Player Matchup

Ravana
Ravana
AngryFalloutBear
Ravana
Level 28
God Stats
3W - 7L
1,312 SR
Queue Stats
39W - 47L
1,275 Elo+
Party 1
Neith
Neith
BountyHunterTheo
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ISpxtifyI
Gilgamesh
Level 22
God Stats
1W - 2L
1,677 SR
Queue Stats
16W - 15L
1,429 Elo+
Solo
Bellona
Bellona
Pierced-Gamer
Bellona
Level 17
God Stats
6W - 9L
1,440 SR
Queue Stats
10W - 13L
1,284 Elo+
Party 1
Ares
Ares
oddmojoe
Ares
Level 17
God Stats
1W - 3L
1,577 SR
Queue Stats
13W - 18L
1,278 Elo+
Solo
Team Averages
Level 22
1,501 SR
1,353 Elo+

VS

Team Averages
Level 22
1,399 SR
1,307 Elo+
Artemis
Artemis
GYI73
Artemis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,187 Elo+
Solo
Danzaburou
Danzaburou
T-merkz--
Danzaburou
Level 27
God Stats
16W - 14L
1,286 SR
Queue Stats
32W - 25L
1,334 Elo+
Solo
Vamana
Vamana
Tauoa808DnomyaR
Vamana
Level 29
God Stats
3W - 1L
1,302 SR
Queue Stats
141W - 165L
1,321 Elo+
Solo
Nike
Nike
jdog12096
Nike
Level 28
God Stats
10W - 13L
1,470 SR
Queue Stats
152W - 202L
1,379 Elo+
Solo
Scylla
Scylla
yolo_for_fun
Scylla
Level 22
God Stats
10W - 7L
1,438 SR
Queue Stats
15W - 19L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 4
8,330
463
7,126
11,310
6,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 5 / 0
7,389
411
4,701
8,440
2,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
ISpxtifyI
Gilgamesh
14
8 / 4 / 4
9,116
506
13,463
14,147
7,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
12
6 / 7 / 3
8,376
465
5,857
18,849
13,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
8
0 / 6 / 1
6,482
360
1,123
12,970
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GYI73
Artemis
12
2 / 5 / 2
8,265
459
5,606
10,643
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
T-merkz--
Danzaburou
14
1 / 7 / 8
8,905
495
5,625
10,880
3,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
10 / 2 / 2
10,751
597
11,561
14,559
9,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
17
5 / 2 / 2
10,233
569
6,474
10,052
9,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
15
5 / 4 / 6
9,830
546
11,481
7,524
2,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
19
Kills
23
26
Deaths
20
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
1
5
0
0.2
W
Artemis
GYI73
Artemis
2
5
2
0.6
L
Gilgamesh
ISpxtifyI
Gilgamesh
8
4
4
2.5
L
Bellona
6
7
3
1.07
W
Danzaburou
T-merkz--
Danzaburou
1
7
8
0.71
W
10
2
2
5.5
W
Nike
5
2
2
3
L
Ares
0
6
1
0.08
W
Scylla
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,270
Damage
40,747
65,716
Taken
53,658
36,712
Mitigated
29,965
13,000
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,126
1,521
0
3,474
11,310
6,854
0
3,943
7,367
0
26,631
L
4,701
2,499
0
1,142
8,440
2,629
2,096
2,042
6,398
0
30,810
W
Artemis
GYI73
Artemis
5,606
2,801
0
240
10,643
4,574
768
0
10,618
0
39,768
L
Gilgamesh
ISpxtifyI
Gilgamesh
13,463
3,462
0
1,854
14,147
7,547
0
1,551
12,596
0
49,220
L
Bellona
5,857
1,838
195
5,215
18,849
13,390
0
3,373
15,476
0
21,987
W
Danzaburou
T-merkz--
Danzaburou
5,625
3,311
0
671
10,880
3,915
1,308
0
10,830
0
41,091
W
11,561
5,792
0
3,997
14,559
9,906
2,340
1,009
13,500
0
60,887
W
Nike
6,474
1,595
0
3,202
10,052
9,433
1,358
0
9,877
0
56,069
L
Ares
1,123
119
0
1,120
12,970
6,292
0
572
12,398
25,390
0
W
Scylla
11,481
2,940
394
1,856
7,524
2,137
1,869
114
7,285
35,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,693
Gold Earned
47,984
256
Minions Killed
393
0
Camps Cleared
0
1,561,537
Distance Traveled
1,582,984
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,330
463
49
3
0
354,589
0
L
Neith
7,389
411
47
3
0
327,482
0
W
Artemis
8,265
459
51
3
0
272,605
1
L
Gilgamesh
9,116
506
79
4
0
331,333
2
L
Bellona
8,376
465
44
2
0
295,299
1
W
Danzaburou
8,905
495
78
4
0
300,529
0
W
Vamana
10,751
597
113
6
0
386,609
1
W
Nike
10,233
569
101
6
0
337,668
1
L
Ares
6,482
360
37
2
0
252,834
0
W
Scylla
9,830
546
50
3
0
285,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role