Player Matchup

Cerberus
Cerberus
El-kun__aguero10
Cerberus
Level 59
God Stats
5W - 12L
1,360 SR
Queue Stats
34W - 55L
1,405 Elo+
Solo
Hades
Hades
GNL-Patrik
Hades
Level 69
God Stats
19W - 29L
1,327 SR
Queue Stats
389W - 584L
1,343 Elo+
Party 1
Hel
Hel
IAmGeminix
Hel
Level 52
God Stats
5W - 9L
1,457 SR
Queue Stats
86W - 113L
1,415 Elo+
Solo
Apollo
Apollo
PTLs_Pink
Apollo
Level 135
God Stats
8W - 17L
1,260 SR
Queue Stats
288W - 396L
1,384 Elo+
Party 1
Anubis
Anubis
mimpucca19
Anubis
Level 41
God Stats
14W - 12L
1,435 SR
Queue Stats
260W - 354L
1,345 Elo+
Party 1
Team Averages
Level 71
1,368 SR
1,379 Elo+

VS

Team Averages
Level 77
1,416 SR
1,470 Elo+
Hera
Hera
 
Hera
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Fabsarfv2
Sun Wukong
Level 83
God Stats
3W - 3L
1,282 SR
Queue Stats
111W - 100L
1,504 Elo+
Solo
Mercury
Mercury
Tupacmania31
Mercury
Level 103
God Stats
3W - 2L
1,455 SR
Queue Stats
104W - 101L
1,468 Elo+
Solo
Neith
Neith
ledab42
Neith
Level 71
God Stats
48W - 50L
1,350 SR
Queue Stats
534W - 595L
1,391 Elo+
Solo
Cthulhu
Cthulhu
lordcrunchy01
Cthulhu
Level 61
God Stats
11W - 11L
1,494 SR
Queue Stats
51W - 45L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,669
467
1,737
5,220
1,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
7
1 / 3 / 0
4,547
455
1,902
5,211
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 0
5,155
516
951
4,780
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
PTLs_Pink
Apollo
7
1 / 3 / 0
4,634
463
3,561
6,312
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
mimpucca19
Anubis
8
1 / 4 / 1
5,204
520
3,234
6,641
3,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 0 / 0
5,811
581
2,953
3,281
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Fabsarfv2
Sun Wukong
11
5 / 1 / 1
6,127
613
5,235
6,056
2,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Tupacmania31
Mercury
9
1 / 2 / 3
5,150
515
2,657
4,629
1,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
ledab42
Neith
9
3 / 1 / 3
5,463
546
3,918
4,161
1,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
9
3 / 0 / 2
6,106
611
4,651
4,973
2,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
13
13
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
0
1
L
0
3
1
0.17
W
Sun Wukong
Fabsarfv2
Sun Wukong
5
1
1
5.5
L
Hades
1
3
0
0.33
L
0
0
0
0
L
Apollo
PTLs_Pink
Apollo
1
3
0
0.33
W
Mercury
Tupacmania31
Mercury
1
2
3
1.25
W
Neith
ledab42
Neith
3
1
3
4.5
W
Cthulhu
3
0
2
4
L
Anubis
mimpucca19
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,385
Damage
19,414
28,164
Taken
23,100
9,954
Mitigated
7,961
9,907
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,953
554
0
860
3,281
979
105
1,288
1,993
33,484
0
L
1,737
130
0
1,054
5,220
1,864
226
1,938
3,282
12,448
0
W
Sun Wukong
Fabsarfv2
Sun Wukong
5,235
950
0
1,486
6,056
2,006
531
2,847
3,209
0
26,520
L
Hades
1,902
215
103
1,089
5,211
1,786
0
774
4,383
16,002
0
L
951
68
256
3,804
4,780
1,334
0
2,154
2,452
26,861
0
L
Apollo
PTLs_Pink
Apollo
3,561
1,777
0
1,823
6,312
1,643
222
2,510
3,802
0
20,639
W
Mercury
Tupacmania31
Mercury
2,657
884
0
1,756
4,629
1,210
0
1,640
2,989
0
20,311
W
Neith
ledab42
Neith
3,918
2,408
0
1,994
4,161
1,210
280
999
3,162
0
24,984
W
Cthulhu
4,651
335
123
2,281
4,973
2,556
0
1,050
3,923
21,272
0
L
Anubis
mimpucca19
Anubis
3,234
119
0
1,778
6,641
3,327
246
0
6,641
26,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,209
Gold Earned
28,657
225
Minions Killed
267
0
Camps Cleared
0
911,899
Distance Traveled
940,197
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,811
581
76
8
0
193,640
2
L
Cerberus
4,669
467
33
3
0
199,958
0
W
Sun Wukong
6,127
613
53
5
0
202,588
0
L
Hades
4,547
455
34
3
0
193,137
1
L
Hel
5,155
516
69
7
0
209,582
2
L
Apollo
4,634
463
42
4
0
172,138
0
W
Mercury
5,150
515
48
5
0
199,502
0
W
Neith
5,463
546
55
6
0
163,290
0
W
Cthulhu
6,106
611
35
4
0
181,177
3
L
Anubis
5,204
520
47
5
0
137,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role