Player Matchup

Ymir
Ymir
Bronze III
CarBoNinbed
Ymir
Bronze III
Level 42
God Stats
0W - 1L
1,420 SR
Queue Stats
11W - 24L
1,400 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
OrneryWerewolf
Heimdallr
Bronze III
Level 124
God Stats
0W - 1L
1,372 SR
Queue Stats
48W - 54L
1,414 MMR
Solo
Anubis
Anubis
Gold V
Psilocybining
Anubis
Gold V
Level 154
God Stats
20W - 19L
1,584 SR
Queue Stats
522W - 525L
1,467 MMR
Solo
Arachne
Arachne
Bronze III
Saunjii
Arachne
Bronze III
Level 81
God Stats
1W - 1L
1,555 SR
Queue Stats
2W - 4L
1,400 MMR
Party 1
Apollo
Apollo
Silver I
TheShield01
Apollo
Silver I
Level 120
God Stats
5W - 12L
1,486 SR
Queue Stats
246W - 247L
1,252 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,483 SR
1,387 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,665 SR
1,319 MMR
Cabrakan
Cabrakan
Silver I
BrokenBenis
Cabrakan
Silver I
Level 100
God Stats
3W - 2L
1,824 SR
Queue Stats
149W - 145L
1,221 MMR
Solo
Loki
Loki
Gold IV
Dexteryl
Loki
Gold IV
Level 149
God Stats
8W - 6L
1,664 SR
Queue Stats
392W - 376L
1,448 MMR
Solo
Cupid
Cupid
Silver IV
Farva619
Cupid
Silver IV
Level 73
God Stats
21W - 16L
1,759 SR
Queue Stats
149W - 149L
1,144 MMR
Solo
Kukulkan
Kukulkan
Bronze III
MrWebbi
Kukulkan
Bronze III
Level 52
God Stats
4W - 4L
1,580 SR
Queue Stats
34W - 40L
1,411 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
RenegadeAngel45
Cu Chulainn
Gold IV
Level 127
God Stats
13W - 16L
1,499 SR
Queue Stats
582W - 598L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 9
11,879
440
5,879
29,516
27,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
OrneryWerewolf
Heimdallr
18
4 / 10 / 7
12,147
450
11,960
17,800
7,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 11 / 5
13,991
518
22,972
23,676
14,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Saunjii
Arachne
20
9 / 11 / 5
14,486
537
17,548
27,008
13,001
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
20
3 / 8 / 7
13,776
510
16,441
23,232
12,700
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AthenaTsukuyomiYemojaSetAres

VS

Bans
Guan YuSobekDanzaburouGaneshaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BrokenBenis
Cabrakan
20
7 / 7 / 25
15,038
557
16,740
32,084
57,264
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
20
14 / 1 / 12
17,746
657
15,662
18,023
14,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Farva619
Cupid
20
13 / 8 / 11
17,302
641
24,991
24,208
10,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
MrWebbi
Kukulkan
20
5 / 6 / 17
14,890
551
21,341
14,881
7,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
RenegadeAngel45
Cu Chulainn
20
9 / 2 / 11
15,630
579
18,229
29,051
28,986
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
124
24
Kills
48
48
Deaths
24
33
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BrokenBenis
Cabrakan
7
7
25
2.79
L
3
8
9
0.94
W
Loki
14
1
12
20
W
Cupid
Farva619
Cupid
13
8
11
2.31
W
Kukulkan
MrWebbi
Kukulkan
5
6
17
2.25
L
Heimdallr
OrneryWerewolf
Heimdallr
4
10
7
0.75
L
5
11
5
0.68
W
Cu Chulainn
RenegadeAngel45
Cu Chulainn
9
2
11
7.25
L
Arachne
Saunjii
Arachne
9
11
5
1.05
L
Apollo
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,800
Damage
96,963
121,232
Taken
118,247
74,984
Mitigated
119,005
25,399
Healing
35,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BrokenBenis
Cabrakan
16,740
2,793
0
4,226
32,084
57,264
252
6,710
25,373
60,865
0
L
5,879
655
0
3,929
29,516
27,480
272
11,301
17,452
39,680
0
W
Loki
15,662
4,886
0
8,359
18,023
14,906
4,244
4,263
13,760
0
107,713
W
Cupid
Farva619
Cupid
24,991
15,509
2,731
8,593
24,208
10,783
3,049
8,852
15,356
0
147,801
W
Kukulkan
MrWebbi
Kukulkan
21,341
1,498
0
1,026
14,881
7,066
1,850
3,954
10,927
109,838
0
L
Heimdallr
OrneryWerewolf
Heimdallr
11,960
7,059
0
2,452
17,800
7,563
1,536
4,829
12,971
0
66,624
L
22,972
226
0
6,508
23,676
14,240
0
6,244
17,432
107,672
0
W
Cu Chulainn
RenegadeAngel45
Cu Chulainn
18,229
2,883
0
10,550
29,051
28,986
475
6,646
22,405
961
113,583
L
Arachne
Saunjii
Arachne
17,548
12,083
0
6,871
27,008
13,001
0
9,606
17,402
0
71,767
L
Apollo
16,441
8,375
0
5,639
23,232
12,700
1,973
6,128
17,104
0
98,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,279
Gold Earned
80,606
600
Minions Killed
772
0
Camps Cleared
0
2,215,758
Distance Traveled
2,566,708
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
15,038
557
63
2
0
504,108
5
L
Ymir
11,879
440
61
2
0
467,577
6
W
Loki
17,746
657
199
7
0
607,656
9
W
Cupid
17,302
641
205
8
0
477,864
9
W
Kukulkan
14,890
551
154
6
0
472,022
0
L
Heimdallr
12,147
450
108
4
0
402,584
8
L
Anubis
13,991
518
165
6
0
379,844
3
W
Cu Chulainn
15,630
579
151
6
0
505,058
5
L
Arachne
14,486
537
81
3
0
497,256
4
L
Apollo
13,776
510
185
7
0
468,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role