Player Matchup

Bellona
Bellona
Clouo8936
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,519 Elo+
Party 3
Fenrir
Fenrir
GerkGodOfClips
Fenrir
Level 126
God Stats
3W - 3L
1,600 SR
Queue Stats
308W - 231L
1,547 Elo+
Party 1
Ymir
Ymir
PlumpyMotoMoto
Ymir
Level 124
God Stats
2W - 1L
1,843 SR
Queue Stats
144W - 164L
1,493 Elo+
Party 3
Izanami
Izanami
TortillaSmasher
Izanami
Level 27
God Stats
14W - 24L
1,493 SR
Queue Stats
26W - 39L
1,426 Elo+
Party 1
Scylla
Scylla
Zombie Yandere
Scylla
Level 148
God Stats
45W - 41L
1,511 SR
Queue Stats
523W - 461L
1,536 Elo+
Party 1
Team Averages
Level 91
1,589 SR
1,504 Elo+

VS

Team Averages
Level 62
1,453 SR
1,476 Elo+
Bacchus
Bacchus
Broquitos
Bacchus
Level 29
God Stats
24W - 28L
1,461 SR
Queue Stats
29W - 35L
1,395 Elo+
Party 2
Cupid
Cupid
BrosephGoebbells
Cupid
Level 66
God Stats
73W - 53L
1,615 SR
Queue Stats
208W - 214L
1,500 Elo+
Party 2
Osiris
Osiris
ChuckLuck
Osiris
Level 86
God Stats
3W - 1L
1,315 SR
Queue Stats
124W - 113L
1,521 Elo+
Party 2
Anubis
Anubis
Cocodrilo25
Anubis
Level 43
God Stats
14W - 23L
1,351 SR
Queue Stats
136W - 138L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
siffreddi
Tsukuyomi
Level 86
God Stats
36W - 32L
1,522 SR
Queue Stats
306W - 290L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Clouo8936
Bellona
7
0 / 4 / 1
4,644
464
3,354
7,036
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 1
5,828
583
2,137
7,754
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 4 / 1
4,306
431
2,398
7,342
2,444
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 5 / 0
4,554
455
992
6,030
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 2 / 0
5,752
575
2,681
3,066
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Broquitos
Bacchus
9
2 / 1 / 8
6,118
612
4,255
4,753
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
7 / 0 / 4
6,439
644
5,400
3,246
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
ChuckLuck
Osiris
11
4 / 1 / 0
6,357
636
5,057
6,643
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
11
2 / 0 / 1
6,352
635
3,409
3,740
1,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
siffreddi
Tsukuyomi
9
3 / 2 / 2
5,580
558
3,590
6,058
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
18
18
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Broquitos
Bacchus
2
1
8
6
W
7
0
4
9
W
Osiris
ChuckLuck
Osiris
4
1
0
4
L
Bellona
Clouo8936
Bellona
0
4
1
0.13
W
Anubis
2
0
1
2.5
L
2
3
1
0.83
L
0
4
1
0.13
L
0
5
0
0
L
1
2
0
0.5
W
Tsukuyomi
siffreddi
Tsukuyomi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,562
Damage
21,711
31,228
Taken
24,440
10,488
Mitigated
11,485
6,172
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Broquitos
Bacchus
4,255
510
0
1,747
4,753
3,205
208
691
4,062
14,995
0
W
5,400
2,304
377
2,095
3,246
920
679
840
2,406
0
31,220
W
Osiris
ChuckLuck
Osiris
5,057
1,687
0
3,614
6,643
3,742
304
0
6,643
0
32,477
L
Bellona
Clouo8936
Bellona
3,354
1,244
0
1,679
7,036
3,855
57
0
7,036
0
16,989
W
Anubis
3,409
53
0
1,645
3,740
1,646
660
1,848
1,686
34,857
0
L
2,137
804
0
2,056
7,754
2,329
0
1,476
6,278
0
28,205
L
2,398
477
87
811
7,342
2,444
0
3,138
4,204
11,210
0
L
992
766
0
1,023
6,030
1,153
0
1,192
4,838
0
19,120
L
2,681
23
0
516
3,066
707
0
1,858
1,208
29,071
0
W
Tsukuyomi
siffreddi
Tsukuyomi
3,590
922
0
2,213
6,058
1,972
0
1,458
4,564
0
19,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,084
Gold Earned
30,846
226
Minions Killed
273
0
Camps Cleared
0
850,947
Distance Traveled
933,669
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,118
612
19
2
0
191,901
3
W
Cupid
6,439
644
63
6
0
173,055
3
W
Osiris
6,357
636
65
7
0
188,386
2
L
Bellona
4,644
464
29
3
0
185,644
1
W
Anubis
6,352
635
73
7
0
181,559
5
L
Fenrir
5,828
583
75
8
0
187,833
0
L
Ymir
4,306
431
19
2
0
169,082
3
L
Izanami
4,554
455
43
4
0
148,109
3
L
Scylla
5,752
575
60
6
0
160,279
3
W
Tsukuyomi
5,580
558
53
5
0
198,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role