Player Matchup

Ares
Ares
FLUBBi 4K
Ares
Level 85
God Stats
0W - 2L
1,333 SR
Queue Stats
84W - 128L
1,317 Elo+
Party 1
Chang'e
Chang'e
HappyKitten6540
Chang'e
Level 45
God Stats
10W - 25L
1,309 SR
Queue Stats
82W - 150L
1,316 Elo+
Party 1
Hou Yi
Hou Yi
MWE Freak
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,220 Elo+
Party 1
Team Averages
Level 52
1,381 SR
1,284 Elo+

VS

Team Averages
Level 56
1,513 SR
1,528 Elo+
Bacchus
Bacchus
La Pilule Bleu
Bacchus
Level 83
God Stats
5W - 8L
1,450 SR
Queue Stats
121W - 136L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
TehkaazEU
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,563 Elo+
Party 2
King Arthur
King Arthur
Yukix54
King Arthur
Level 67
God Stats
4W - 4L
1,589 SR
Queue Stats
50W - 58L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 6 / 5
8,538
657
3,869
16,248
9,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 6
7,732
595
5,585
12,798
4,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
MWE Freak
Hou Yi
11
5 / 7 / 2
8,825
679
13,820
13,848
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 11
9,662
743
10,649
12,159
10,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
TehkaazEU
Baron Samedi
14
8 / 4 / 6
10,328
794
16,329
11,525
5,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Yukix54
King Arthur
13
6 / 3 / 8
9,816
755
9,787
10,714
8,566
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
7
Kills
19
19
Deaths
7
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
2
6
5
0.75
L
0
6
6
0.5
W
5
0
11
10.5
L
Hou Yi
MWE Freak
Hou Yi
5
7
2
0.86
W
Baron Samedi
TehkaazEU
Baron Samedi
8
4
6
2.75
W
King Arthur
Yukix54
King Arthur
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,274
Damage
36,765
42,894
Taken
34,398
19,706
Mitigated
23,850
10,984
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,869
173
1,082
1,710
16,248
9,202
236
10,671
5,577
16,322
0
L
5,585
512
2,384
2,851
12,798
4,956
190
8,517
4,281
21,669
0
W
10,649
1,194
0
1,671
12,159
10,070
0
2,429
9,730
24,577
0
L
Hou Yi
MWE Freak
Hou Yi
13,820
7,414
936
2,021
13,848
5,548
0
7,810
6,038
0
35,698
W
Baron Samedi
TehkaazEU
Baron Samedi
16,329
2,121
1,357
4,524
11,525
5,214
419
3,089
8,436
51,910
0
W
King Arthur
Yukix54
King Arthur
9,787
1,018
0
670
10,714
8,566
327
4,008
6,706
0
28,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,095
Gold Earned
29,806
108
Minions Killed
113
0
Camps Cleared
0
610,464
Distance Traveled
715,375
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,538
657
16
1
0
200,144
3
L
Chang'e
7,732
595
52
4
0
230,086
4
W
Bacchus
9,662
743
18
1
0
259,462
0
L
Hou Yi
8,825
679
40
3
0
180,234
5
W
Baron Samedi
10,328
794
60
5
0
206,689
3
W
King Arthur
9,816
755
35
3
0
249,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role