Player Matchup

Medusa
Medusa
AdvairAddict
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 60L
1,675 Elo+
Party 1
Hera
Hera
AllinPrimL
Hera
Level 73
God Stats
2W - 0L
1,734 SR
Queue Stats
48W - 14L
1,731 Elo+
Party 1
Achilles
Achilles
JMSX
Achilles
Level 79
God Stats
11W - 4L
1,704 SR
Queue Stats
129W - 57L
1,687 Elo+
Party 1
Ymir
Ymir
SovietMenace76
Ymir
Level 22
God Stats
5W - 5L
1,554 SR
Queue Stats
86W - 44L
1,582 Elo+
Party 1
Team Averages
Level 51
1,623 SR
1,669 Elo+

VS

Team Averages
Level 147
1,534 SR
1,359 Elo+
Gilgamesh
Gilgamesh
Alexpsu79
Gilgamesh
Level 136
God Stats
0W - 1L
1,731 SR
Queue Stats
11W - 11L
1,344 Elo+
Party 2
Susano
Susano
Iambigdamge
Susano
Level 149
God Stats
3W - 1L
1,503 SR
Queue Stats
14W - 23L
1,243 Elo+
Party 2
Janus
Janus
johnny2tymes2
Janus
Level 145
God Stats
0W - 1L
1,386 SR
Queue Stats
18W - 15L
1,424 Elo+
Party 2
Izanami
Izanami
linesofchaos
Izanami
Level 156
God Stats
0W - 2L
1,517 SR
Queue Stats
13W - 14L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
7 / 1 / 3
11,707
836
7,508
10,082
4,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 2 / 12
10,983
785
10,768
6,807
2,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
JMSX
Achilles
19
13 / 0 / 5
12,720
909
17,242
13,923
20,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 1 / 7
11,216
801
7,222
12,187
13,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alexpsu79
Gilgamesh
13
0 / 9 / 2
8,308
593
3,328
15,128
12,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
15
2 / 6 / 1
9,409
672
9,323
15,489
6,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 5 / 2
9,797
700
11,724
9,901
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
linesofchaos
Izanami
16
1 / 4 / 0
9,858
704
6,024
9,831
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
24
Kills
4
4
Deaths
24
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
1
3
8.5
L
Gilgamesh
Alexpsu79
Gilgamesh
0
9
2
0.11
W
2
2
12
4
L
Susano
2
6
1
0.42
W
Achilles
JMSX
Achilles
13
0
5
15.5
W
2
1
7
5.5
L
1
5
2
0.4
L
Izanami
linesofchaos
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,740
Damage
30,399
42,999
Taken
50,349
41,439
Mitigated
26,177
9,517
Healing
2,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,508
3,215
0
4,241
10,082
4,746
4,522
5,079
5,003
0
53,456
L
Gilgamesh
Alexpsu79
Gilgamesh
3,328
714
0
80
15,128
12,803
0
3,964
11,164
0
12,139
W
10,768
2,808
0
250
6,807
2,868
880
2,268
4,539
34,045
0
L
Susano
9,323
891
0
1,307
15,489
6,274
0
5,749
9,740
0
26,011
W
Achilles
JMSX
Achilles
17,242
4,157
0
4,138
13,923
20,484
2,081
1,446
12,477
0
44,919
W
7,222
1,100
0
888
12,187
13,341
621
3,455
8,732
32,476
0
L
11,724
421
0
500
9,901
3,448
0
4,589
5,312
56,361
0
L
Izanami
linesofchaos
Izanami
6,024
3,330
0
1,071
9,831
3,652
83
4,069
5,762
0
50,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,626
Gold Earned
37,372
283
Minions Killed
242
10
Camps Cleared
10
1,098,394
Distance Traveled
936,831
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,707
836
99
7
2
287,198
0
L
Gilgamesh
8,308
593
14
1
1
195,126
0
W
Hera
10,983
785
62
4
4
264,473
1
L
Susano
9,409
672
35
3
1
248,875
3
W
Achilles
12,720
909
73
5
3
303,626
3
W
Ymir
11,216
801
49
4
1
243,097
0
L
Janus
9,797
700
98
7
5
250,494
1
L
Izanami
9,858
704
95
7
3
242,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role