Player Matchup

Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
AwesomeAndy9
The Morrigan
Level 66
God Stats
0W - 1L
1,447 SR
Queue Stats
83W - 71L
1,597 Elo+
Party 3
Artemis
Artemis
DirtyAres
Artemis
Level 47
God Stats
1W - 1L
1,765 SR
Queue Stats
61W - 43L
1,687 Elo+
Party 3
Sobek
Sobek
Fearce
Sobek
Level 22
God Stats
2W - 1L
1,771 SR
Queue Stats
15W - 13L
1,519 Elo+
Party 4
Vamana
Vamana
Tostic
Vamana
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,519 Elo+
Party 4
Team Averages
Level 62
1,597 SR
1,565 Elo+

VS

Team Averages
Level 97
1,565 SR
1,683 Elo+
Arachne
Arachne
DrCoom69
Arachne
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
302W - 154L
1,700 Elo+
Party 1
Janus
Janus
Marconut3
Janus
Level 27
God Stats
25W - 10L
1,552 SR
Queue Stats
212W - 65L
1,741 Elo+
Party 1
Skadi
Skadi
Rejuvious
Skadi
Level 147
God Stats
18W - 9L
1,511 SR
Queue Stats
137W - 179L
1,614 Elo+
Party 2
Tyr
Tyr
Twixkage
Tyr
Level 125
God Stats
6W - 1L
1,579 SR
Queue Stats
611W - 471L
1,687 Elo+
Party 1
Chang'e
Chang'e
Xagel
Chang'e
Level 27
God Stats
6W - 3L
1,684 SR
Queue Stats
8W - 9L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 3 / 1
4,996
500
3,040
6,818
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
AwesomeAndy9
The Morrigan
11
1 / 2 / 0
5,963
596
1,799
4,767
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
DirtyAres
Artemis
8
0 / 2 / 0
4,870
487
1,170
3,283
658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Sobek
Fearce
Sobek
7
0 / 2 / 0
4,557
456
960
3,214
1,575
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
Tostic
Vamana
8
0 / 2 / 0
4,705
471
3,350
7,447
4,399
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrCoom69
Arachne
10
4 / 1 / 3
6,395
640
4,867
7,451
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Marconut3
Janus
12
1 / 0 / 3
6,618
662
3,488
4,028
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Rejuvious
Skadi
10
2 / 0 / 2
5,771
577
3,095
3,555
950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 0
6,190
619
3,727
5,263
1,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Xagel
Chang'e
9
1 / 0 / 3
4,980
498
1,532
1,381
428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
11
11
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
1
0.17
L
The Morrigan
AwesomeAndy9
The Morrigan
1
2
0
0.5
L
Artemis
DirtyAres
Artemis
0
2
0
0
W
Arachne
DrCoom69
Arachne
4
1
3
5.5
L
Sobek
Fearce
Sobek
0
2
0
0
W
Janus
Marconut3
Janus
1
0
3
2.5
W
Skadi
Rejuvious
Skadi
2
0
2
3
L
Vamana
Tostic
Vamana
0
2
0
0
W
3
0
0
3
W
Chang'e
Xagel
Chang'e
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,319
Damage
16,709
25,529
Taken
21,678
9,960
Mitigated
7,489
6,964
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,040
612
0
1,854
6,818
1,878
0
1,429
5,389
0
24,823
L
The Morrigan
AwesomeAndy9
The Morrigan
1,799
118
0
500
4,767
1,450
0
2,059
2,708
42,861
0
L
Artemis
DirtyAres
Artemis
1,170
54
0
719
3,283
658
0
342
2,861
0
22,361
W
Arachne
DrCoom69
Arachne
4,867
3,197
0
3,550
7,451
2,988
14
411
7,036
0
30,984
L
Sobek
Fearce
Sobek
960
277
0
999
3,214
1,575
0
990
2,104
3,517
0
W
Janus
Marconut3
Janus
3,488
1,036
0
1,011
4,028
1,196
0
1,435
2,479
49,445
0
W
Skadi
Rejuvious
Skadi
3,095
1,396
0
855
3,555
950
0
471
3,084
0
35,585
L
Vamana
Tostic
Vamana
3,350
699
0
2,892
7,447
4,399
0
0
7,447
0
22,010
W
3,727
164
0
3,027
5,263
1,927
0
0
5,263
0
27,742
W
Chang'e
Xagel
Chang'e
1,532
346
748
842
1,381
428
0
324
1,057
11,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,091
Gold Earned
29,954
287
Minions Killed
324
0
Camps Cleared
0
902,663
Distance Traveled
1,017,393
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,996
500
68
7
0
208,316
3
L
The Morrigan
5,963
596
103
10
0
185,980
3
L
Artemis
4,870
487
65
7
0
150,402
3
W
Arachne
6,395
640
61
6
0
226,855
4
L
Sobek
4,557
456
7
1
0
187,001
2
W
Janus
6,618
662
106
11
0
219,590
4
W
Skadi
5,771
577
65
7
0
175,156
3
L
Vamana
4,705
471
44
4
0
170,964
1
W
Tyr
6,190
619
66
7
0
220,609
3
W
Chang'e
4,980
498
26
3
0
175,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role