Player Matchup

Athena
Athena
BrightSativa
Athena
Level 25
God Stats
22W - 23L
1,511 SR
Queue Stats
186W - 196L
1,515 Elo+
Party 2
Izanami
Izanami
FreeAuntie
Izanami
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,164 Elo+
Party 2
Agni
Agni
SippingGoop
Agni
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,364 Elo+
Party 2
Ymir
Ymir
Xotic204
Ymir
Level 40
God Stats
23W - 28L
1,522 SR
Queue Stats
45W - 67L
1,352 Elo+
Party 2
Bellona
Bellona
deluxe-camel0
Bellona
Level 5
God Stats
1W - 2L
1,198 SR
Queue Stats
1W - 2L
1,164 Elo+
Party 2
Team Averages
Level 28
1,446 SR
1,312 Elo+

VS

Team Averages
Level 33
1,489 SR
1,420 Elo+
Poseidon
Poseidon
DerEchteLauch_SH
Poseidon
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 9L
1,721 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Goyetagamer02
Ah Muzen Cab
Level 28
God Stats
4W - 0L
1,608 SR
Queue Stats
318W - 314L
1,364 Elo+
Solo
Cabrakan
Cabrakan
SmarmyIsland515
Cabrakan
Level 15
God Stats
9W - 5L
1,407 SR
Queue Stats
19W - 15L
1,339 Elo+
Party 1
King Arthur
King Arthur
soyouthinkurgood
King Arthur
Level 27
God Stats
6W - 9L
1,297 SR
Queue Stats
10W - 17L
1,240 Elo+
Party 1
Pele
Pele
wednesday35
Pele
Level 68
God Stats
4W - 3L
1,632 SR
Queue Stats
112W - 123L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
6 / 5 / 4
10,468
551
10,973
20,447
9,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
FreeAuntie
Izanami
15
5 / 3 / 3
9,470
498
8,129
9,277
2,797
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 8 / 2
8,531
449
6,363
10,842
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
11
1 / 3 / 4
7,973
420
3,272
11,708
6,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
13
0 / 7 / 0
7,561
398
805
11,746
7,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 4
11,389
599
14,326
9,113
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Goyetagamer02
Ah Muzen Cab
15
1 / 4 / 4
8,554
450
6,557
7,989
2,575
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
14
3 / 4 / 1
9,352
492
5,630
11,441
10,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
soyouthinkurgood
King Arthur
17
6 / 0 / 1
10,715
564
8,076
6,361
4,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
5 / 3 / 8
11,087
584
10,109
14,799
6,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
12
Kills
25
26
Deaths
12
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
6
5
4
1.6
W
10
1
4
12
L
Izanami
FreeAuntie
Izanami
5
3
3
2.17
W
Ah Muzen Cab
Goyetagamer02
Ah Muzen Cab
1
4
4
0.75
L
0
8
2
0.13
W
Cabrakan
3
4
1
0.88
L
Ymir
1
3
4
1
L
Bellona
0
7
0
0
W
King Arthur
soyouthinkurgood
King Arthur
6
0
1
6.5
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,542
Damage
44,698
64,020
Taken
49,703
30,011
Mitigated
26,689
9,552
Healing
13,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
10,973
2,480
0
6,305
20,447
9,472
522
8,846
11,551
64,634
0
W
14,326
2,327
0
1,221
9,113
2,941
0
4,993
3,680
83,232
0
L
Izanami
FreeAuntie
Izanami
8,129
5,322
123
684
9,277
2,797
1,368
2,299
6,978
0
58,499
W
Ah Muzen Cab
Goyetagamer02
Ah Muzen Cab
6,557
1,699
0
2,956
7,989
2,575
556
3,120
4,869
0
48,971
L
6,363
551
0
981
10,842
3,163
756
6,145
4,697
42,011
0
W
Cabrakan
5,630
713
0
1,018
11,441
10,511
0
4,443
6,998
34,139
0
L
Ymir
3,272
427
0
1,123
11,708
6,898
874
2,302
9,406
22,643
0
L
Bellona
805
104
0
336
11,746
7,681
96
364
10,839
0
26,627
W
King Arthur
soyouthinkurgood
King Arthur
8,076
107
0
2,200
6,361
4,650
349
1,853
4,478
0
59,033
W
10,109
1,891
0
6,218
14,799
6,012
0
5,535
9,070
0
88,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,003
Gold Earned
51,097
430
Minions Killed
568
0
Camps Cleared
0
1,633,712
Distance Traveled
1,763,921
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,468
551
119
6
0
411,233
0
W
Poseidon
11,389
599
142
7
0
275,121
1
L
Izanami
9,470
498
129
7
0
304,522
0
W
Ah Muzen Cab
8,554
450
71
4
0
324,705
0
L
Agni
8,531
449
86
5
0
311,794
3
W
Cabrakan
9,352
492
68
4
0
346,972
1
L
Ymir
7,973
420
45
2
0
299,336
1
L
Bellona
7,561
398
51
3
0
306,827
0
W
King Arthur
10,715
564
132
7
0
398,638
4
W
Pele
11,087
584
155
8
0
418,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role