Player Matchup

Hun Batz
Hun Batz
FrankiVoy
Hun Batz
Level 123
God Stats
9W - 8L
1,548 SR
Queue Stats
100W - 131L
1,399 Elo+
Party 2
Hades
Hades
FreeWillyPR
Hades
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,274 Elo+
Party 2
Danzaburou
Danzaburou
Yanyikun
Danzaburou
Level 113
God Stats
46W - 61L
1,652 SR
Queue Stats
83W - 124L
1,438 Elo+
Party 2
Ganesha
Ganesha
xAntho-San
Ganesha
Level 92
God Stats
10W - 18L
1,510 SR
Queue Stats
108W - 143L
1,432 Elo+
Party 2
Chaac
Chaac
xBlooDy_BlaSt-xX
Chaac
Level 124
God Stats
8W - 5L
1,324 SR
Queue Stats
146W - 173L
1,346 Elo+
Party 2
Team Averages
Level 104
1,507 SR
1,378 Elo+

VS

Team Averages
Level 102
1,452 SR
1,514 Elo+
Gilgamesh
Gilgamesh
GGrummble
Gilgamesh
Level 66
God Stats
11W - 10L
1,573 SR
Queue Stats
160W - 145L
1,526 Elo+
Solo
Nike
Nike
MrMchitta
Nike
Level 155
God Stats
22W - 15L
1,625 SR
Queue Stats
125W - 138L
1,495 Elo+
Solo
Thanatos
Thanatos
Norsemen2014
Thanatos
Level 54
God Stats
4W - 3L
1,343 SR
Queue Stats
331W - 267L
1,544 Elo+
Solo
Janus
Janus
R diddy34
Janus
Level 114
God Stats
18W - 15L
1,487 SR
Queue Stats
456W - 458L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
SAVAGE diddy33
Cernunnos
Level 120
God Stats
12W - 18L
1,234 SR
Queue Stats
493W - 503L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FrankiVoy
Hun Batz
17
6 / 6 / 1
10,697
535
10,063
17,157
6,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 1
7,306
365
4,949
10,351
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Yanyikun
Danzaburou
15
6 / 7 / 2
10,103
505
11,229
16,077
5,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
xAntho-San
Ganesha
14
1 / 4 / 9
9,532
477
8,861
15,995
12,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 6 / 4
10,116
506
10,796
18,240
17,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GGrummble
Gilgamesh
15
2 / 6 / 12
10,474
524
7,511
22,139
16,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
17
4 / 2 / 11
11,048
552
11,794
15,266
14,845
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Norsemen2014
Thanatos
17
2 / 4 / 3
11,004
550
5,001
17,154
6,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
R diddy34
Janus
19
10 / 1 / 8
13,198
660
18,290
10,986
5,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
SAVAGE diddy33
Cernunnos
17
9 / 3 / 7
11,442
572
16,592
16,962
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
16
Kills
27
27
Deaths
16
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
FrankiVoy
Hun Batz
6
6
1
1.08
L
1
4
1
0.38
W
Gilgamesh
GGrummble
Gilgamesh
2
6
12
1.33
W
Nike
4
2
11
4.75
W
Thanatos
Norsemen2014
Thanatos
2
4
3
0.88
W
Janus
R diddy34
Janus
10
1
8
14
W
Cernunnos
SAVAGE diddy33
Cernunnos
9
3
7
4.17
L
Danzaburou
Yanyikun
Danzaburou
6
7
2
1
L
Ganesha
xAntho-San
Ganesha
1
4
9
1.38
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,898
Damage
59,188
77,820
Taken
82,507
46,469
Mitigated
48,683
21,778
Healing
43,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
FrankiVoy
Hun Batz
10,063
2,461
0
5,460
17,157
6,718
0
3,887
13,152
0
73,796
L
4,949
33
132
2,652
10,351
4,815
0
4,189
6,012
28,471
0
W
Gilgamesh
GGrummble
Gilgamesh
7,511
1,753
1,615
7,658
22,139
16,081
185
7,549
14,469
0
42,871
W
Nike
11,794
2,563
0
2,605
15,266
14,845
1,067
1,490
13,189
0
55,423
W
Thanatos
Norsemen2014
Thanatos
5,001
1,142
0
16,863
17,154
6,812
1,580
1,824
15,280
0
82,637
W
Janus
R diddy34
Janus
18,290
640
1,476
5,718
10,986
5,072
2,853
3,040
7,683
90,374
0
W
Cernunnos
SAVAGE diddy33
Cernunnos
16,592
7,983
0
7,319
16,962
5,873
4,844
3,438
13,456
0
66,682
L
Danzaburou
Yanyikun
Danzaburou
11,229
3,407
0
3,971
16,077
5,435
530
2,613
13,389
0
51,001
L
Ganesha
xAntho-San
Ganesha
8,861
382
0
3,469
15,995
12,415
0
4,871
10,974
28,156
0
L
10,796
1,346
0
6,094
18,240
17,086
0
2,738
15,502
0
60,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,754
Gold Earned
57,166
415
Minions Killed
518
0
Camps Cleared
0
1,784,812
Distance Traveled
1,934,012
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,697
535
125
6
0
384,280
3
L
Hades
7,306
365
60
3
0
345,804
0
W
Gilgamesh
10,474
524
46
2
0
393,641
9
W
Nike
11,048
552
92
5
0
389,928
4
W
Thanatos
11,004
550
133
7
0
387,021
11
W
Janus
13,198
660
157
8
0
416,630
2
W
Cernunnos
11,442
572
90
5
0
346,792
0
L
Danzaburou
10,103
505
118
6
0
321,034
5
L
Ganesha
9,532
477
5
0
0
403,161
4
L
Chaac
10,116
506
107
5
0
330,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role