Player Matchup

Athena
Athena
Fokiu
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Ryank1030
He Bo
Level 63
God Stats
2W - 0L
1,815 SR
Queue Stats
11W - 11L
1,556 Elo+
Party 2
Neith
Neith
SuyK
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
darkeryx
Scylla
Level 125
God Stats
141W - 138L
1,500 SR
Queue Stats
769W - 820L
1,547 Elo+
Solo
Nemesis
Nemesis
purpleflowr
Nemesis
Level 13
God Stats
8W - 5L
1,299 SR
Queue Stats
18W - 19L
1,516 Elo+
Party 2
Team Averages
Level 87
1,523 SR
1,524 Elo+

VS

Team Averages
Level 53
1,479 SR
1,449 Elo+
Gilgamesh
Gilgamesh
EmoPanther
Gilgamesh
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Fortin95
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 43L
1,394 Elo+
Party 3
Tiamat
Tiamat
Hans1197
Tiamat
Level 109
God Stats
36W - 48L
1,494 SR
Queue Stats
223W - 238L
1,491 Elo+
Solo
Zeus
Zeus
Indigosoul222
Zeus
Level 26
God Stats
4W - 9L
1,468 SR
Queue Stats
46W - 62L
1,417 Elo+
Party 3
Thanatos
Thanatos
strikeman14
Thanatos
Level 36
God Stats
3W - 7L
1,431 SR
Queue Stats
39W - 49L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Fokiu
Athena
17
0 / 3 / 18
11,088
1,008
11,721
15,585
14,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

He Bo
Ryank1030
He Bo
17
6 / 5 / 13
11,344
1,031
13,747
10,582
4,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SuyK
Neith
17
4 / 2 / 11
10,886
990
8,466
8,576
3,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
darkeryx
Scylla
18
7 / 0 / 14
11,848
1,077
12,574
2,849
1,157
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
purpleflowr
Nemesis
17
7 / 7 / 10
11,151
1,014
10,545
14,560
6,076
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

189

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EmoPanther
Gilgamesh
17
10 / 1 / 7
12,402
1,127
14,556
14,545
9,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Fortin95
Cthulhu
16
1 / 10 / 8
9,924
902
7,881
19,737
16,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Hans1197
Tiamat
16
1 / 2 / 7
10,050
914
6,823
9,989
4,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 8
10,485
953
11,890
6,135
2,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
strikeman14
Thanatos
17
2 / 8 / 12
10,606
964
7,166
11,838
4,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
59
24
Kills
17
17
Deaths
24
66
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
EmoPanther
Gilgamesh
10
1
7
13.5
W
Athena
Fokiu
Athena
0
3
18
3
L
Cthulhu
Fortin95
Cthulhu
1
10
8
0.5
L
Tiamat
Hans1197
Tiamat
1
2
7
2.25
L
3
3
8
2.33
W
He Bo
Ryank1030
He Bo
6
5
13
2.5
W
Neith
SuyK
Neith
4
2
11
4.75
W
Scylla
darkeryx
Scylla
7
0
14
14
W
Nemesis
purpleflowr
Nemesis
7
7
10
1.71
L
Thanatos
strikeman14
Thanatos
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,053
Damage
48,316
52,152
Taken
62,244
29,711
Mitigated
37,313
4,283
Healing
9,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
EmoPanther
Gilgamesh
14,556
3,771
0
780
14,545
9,047
0
9,467
5,078
0
25,929
W
Athena
Fokiu
Athena
11,721
1,845
54
245
15,585
14,718
0
9,554
6,031
16,812
0
L
Cthulhu
Fortin95
Cthulhu
7,881
833
246
562
19,737
16,338
0
10,003
9,734
26,219
0
L
Tiamat
Hans1197
Tiamat
6,823
1,011
0
2,696
9,989
4,725
0
6,913
3,076
38,635
0
L
11,890
1,925
363
366
6,135
2,216
0
3,148
2,987
37,222
0
W
He Bo
Ryank1030
He Bo
13,747
274
0
634
10,582
4,146
0
5,101
5,481
31,344
0
W
Neith
SuyK
Neith
8,466
2,880
0
1,561
8,576
3,614
0
3,675
4,901
0
33,208
W
Scylla
darkeryx
Scylla
12,574
977
0
0
2,849
1,157
0
1,451
1,398
51,016
0
W
Nemesis
purpleflowr
Nemesis
10,545
4,686
0
1,789
14,560
6,076
0
6,813
7,747
0
19,688
L
Thanatos
strikeman14
Thanatos
7,166
2,972
1,520
3,383
11,838
4,987
0
8,511
3,327
0
14,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,317
Gold Earned
53,467
234
Minions Killed
209
12
Camps Cleared
6
1,040,362
Distance Traveled
1,023,522
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,402
1,127
18
2
3
222,389
0
W
Athena
11,088
1,008
11
1
1
202,560
1
L
Cthulhu
9,924
902
38
3
0
184,963
0
L
Tiamat
10,050
914
68
6
0
209,764
3
L
Zeus
10,485
953
66
6
0
200,475
0
W
He Bo
11,344
1,031
46
4
1
209,269
0
W
Neith
10,886
990
69
6
3
216,828
1
W
Scylla
11,848
1,077
87
8
2
199,557
1
W
Nemesis
11,151
1,014
21
2
5
212,148
0
L
Thanatos
10,606
964
19
2
3
205,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role