Player Matchup

Ne Zha
Ne Zha
Clunkycylinder
Ne Zha
Level 126
God Stats
1W - 0L
1,660 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 2
Achilles
Achilles
DSM090
Achilles
Level 28
God Stats
1W - 0L
1,780 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Khepri
Khepri
LoreLord3407
Khepri
Level 52
God Stats
10W - 1L
1,859 SR
Queue Stats
29W - 30L
1,484 Elo+
Party 2
Rama
Rama
Neilexx
Rama
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 2
Merlin
Merlin
sebastienR
Merlin
Level 148
God Stats
1W - 0L
1,398 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 2
Team Averages
Level 101
1,639 SR
1,497 Elo+

VS

Team Averages
Level 45
1,589 SR
1,575 Elo+
Apollo
Apollo
AKFAFAK
Apollo
Level 42
God Stats
29W - 26L
1,574 SR
Queue Stats
183W - 142L
1,549 Elo+
Party 1
Ymir
Ymir
MacPotts
Ymir
Level 55
God Stats
5W - 10L
1,620 SR
Queue Stats
340W - 295L
1,638 Elo+
Party 1
Gilgamesh
Gilgamesh
NotAfk
Gilgamesh
Level 64
God Stats
12W - 7L
1,652 SR
Queue Stats
226W - 184L
1,602 Elo+
Party 1
Athena
Athena
OMEGAbacon95
Athena
Level 46
God Stats
7W - 6L
1,684 SR
Queue Stats
205W - 158L
1,628 Elo+
Party 1
Medusa
Medusa
ShanaJox
Medusa
Level 18
God Stats
48W - 40L
1,416 SR
Queue Stats
53W - 46L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 15
12,077
929
12,685
13,533
7,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
DSM090
Achilles
19
5 / 1 / 11
12,682
976
13,020
10,327
12,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
19
1 / 3 / 14
12,017
924
11,854
13,328
15,658
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Neilexx
Rama
19
7 / 2 / 8
13,132
1,010
28,042
12,067
6,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
sebastienR
Merlin
20
7 / 0 / 8
14,212
1,093
31,081
10,396
6,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

165

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AKFAFAK
Apollo
18
3 / 6 / 7
12,072
929
10,102
21,750
8,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
17
1 / 1 / 8
11,371
875
4,825
12,005
9,654
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
NotAfk
Gilgamesh
18
2 / 6 / 8
11,754
904
17,495
29,796
16,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
18
5 / 3 / 5
12,014
924
15,368
19,832
16,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
ShanaJox
Medusa
18
0 / 4 / 7
11,138
857
9,162
17,780
6,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
46
20
Kills
11
11
Deaths
20
56
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Apollo
AKFAFAK
Apollo
3
6
7
1.08
W
0
5
15
1.5
W
Achilles
DSM090
Achilles
5
1
11
10.5
W
Khepri
1
3
14
2.67
L
Ymir
1
1
8
5
W
Rama
Neilexx
Rama
7
2
8
5.5
L
Gilgamesh
NotAfk
Gilgamesh
2
6
8
1
L
Athena
5
3
5
2.5
L
Medusa
ShanaJox
Medusa
0
4
7
0.88
W
Merlin
sebastienR
Merlin
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,682
Damage
56,952
59,651
Taken
101,163
48,775
Mitigated
57,463
12,377
Healing
11,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AKFAFAK
Apollo
10,102
6,301
0
4,563
21,750
8,430
0
10,117
11,633
0
56,438
W
12,685
2,014
0
564
13,533
7,150
0
5,423
7,919
0
37,948
W
Achilles
DSM090
Achilles
13,020
3,197
522
1,480
10,327
12,832
0
4,059
6,069
496
18,807
W
Khepri
11,854
1,013
469
2,614
13,328
15,658
0
3,532
9,694
21,396
0
L
Ymir
4,825
0
0
1,843
12,005
9,654
0
5,312
6,693
24,363
0
W
Rama
Neilexx
Rama
28,042
14,445
0
2,391
12,067
6,657
0
4,239
7,637
0
58,257
L
Gilgamesh
NotAfk
Gilgamesh
17,495
5,655
0
4,116
29,796
16,316
0
11,212
18,584
0
38,149
L
Athena
15,368
4,677
0
303
19,832
16,794
0
5,585
14,247
23,529
0
L
Medusa
ShanaJox
Medusa
9,162
4,046
0
942
17,780
6,269
0
11,052
6,728
0
24,878
W
Merlin
sebastienR
Merlin
31,081
2,811
1,059
3,278
10,396
6,478
0
2,139
8,139
89,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,120
Gold Earned
58,349
304
Minions Killed
275
14
Camps Cleared
6
1,263,537
Distance Traveled
1,210,836
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,072
929
113
9
2
230,448
0
W
Ne Zha
12,077
929
41
3
4
277,899
0
W
Achilles
12,682
976
14
1
0
236,490
0
W
Khepri
12,017
924
27
2
2
269,259
0
L
Ymir
11,371
875
54
4
1
198,316
0
W
Rama
13,132
1,010
81
6
0
238,410
0
L
Gilgamesh
11,754
904
45
3
2
282,749
1
L
Athena
12,014
924
24
2
1
258,758
0
L
Medusa
11,138
857
39
3
0
240,565
1
W
Merlin
14,212
1,093
141
11
8
241,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role