
Merlin
Parkison65
Merlin
11,614
2,284
612
919
19,210
8,663
0
9,992
9,218
30,278
0
W
Anubis
35,268
754
0
14,526
26,681
17,518
0
13,382
13,299
84,406
0
L
Mercury
Trace Tensei
Mercury
28,724
21,785
0
2,078
30,193
14,072
0
14,850
15,343
0
37,356
W
Merlin
Xx 3PE6 xX
Merlin
16,016
1,418
0
0
13,892
8,398
0
9,798
4,094
36,449
0
L
17,071
900
1,043
4,658
40,239
43,645
0
23,102
17,137
45,450
0
L
22,993
2,873
2,781
2,175
13,332
6,999
0
4,960
8,372
56,930
0
W
Nemesis
naizwo
Nemesis
36,823
22,675
0
3,475
26,103
12,271
0
14,887
11,216
0
51,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,403
Gold Earned
77,576
206
Minions Killed
263
4
Camps Cleared
11
1,348,062
Distance Traveled
1,259,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,760
917
24
2
0
244,722
0
W
Neith
14,543
970
27
2
5
218,666
0
W
Jormungandr
13,503
900
19
1
1
202,640
0
L
Merlin
13,858
924
46
3
0
220,196
0
W
Anubis
16,832
1,122
127
8
0
246,552
0
L
Mercury
15,685
1,046
18
1
1
316,405
0
W
Merlin
15,796
1,053
57
4
5
252,866
0
L
Ares
14,306
954
45
3
2
283,664
0
L
Ra
14,794
986
73
5
1
283,075
0
W
Nemesis
16,902
1,127
33
2
0
339,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role