Player Matchup

Chiron
Chiron
Lochem44
Chiron
Level 67
God Stats
22W - 23L
1,530 SR
Queue Stats
66W - 91L
1,539 Elo+
Party 2
Sobek
Sobek
Muzux
Sobek
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Redshadow765
Olorun
Level 69
God Stats
1W - 2L
1,562 SR
Queue Stats
50W - 47L
1,603 Elo+
Party 2
Team Averages
Level 68
1,531 SR
1,547 Elo+

VS

Team Averages
Level 44
1,343 SR
1,363 Elo+
Eset
Eset
Dekoi20
Eset
Level 49
God Stats
2W - 5L
1,361 SR
Queue Stats
62W - 73L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
Gvim
Gilgamesh
Level 72
God Stats
2W - 3L
1,435 SR
Queue Stats
31W - 45L
1,333 Elo+
Party 1
Skadi
Skadi
Igneelironwall
Skadi
Level 11
God Stats
2W - 6L
1,232 SR
Queue Stats
25W - 33L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Lochem44
Chiron
12
5 / 0 / 7
8,718
793
8,459
8,450
2,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Muzux
Sobek
11
3 / 1 / 9
8,975
816
3,908
11,014
7,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
12
5 / 1 / 8
8,613
783
9,880
4,468
1,610
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Dekoi20
Eset
10
0 / 4 / 2
6,861
624
8,149
6,567
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Gvim
Gilgamesh
9
1 / 5 / 1
6,801
618
6,064
13,838
8,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 4 / 1
6,847
622
5,855
7,301
2,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Eset
Dekoi20
Eset
0
4
2
0.25
L
Gilgamesh
Gvim
Gilgamesh
1
5
1
0.3
L
1
4
1
0.38
W
Chiron
Lochem44
Chiron
5
0
7
8.5
W
Sobek
Muzux
Sobek
3
1
9
7.5
W
Olorun
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,247
Damage
20,068
23,932
Taken
27,706
12,424
Mitigated
13,944
9,176
Healing
5,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Dekoi20
Eset
8,149
376
1,082
1,404
6,567
2,395
414
2,352
4,215
29,637
0
L
Gilgamesh
Gvim
Gilgamesh
6,064
533
0
2,102
13,838
8,755
180
7,223
6,615
0
24,039
L
5,855
3,410
0
657
7,301
2,794
658
4,288
3,013
0
13,160
W
Chiron
Lochem44
Chiron
8,459
4,289
699
3,731
8,450
2,882
1,032
2,750
5,339
0
35,253
W
Sobek
Muzux
Sobek
3,908
168
0
2,334
11,014
7,932
204
3,295
7,213
13,051
0
W
Olorun
9,880
4,981
599
1,813
4,468
1,610
2,116
1,492
2,815
27,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,306
Gold Earned
20,509
125
Minions Killed
97
0
Camps Cleared
0
622,515
Distance Traveled
604,101
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,861
624
41
4
0
203,017
3
L
Gilgamesh
6,801
618
21
2
0
202,091
0
L
Skadi
6,847
622
35
3
0
198,993
0
W
Chiron
8,718
793
76
7
0
203,962
0
W
Sobek
8,975
816
15
1
0
230,347
3
W
Olorun
8,613
783
34
3
0
188,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role