Player Matchup

Erlang Shen
Erlang Shen
Silver I
AleaIactaEst81
Erlang Shen
Silver I
Level 77
God Stats
73W - 61L
1,549 SR
Queue Stats
293W - 308L
1,184 MMR
Solo
Heimdallr
Heimdallr
Silver I
EarlTheKoala
Heimdallr
Silver I
Level 58
God Stats
12W - 6L
1,784 SR
Queue Stats
149W - 133L
1,246 MMR
Solo
Ymir
Ymir
Silver III
HerrLancevrot
Ymir
Silver III
Level 123
God Stats
2W - 4L
1,506 SR
Queue Stats
109W - 122L
1,099 MMR
Solo
Persephone
Persephone
Silver II
SpindaBH
Persephone
Silver II
Level 123
God Stats
0W - 3L
1,595 SR
Queue Stats
66W - 62L
1,081 MMR
Solo
Thor
Thor
Bronze V
dumpfig-Nerv
Thor
Bronze V
Level 37
God Stats
1W - 5L
1,598 SR
Queue Stats
46W - 108L
896 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,606 SR
1,101 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,542 SR
1,238 MMR
Anubis
Anubis
Silver I
FallenHunter8
Anubis
Silver I
Level 73
God Stats
13W - 7L
1,598 SR
Queue Stats
124W - 123L
1,059 MMR
Solo
Medusa
Medusa
Gold V
Honka5
Medusa
Gold V
Level 36
God Stats
7W - 0L
1,927 SR
Queue Stats
14W - 8L
1,688 MMR
Party 1
Geb
Geb
Silver I
NandoMJ12
Geb
Silver I
Level 121
God Stats
11W - 6L
1,635 SR
Queue Stats
140W - 152L
1,124 MMR
Solo
Thoth
Thoth
Silver I
Narkotice
Thoth
Silver I
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 187L
1,276 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
VALeu
Ao Kuang
Silver II
Level 149
God Stats
19W - 25L
1,050 SR
Queue Stats
163W - 175L
1,042 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AleaIactaEst81
Erlang Shen
7
0 / 5 / 0
7,325
293
1,849
9,353
2,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heimdallr
EarlTheKoala
Heimdallr
20
3 / 5 / 2
13,816
553
16,590
19,889
7,176
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 9 / 2
10,727
429
9,285
28,039
26,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
SpindaBH
Persephone
18
1 / 5 / 3
11,735
469
18,682
16,287
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 12 / 2
9,151
366
4,396
23,959
7,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AthenaSetTsukuyomiAnhurSobek

VS

Bans
King ArthurNemesisSun WukongRatatoskrCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 5
16,626
665
23,283
18,379
12,383
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Honka5
Medusa
20
6 / 2 / 4
13,514
541
16,400
19,342
8,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

18
0 / 2 / 17
13,027
521
7,892
19,491
21,960
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Narkotice
Thoth
20
5 / 2 / 6
13,956
558
12,996
13,392
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
VALeu
Ao Kuang
20
13 / 0 / 5
15,002
600
16,946
30,249
13,325
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
6
Kills
36
36
Deaths
6
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AleaIactaEst81
Erlang Shen
0
5
0
0
L
Heimdallr
EarlTheKoala
Heimdallr
3
5
2
0.8
W
12
0
5
14.5
L
2
9
2
0.33
W
Medusa
Honka5
Medusa
6
2
4
4
W
0
2
17
4.25
W
Thoth
Narkotice
Thoth
5
2
6
4
L
Persephone
SpindaBH
Persephone
1
5
3
0.5
W
Ao Kuang
VALeu
Ao Kuang
13
0
5
15.5
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,802
Damage
77,517
97,527
Taken
100,853
46,698
Mitigated
60,657
12,937
Healing
54,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AleaIactaEst81
Erlang Shen
1,849
432
0
2,230
9,353
2,009
0
7,040
2,277
0
15,082
L
Heimdallr
EarlTheKoala
Heimdallr
16,590
11,353
0
7,126
19,889
7,176
476
10,383
9,506
0
129,385
W
23,283
754
0
11,458
18,379
12,383
1,814
3,875
13,688
119,923
0
L
9,285
762
0
965
28,039
26,177
0
16,762
11,163
48,989
0
W
Medusa
Honka5
Medusa
16,400
8,048
0
11,840
19,342
8,163
9,236
4,688
14,418
0
100,451
W
7,892
465
0
4,554
19,491
21,960
565
6,240
12,931
41,327
0
W
Thoth
Narkotice
Thoth
12,996
489
0
2,246
13,392
4,826
718
7,037
5,861
88,735
0
L
Persephone
SpindaBH
Persephone
18,682
359
0
2,511
16,287
4,287
0
12,546
3,409
85,357
0
W
Ao Kuang
VALeu
Ao Kuang
16,946
5,365
0
24,763
30,249
13,325
888
5,321
21,990
137,378
0
L
4,396
950
0
105
23,959
7,049
0
13,753
10,055
0
60,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,754
Gold Earned
72,125
602
Minions Killed
759
0
Camps Cleared
0
1,723,771
Distance Traveled
2,377,545
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,325
293
26
1
0
152,081
0
L
Heimdallr
13,816
553
216
9
0
370,462
5
W
Anubis
16,626
665
209
8
0
441,078
11
L
Ymir
10,727
429
89
4
0
406,281
7
W
Medusa
13,514
541
172
7
0
445,266
2
W
Geb
13,027
521
28
1
0
515,098
5
W
Thoth
13,956
558
175
7
0
474,100
4
L
Persephone
11,735
469
167
7
0
426,798
5
W
Ao Kuang
15,002
600
175
7
0
502,003
9
L
Thor
9,151
366
104
4
0
368,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role