Player Matchup

Kukulkan
Kukulkan
AbruptDeath666
Kukulkan
Level 64
God Stats
0W - 2L
1,376 SR
Queue Stats
8W - 9L
1,479 Elo+
Party 2
Horus
Horus
MedusasEyes2148
Horus
Level 128
God Stats
2W - 2L
1,473 SR
Queue Stats
86W - 97L
1,470 Elo+
Party 2
Da Ji
Da Ji
shless
Da Ji
Level 115
God Stats
16W - 12L
1,547 SR
Queue Stats
201W - 174L
1,519 Elo+
Party 2
Team Averages
Level 102
1,465 SR
1,489 Elo+

VS

Team Averages
Level 69
1,593 SR
1,422 Elo+
Sun Wukong
Sun Wukong
JohnnyBBad435
Sun Wukong
Level 75
God Stats
12W - 8L
1,807 SR
Queue Stats
41W - 38L
1,472 Elo+
Party 1
Ravana
Ravana
ThePandhuh
Ravana
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 69L
1,464 Elo+
Party 1
Discordia
Discordia
what_the_hec--
Discordia
Level 44
God Stats
3W - 6L
1,472 SR
Queue Stats
6W - 10L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 7 / 5
11,749
653
12,413
15,454
6,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 10
11,304
628
5,433
18,388
18,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Da Ji
shless
Da Ji
15
10 / 6 / 1
12,695
705
11,875
18,352
9,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JohnnyBBad435
Sun Wukong
17
6 / 2 / 9
12,917
718
14,933
14,616
12,900
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
ThePandhuh
Ravana
17
8 / 3 / 8
13,312
740
16,658
11,590
9,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
what_the_hec--
Discordia
14
2 / 7 / 7
11,176
621
13,525
9,681
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
12
Kills
16
16
Deaths
12
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
7
5
0.64
W
Sun Wukong
JohnnyBBad435
Sun Wukong
6
2
9
5.25
L
0
3
10
1.67
W
Ravana
ThePandhuh
Ravana
8
3
8
4
L
Da Ji
shless
Da Ji
10
6
1
1.75
W
Discordia
what_the_hec--
Discordia
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,721
Damage
45,116
52,194
Taken
35,887
35,428
Mitigated
24,997
14,568
Healing
6,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
12,413
1,548
0
1,104
15,454
6,926
0
4,967
10,013
47,994
0
W
Sun Wukong
JohnnyBBad435
Sun Wukong
14,933
2,514
0
2,619
14,616
12,900
530
6,098
8,096
0
49,101
L
5,433
2,939
5,018
6,043
18,388
18,576
0
5,165
12,727
50
34,155
W
Ravana
ThePandhuh
Ravana
16,658
7,489
0
2,654
11,590
9,581
598
3,348
8,062
0
60,497
L
Da Ji
shless
Da Ji
11,875
3,892
528
1,875
18,352
9,926
0
2,691
15,451
0
63,645
W
Discordia
what_the_hec--
Discordia
13,525
122
0
1,328
9,681
2,516
0
2,293
7,222
37,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,748
Gold Earned
37,405
204
Minions Killed
207
0
Camps Cleared
0
978,179
Distance Traveled
983,018
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,749
653
95
5
0
273,117
1
W
Sun Wukong
12,917
718
74
4
0
320,487
3
L
Horus
11,304
628
46
3
0
384,979
2
W
Ravana
13,312
740
77
4
0
357,908
2
L
Da Ji
12,695
705
63
4
0
320,083
6
W
Discordia
11,176
621
56
3
0
304,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role