Player Matchup

Susano
Susano
Gold III
Dmb6493
Susano
Gold III
Level 148
God Stats
8W - 7L
1,710 SR
Queue Stats
300W - 301L
1,386 MMR
Party 2
Cthulhu
Cthulhu
Gold V
FestivalFlyer53
Cthulhu
Gold V
Level 122
God Stats
5W - 1L
1,565 SR
Queue Stats
126W - 132L
1,367 MMR
Solo
Chernobog
Chernobog
Gold IV
JoeGreer50
Chernobog
Gold IV
Level 119
God Stats
4W - 0L
1,739 SR
Queue Stats
517W - 523L
1,457 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
KillinItDaily13
Cu Chulainn
Gold III
Level 108
God Stats
44W - 48L
1,710 SR
Queue Stats
607W - 588L
1,568 MMR
Party 2
Vulcan
Vulcan
Silver I
Ruebane
Vulcan
Silver I
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,393 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,645 SR
1,434 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,407 SR
1,358 MMR
Chiron
Chiron
Bronze III
CoffeeBeenz
Chiron
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
Il Don Domenico
Hercules
Gold V
Level 146
God Stats
226W - 215L
1,552 SR
Queue Stats
304W - 309L
1,287 MMR
Solo
Arachne
Arachne
Gold V
KEITH007DYDSON
Arachne
Gold V
Level 129
God Stats
16W - 18L
1,488 SR
Queue Stats
326W - 323L
1,316 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
Pointless_Gamer6
Baron Samedi
Silver IV
Level 109
God Stats
0W - 1L
1,288 SR
Queue Stats
3W - 6L
1,343 MMR
Party 1
The Morrigan
The Morrigan
Silver III
bubba3190
The Morrigan
Silver III
Level 129
God Stats
0W - 1L
1,205 SR
Queue Stats
5W - 7L
1,343 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dmb6493
Susano
20
9 / 4 / 12
14,920
553
18,745
17,336
7,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 9 / 17
14,373
532
13,495
27,089
28,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
JoeGreer50
Chernobog
20
12 / 5 / 12
16,866
625
25,439
19,828
8,434
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
KillinItDaily13
Cu Chulainn
20
6 / 4 / 13
16,190
600
20,442
29,001
25,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
Ruebane
Vulcan
20
0 / 4 / 9
13,925
516
9,685
11,603
5,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
SetTsukuyomiAthenaSobekDanzaburou

VS

Bans
TiamatScyllaGuan YuPeleYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
5 / 9 / 7
12,138
450
13,797
26,672
10,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
19
8 / 6 / 8
13,465
499
14,410
38,778
24,720
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 9 / 5
11,757
435
10,462
26,451
11,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Pointless_Gamer6
Baron Samedi
18
3 / 5 / 8
11,516
427
13,803
18,276
18,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
bubba3190
The Morrigan
20
5 / 4 / 7
13,419
497
10,391
12,788
6,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
61
33
Kills
26
26
Deaths
33
63
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chiron
5
9
7
0.94
W
Susano
Dmb6493
Susano
9
4
12
3.75
W
6
9
17
1.61
L
Hercules
8
6
8
2
W
Chernobog
JoeGreer50
Chernobog
12
5
12
3.6
L
5
9
5
0.83
W
Cu Chulainn
KillinItDaily13
Cu Chulainn
6
4
13
3.13
L
Baron Samedi
Pointless_Gamer6
Baron Samedi
3
5
8
1.4
W
Vulcan
Ruebane
Vulcan
0
4
9
1.13
L
The Morrigan
bubba3190
The Morrigan
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,806
Damage
62,863
104,857
Taken
122,965
75,151
Mitigated
71,672
25,869
Healing
38,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
13,797
6,261
341
10,857
26,672
10,718
204
4,569
21,964
0
89,185
W
Susano
Dmb6493
Susano
18,745
5,127
0
1,912
17,336
7,344
1,919
3,970
13,214
0
86,472
W
13,495
833
683
5,957
27,089
28,337
354
3,960
22,811
46,672
0
L
Hercules
14,410
5,387
0
11,894
38,778
24,720
831
7,926
30,724
618
78,954
W
Chernobog
JoeGreer50
Chernobog
25,439
19,716
0
8,222
19,828
8,434
9,129
4,687
15,055
0
119,210
L
10,462
7,909
0
5,542
26,451
11,312
0
4,668
21,689
0
71,558
W
Cu Chulainn
KillinItDaily13
Cu Chulainn
20,442
4,703
0
7,525
29,001
25,797
1,343
8,796
19,524
1,404
125,036
L
Baron Samedi
Pointless_Gamer6
Baron Samedi
13,803
1,093
1,954
5,043
18,276
18,576
436
3,573
14,637
63,621
0
W
Vulcan
Ruebane
Vulcan
9,685
1,668
0
1,570
11,603
5,239
2,523
2,725
8,664
106,643
0
L
The Morrigan
bubba3190
The Morrigan
10,391
1,386
237
2,710
12,788
6,346
2,243
2,334
10,350
90,832
554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,274
Gold Earned
62,295
725
Minions Killed
672
0
Camps Cleared
0
2,700,089
Distance Traveled
2,288,523
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,138
450
123
5
0
451,703
0
W
Susano
14,920
553
104
4
0
570,790
4
W
Cthulhu
14,373
532
65
2
0
510,437
7
L
Hercules
13,465
499
142
5
0
492,135
0
W
Chernobog
16,866
625
162
6
0
528,457
0
L
Arachne
11,757
435
118
4
0
470,965
0
W
Cu Chulainn
16,190
600
199
7
0
549,799
5
L
Baron Samedi
11,516
427
98
4
0
415,836
7
W
Vulcan
13,925
516
195
7
0
540,606
8
L
The Morrigan
13,419
497
191
7
0
457,884
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role