Player Matchup

Neith
Neith
HRich7
Neith
Level 21
God Stats
2W - 1L
1,492 SR
Queue Stats
10W - 19L
1,219 Elo+
Party 1
Scylla
Scylla
ShellGoldfish0
Scylla
Level 45
God Stats
6W - 3L
1,398 SR
Queue Stats
11W - 24L
1,247 Elo+
Party 1
Athena
Athena
WhothatNumbr72
Athena
Level 66
God Stats
4W - 2L
1,169 SR
Queue Stats
157W - 199L
1,370 Elo+
Party 1
Team Averages
Level 44
1,353 SR
1,279 Elo+

VS

Team Averages
Level 61
1,289 SR
1,287 Elo+
Hades
Hades
BaroNnSkull
Hades
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,296 Elo+
Solo
Skadi
Skadi
mahduh
Skadi
Level 67
God Stats
11W - 27L
1,014 SR
Queue Stats
232W - 353L
1,316 Elo+
Solo
Odin
Odin
yeaCheese2win_YC
Odin
Level 27
God Stats
0W - 3L
1,353 SR
Queue Stats
4W - 9L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HRich7
Neith
14
3 / 3 / 12
11,072
651
7,546
9,622
3,710
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

16
12 / 4 / 6
12,538
738
16,738
11,802
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 1 / 13
12,255
721
9,049
15,300
14,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
9,601
565
5,363
10,405
4,099
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
mahduh
Skadi
12
1 / 4 / 5
9,903
583
5,052
11,788
3,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
4 / 11 / 2
10,541
620
8,348
19,569
12,577
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
20
Kills
6
8
Deaths
20
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Neith
HRich7
Neith
3
3
12
3
W
12
4
6
3.75
W
5
1
13
11.5
L
Skadi
mahduh
Skadi
1
4
5
0.88
L
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,333
Damage
18,763
36,724
Taken
41,762
23,040
Mitigated
20,124
7,741
Healing
3,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,363
601
780
1,835
10,405
4,099
0
5,976
4,267
25,747
0
W
Neith
HRich7
Neith
7,546
1,335
0
1,984
9,622
3,710
1,487
1,119
8,503
0
21,817
W
16,738
1,496
420
2,944
11,802
4,402
594
1,937
9,265
56,317
0
W
9,049
2,120
0
2,393
15,300
14,928
94
2,681
12,619
27,608
0
L
Skadi
mahduh
Skadi
5,052
2,225
0
1,013
11,788
3,448
88
8,844
2,712
0
21,193
L
8,348
1,408
0
219
19,569
12,577
40
10,499
8,734
0
24,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,865
Gold Earned
30,045
139
Minions Killed
95
0
Camps Cleared
0
858,314
Distance Traveled
521,218
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,601
565
26
2
0
101,889
1
W
Neith
11,072
651
32
2
0
275,659
0
W
Scylla
12,538
738
76
4
0
285,532
2
W
Athena
12,255
721
31
2
0
297,123
1
L
Skadi
9,903
583
41
2
0
179,106
1
L
Odin
10,541
620
28
2
0
240,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role